- Labs Sector News - 12 May 2026
Hello, fellow Operators!We’re glad to inform you that work on new content is, in fact, still happening.Some of you have successfully “helped” the entity known as Lilith. As repayment for your questionable kindness, she will soon unlock a brand-new sector for you - Abandoned Laboratories. This sector contains some rather unique characters.For those of you who still haven’t encountered this entity: look for a large amount of pipes in the higher sectors. After resolving a few... complications, Lilith will appear near your home.More news soon. Probably.
- Hotfix - v0.52a | SSAO - 17 April 2026
Small Update featuring Screen Space Ambient Occlusion. It should have been in the latest update, but, well, it's here now - and you didn't know it was supposed to be there before, so... you're welcome!It further enhances the game's visual style with nice, soft shadowing around objects.BEFORE:AFTER:You can easily turn it on/off in Esc Pause Menu (Enabled by Default): Bear in mind, even though this feature is optimized, it may still slightly decrease your fps.
- v0.52 Update | New Visuals, Balance, and more! - 16 April 2026
Greetings, Operators!This small Update came much sooner than expected, which by itself, is a miracle. We sincerely wanted to make your experience better as soon as possible, so decided to act as quickly, as was possible for us.Now, what's inside?:We have finished fully reimagining player hub terminal place. Now it's a larger structure created with future updates in mindWE FINALLY added Skip button to Lucky Spin animation (it's not exactly a "skip button", but check it out and you'll see, it's good)reduced price for the Cape from 10 to 7 Shards (very cool item, trust!)improved Cape physics and body interaction increased price for Lilith's Gift by 1 Shardadded one missing Note (9/10). Attention, not all Notes are currently present in the game. The story unfolds, and truly dire events await.added more visible text about Global Income increase into Rebirth menufixed map collision issues on…
- Hotfixes, come get your Hotfixes! - 13 April 2026
A small patch, that fixes some vulnerabilites discovered in the latest update:Fixed "X" issueFixed Gates bugSome other minor bugs
- The Lilith Update | REBIRTH, COLLECTIBLES, SKINS, THICK NPC, AND MORE !!! - 12 April 2026
Greetings, fellow Operators. It was a harsh month. We have had some financial and health troubles in our team. One of our core developers got hit by a bazooka (he was very sick). Thus, we were struggling a lot while making this update for you. Our game is very small, thus it does not bring much revenue. Meaning - we still must maintain our employment status at our regular jobs. That said, we have removed the "Next Update in" text, so as not to mislead you again. We are truly sorry for that accident, and we have now replaced that label with just a plain "Coming Soon" text. We promise to make updates as often as we can, and we still plan to finish the game no matter what, but it will probably now take much longer, and updates will not be as regular as before. But, Cheer up, buttercups, as today we want to present you our NEWEST UPDATE!What's inside?:First of all, we have fully remade the…
- New "Thick" Update is in Development - 4 March 2026
Greetings, Operators.We wanted to share a glimpse of an upcoming update.The Substructure’s monitoring systems have intercepted a live being in the Air Exchange.The entity displays distinct feminine features and was not classified as “contaminated” - which means you may want to establish contact.The update may arrive sooner than expected. Just... not yet. Not yet.
- Hotfix - v0.46 - 2 March 2026
Hello Operators - we’ve been hunting bugs. Both kinds.In this hotfix, we’ve fixed several bugs reported by our community.We’re also reviewing feedback about the Substructure economy, and the government will be implementing adjustments soon.Patch Note:Added Leaderboards - Top-earning Operators are now featured in the main menu. (Note: Operators must earn at least 1,000,000 tokens per second to be approved for leaderboard listing)Removed rare on-screen notification glitchesFixed map texture clipping issuesFixed an issue that could teleport players to unintended locationsMinor UI fixes
- The Gloomcore Update - 1 March 2026
Greetings, Substructure Operators!We've been working hard, creating more content and mechanics to make the game more interesting for everyone to play. This is a kind of update to happen or a regular basis.Here come the Patch Notes:Visit the new level - Gloomcore. It has some gloom and a core. What did you expect?There might be something really hot near the core chamberNew Fresh 3D Menu! It's WIP but we hope you'll like itRebalancing. Thanks to you all, we have gathered a lot of feedback regarding some prices and chances in our game. We have listened and analysed the data, and made some tweaks.And Finally - New Pet!We won't spoil him fully here, so just hop in!
- TELEPORTERS, EVENT AND MUCH MORE!!! - 22 February 2026
Greetings, fellow Substructure Operators!We've added a lot since the last update, and here's some of what has come to our game:New Teleporter Pads System. Some operators have finally discovered a way to unlock old substructure's transporting system. It is now available for everyone to use!New Event Mode with unique game mechanics. Explore the lower levels of the substructure, and meet unique friends, maybe.New Pet! Meet Axel. He awaits you somewhere... high enough.New Story Level. The substructure shifts quickly, the sectors become larger.New Tutorial System for Fresh Climbers to get them more accommodatedNew UI UpdateNew sounds, new visual effects, new mechanics, and new potential bugs :)And of course you can now open that old rusty gates that were standing there!Bugfixes, come get your bugfixes!Fixed a bug where some players could get out of bounds or get stuck in level geometryFixed…
- Hotfix - Second - 17 February 2026
Patch Note:Steam Cloud Save has been addedSave System refactored and improved
- Hotfix - First Ever - 16 February 2026
Hey Operators, after the initial Early Access release, we've instantly gathered feedback from our dear players minor bugs, and wanted to fix them asap. Patch Note: - Reworked Terminal UI, simplified tabs and improved player flow- Few netcode synchronization fixes to improve cooperative gameplay- added timer before the new update drops (wip)- fixed many map collision problems- added some new visuals- fixed light glitches on the map