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http://steamcommunity.com/groups/ OlakeayProductions / | May 26, 2026 | game

Released

0players observed · 24 September 2026 - 12:59:00 UTC

IndieSimulationSteam Store

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StepSense news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateMay 26, 2026
  • Developerhttp://steamcommunity.com/groups/ OlakeayProductions /
  • Publisherhttp://steamcommunity.com/groups/ OlakeayProductions /

Genres: Indie, Simulation

Company pages: Developer: http://steamcommunity.com/groups/ OlakeayProductions /Publisher: http://steamcommunity.com/groups/ OlakeayProductions /

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StepSense Steam news

StepSense news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update v1.2 - End Credits Fix & Cinematic Optimization - 1 June 2026

    Hello everyone, We have deployed a hotfix focused on resolving a critical issue with the end credits screen that was reported by our community following the recent performance patch. Main Changes: Restructured Credits Cinematic: Completely migrated the final camera panning system to a native sequencing framework (Sequencer). This fixes the bug that caused the camera and text to freeze on certain hardware configurations in the standalone build. Visual Asset Fix: Resolved a packaging (cooking) issue that prevented key images from rendering correctly during the final screen. Input Integrity: Ensured that exit commands (L key) remain fully responsive, allowing players to seamlessly return to the Main Menu once the experience concludes. Thank you so much for your quick reports and for helping us make the game better every day!

  • Quality of Life Update: Improved Movement & Fixes - 31 May 2026

    Hello everyone! We have released a new patch focused entirely on polishing the gameplay experience based on your feedback. Main Changes: New Ground and Air Movement: Adjusted the character's acceleration, friction, and inertia values. Controls now respond instantly and organically to user inputs, completely eliminating any "robotic" or heavy feeling. Better Maneuverability: Thanks to the new air control system, it is now much easier and more precise to maneuver mid-air, allowing players to better calculate jumps to navigate traps and obstacles in the bunker. Collision Fixes: Resolved issues with environmental textures that had incorrect or awkward collisions for the player. Thank you for your support and for helping us improve the game!

  • Update v1.1 - Performance, Localization & Community Credits - 30 May 2026

    We have been listening closely to your feedback over the last few hours. Our main priority is to deliver a smooth and polished experience, so we have just deployed a hotfix addressing performance, visuals, and audio settings. What's New in this Build: Localization: Added full Spanish language support across the game. Please note that the ending credits remain in English for narrative purposes, and you might encounter minor translation details that will be polished soon. Credit Sequence: Completely redesigned the end credits sequence into an immersive 3D crawl. Includes special community cameos! Camera Filters: Tweaked and optimized the bodycam/camera filters. The chromatic aberration and fisheye effects have been reduced to improve visual clarity and prevent motion sickness. Performance Boost (60 FPS): Increased the frame rate target from 24 FPS to a stable 60 FPS. We realized that smoo…

  • 🛠️ Day 1 Patch Notes: Official Update - 27 May 2026

    Hi everyone! First of all, a huge thank you for the incredible reception during our launch. To ensure you have the best, most terrifying experience inside the bunker, we have just deployed an update focused on optimization, critical bug fixes, and new content. Here is the breakdown of the main changes: ⚙️ Fixes & Technical Adjustments Optimized Collisions: Fixed collision boxes on several traps and light fixtures that were obstructing specific areas of the map and unfairly blocking player movement. Audio Fixes: Resolved audio sync issues with several sound effects that were breaking immersion. UI Improvements: Visual tweaks to the menus for cleaner and smoother navigation. 🎮 New Mechanics & Dangers New Ability: You can now crouch! Use this mechanic to evade dangers and move more tactically through the corridors. Expanded Traps: The bunker is now more lethal. On top of the classic mines…

Patch notes and updates

S.noRelease datePatch nameGID number
11 June 2026Update v1.2 - End Credits Fix & Cinematic Optimization1833968530896489
231 May 2026Quality of Life Update: Improved Movement & Fixes1833968530894840
330 May 2026Update v1.1 - Performance, Localization & Community Credits1833968530892699
427 May 2026🛠️ Day 1 Patch Notes: Official Update1833968530884653

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