- Update 1.42 - 21 September 2026
- Fixed boxes sometimes disappearing too early or not disappearing when empty. - Fixed a box animation glitch.
- Update 1.41 - 18 September 2026
A small patch — mostly under-the-hood fixes, with a couple of things you'll actually notice. Clearer feedback when an item doesn't fit. Reworked the visual response when you try to place something where it can't go. The hint is easier to read — the background behind it now dims. Quests now count items that were already on the level. Previously only items you'd picked up yourself were counted. Fixed merging an item that has something standing on it. The save system is more resilient. Updated the Unity version Thanks to everyone sending bug reports — almost everything on this list came from you.
- Version 1_38 - Bug Fixes, V-Sync and Performance - 16 September 2026
Fixes Fixed jelly-related bugs and shelf sorting issues in the Konbini level. Fixed the floor in the Streamer room so the sandwich no longer falls behind the fridge. Settings Added a V-Sync toggle. Camera sensitivity settings now live in the Game tab when the settings window is opened from within a level. Performance Optimized dynamic sorting, which should help levels with lots of items (like the Konbini) run more smoothly.
- Neat Patch: About HP-Book Reference - 15 September 2026
Hey everyone! This is Arti from the development team and Burak from the publishing team. We would like to address the concerns raised in some negative comments about a Harry Potter book reference in our game. After learning about the context, we removed the book reference from the game. We do not support hate speech. We sincerely apologize for including this reference without understanding the context and for making some players uncomfortable. We also hope players will judge the game on its own merits, considering the seven months of work by the art and development teams and the three months of work by the publishing team. Our goal is to bring you comfort, not make you uncomfortable. We also would like to thank our players for sharing game-related issues, and we are actively working on patches to fix these. Arti & Burak
- Patch 1.37 (hotfix) - 15 September 2026
Updated sprites for the books and disc.Candy Buttons, Fruit Candies, and Mayo now have their own surfaces, so items can be placed on top of themKonbini coffee stand roof now accepts more item types for snapping.
- Patch 1.36 (hotfix) - 14 September 2026
fixed bug with floating items in the Kitchen
- Patch 1.35 (hotfix) - 14 September 2026
Added a "Reset progress" button in SettingsDoors and drawers no longer play their open/close animation on level loadGrandma's Garden: drain pipe is hidden during the tutorial.Fixed items occasionally not disappearing from spawn points after being collected.Minor internal fixes.
- Neat! is OUT NOW! - 14 September 2026
Step into Molly's shoes, visit clients overwhelmed by clutter, and bring calm back to their spaces in our cozy isometric organizing game. Thank You for 100,000 Wishlists!Before anything else: thank you. When we posted our release date, Neat! had just passed 25k wishlists. Today we're crossing 100,000. Every wishlist, every demo review, every comment and every screenshot you shared got us here. Neat! is 30% off for the first week! The full release includes: - 8 hand-crafted locations, each with its own client and its own story told through objects - 8 personal stories you piece together from the things people keep - A quiet story between jobs about Molly, her mom, and the things we keep putting off saying - Hidden nooks, secrets, and hidden quests for the curious - Steam Deck Verified, with Steam Achievements and Steam Cloud - Available in 12 languagesThank you to everyone who played the…
- Neat! is officially Steam Deck Verified! - 13 September 2026
Hey everyone!Quick but very happy news one day before launch: Neat! is officially Steam Deck Verified!Neat! releases tomorrow, September 14. If you've been waiting to play it sprawled on a pouf like our cat, tidying at your own pace, you're all set.Thank you again for all the wishlists and support. See you tomorrow!
- Neat! Release Date & Full Game Details - 20 August 2026
Hey everyone!First of all, thank you so much for all the wishlists and for playing the demo! Neat! reached over 25k wishlists, and we're incredibly happy to see so many people excited for Neat! Reading your comments kept us going through the final stretch of development. Your feedback truly shaped the game.Release Date: September 14We're happy to announce that Neat! will be releasing on September 14!We can't wait to see you step into Molly's shoes, meet all of her clients, and untangle every mess.Full GameHere's what's coming in the full version:8 hand-crafted locations, each with its own client and its own story told through objects:A grandmother's garden, where Molly's tidying service beginsA neighborhood library after a "chamber music evening" that ended as a rock concertA VTuber's streaming room, hours before her first live showA living room the owner swears is hauntedA hikikomori r…
- Demo Patch #2 - 22 June 2026
Thank you so much for being with us during Steam Next Fest, and thank you for all your feedback — it means the world to us.We have a lot of ideas and plans for improvements, and today we're releasing new patch we've been working on over the past week.What's new:Safe Zone added — you can now freely drop items in the area outside the room when there's no place to put them. This helps avoid soft-locks when you're holding an item and can't place it anywhere.Improved sorting order for items — overlapping bugs and visual glitches should now be greatly reduced.Interaction zone icons — doors and interactive items now show icons for their interaction zones, so you can be sure an item won't block a door when you place it.Resolution settings — you can now change your resolution preferences.Localization fixes.Plus lots of other small fixes and improvements.Thank you again for your support! See you…
- Bug fixes - version 0.43 - 16 June 2026
Fixes:Bug with placement (magazines)Polish localization
- Bug fixes - version 0.42 - 15 June 2026
Fixes:Bug with item placement (Konbini)Bug with magazines previewVisual bug with vertical item placement (Kitchen)Visual bug with sugar and coffee standAdded stacking for frozen vegetablesMinor localization fixes
- Demo Patch #1 - 11 June 2026
It's been a week since demo release, and over 1,000 players have tried Neat!Thank you all for the feedback and support. We plan to update the demo continuously up until release, so expect more patches on the way.Today's patch focuses on quality-of-life improvements, bug fixes, and a partly new UI.More stacking! We heard you love stacking items, so we added more ways to do it. If you feel like something should stack but doesn't — let us know.New UI for quests and dialogues. This is the first step toward a fully refreshed UI.Fixed the language selector. Last patch we accidentally broke localization, and some of you couldn't select your preferred language. That's fixed now — sorry about that!Less chaos at the start. We heard the levels could feel overwhelming, so we've rebalanced things slightly and added more items to the starting boxes. Let us know how it feels now.Thanks for playing, an…
- The Neat Demo is Live — See You at Steam Next Fest! - 8 June 2026
Huge thanks to all the playtesters who reported bugs and pointed out what worked and what didn't. Your feedback shaped this demo, and we couldn't have shipped it without you.We're already preparing one more patch before the festival, landing in the coming days — focused on bug fixes, a UI update, and a handful of other improvements.Thank you for joining us on this journey and for all the kind words along the way. We truly appreciate every bit of your feedback and support. 💛
- Tooltips, Gamepad Support, New Quests & More - 29 May 2026
Hey everyone! We've been heads-down working on some big changes, and here's what's new:Tooltips & Tags Hover over any item and you'll now see its name and a set of tags that hint at where it might belong. Think of them as gentle nudges — not rules, just ideas. We'll be expanding the tag set over time.Gamepad & Steam Deck Support You can now play Neat with a controller. Steam Deck players, this one's for you.Quests Rethought Quests no longer tell you exactly where to put something. You decide. The goal is still to tidy up — how you do it is up to you. Old quests have been updated to match this new philosophy.Skip Tutorial Option For our most dedicated playtesters who've been with us since the beginning — you can now skip the tutorial. You've earned it.New Items Fresh items added to the kitchen and konbini, including ice cream.A note on the shop and inventoryWe're removing them. They were…
- New Playtest Level — Konbini 6-7 - 22 May 2026
A new level is in the playtest build: a Japanese konbini at five in the morning.Yuki, a university student on the night shift, fell asleep mid-study session. The delivery boxes are still sealed. The coffee station is in pieces. Nothing is on the shelves. The store opens in an hour, and if the manager sees it like this, Yuki is finished.Don't forget to drop you comments and feedback!Discord
- Neat Playtest Patch #1 — Doors 🚪 - 24 April 2026
Just a week ago we launched the playtest, and since then we’ve received tons of feedback, bug reports, suggestions, and just kind words — thank you, seriously.We’re pushing regular updates to improve the experience and address your feedback as fast as possible.Today’s update is all about Doors — easily the most discussed feature this week. So we went deep on fixing and improving them. If something still feels off — tell us.DoorsDoors now won’t open if something is blocking them → The door and blocking object will highlight in red → Just move the item to unblock itAdded proper sliding animations for boxes → If it should slide, it now actually slidesImproved open/close interaction triggers → It should now feel much clearer when you’re interacting with a doorUpdated cursor highlighting → Easier to understand what’s interactiveOther FixesCutlery Organizer → Reduced pixel hunting when placin…
- Neat Playtest is Live - 17 April 2026
The Neat playtest is live.After months of heads-down work, we're opening the doors. Starting today, you can play Neat.How to joinHead to the Neat Steam page and hit the green "Request Access" button on the playtest widget. We're approving requests in waves throughout the day — if you don't see an invite immediately, hang tight. You'll get one. Already in? Just launch from your library.What's in this buildThe first level: the Kitchen. More levels are on the way in future updates — this build is where we find out what's working before we build out the rest of the world.We want your feedback — especially the uncomfortable kindWhere to send itBug reports and general feedback: Discord (Join right now to apply special role)Clips and screenshots: post them anywhere, tag us, we'll see themHow long it runsThe playtest is open through end of May. We'll ship the updates on what we're hearing from…
- Hello world! - 31 March 2026
Today is a big day for us. We're officially announcing the game and revealing our first trailer. Go check it out!But that's not all. Today also marks Day One of our Development Diaries. Starting very soon, we'll be bringing you weekly snapshots of our development journey — behind-the-scenes looks at how Neat! is being made, the decisions we're wrestling with, and all the cool stuff we can't wait to show you.Stay tuned — there's a lot more coming.Follow us:Discord: https://discord.gg/Nb5PCpRmw8Twitter/X: https://x.com/NeatthegameTikTok: https://www.tiktok.com/@neatthegameInstagram: https://www.instagram.com/neatthegame/