The Headlands news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players60 Β· 24 September 2026 - 14:38:23 UTC
- SteamPulse tracked peak94
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateSep 14, 2026
- DeveloperTessaraOxygen
- PublisherTessaraOxygen
Genres: Strategy
Company pages: Developer: TessaraOxygenPublisher: TessaraOxygen
The Headlands Steam news
The Headlands news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update - The Headlands β ea.0.22.8 - 22 September 2026
Update - The Headlands β ea.0.22.8 Save system overhaul today and some balance tweaks. A lot was changed under the hood. All existing saves carry over automatically - no need to start over, the game migrates them the first time you launch. Tested it a lot and the transition must be smooth. But if something breaks in your specific case - I'm always here! New Adjustable autosave interval (5 / 10 / 15 / 20 / 30 / 60 min, or Off) Per-slot save history: a small button next to each slot opens a list of previous saves - roll back your progress anytime, even if nothing's broken Manual and automatic saves no longer overwrite each other. Added "delete save" button in save history panel Game saves on new day start (only if autosave is enabled) Improvements Save file significantly reduced in size (10MB => 60KB). Way less disk space, faster loading, faster saving. A corrupted save now falls back toβ¦
- Update - The Headlands β ea.0.22.7 - 17 September 2026
Update - The Headlands β ea.0.22.7 A small one today, dedicated mostly to cargo ships tracked tractors that cannot properly turn. Fixes Fixed tracked tractors' turning radius. Thanks to SandWedge, Mushroom and Kixer Fixed heavy vehicles parking spots. Thanks to Ethan022 Fixed turning wheels on KKTZ combine. Fixed low condition notification for trucks. Fixed LOD distance for some consumables. Improvements Redone the wooden boards consumable model As always - thanks for playing and reporting issues!
- Update - The Headlands β ea.0.22.6 - 16 September 2026
Update - The Headlands β ea.0.22.6 Some more fixes today (mostly trucks and saves). Fixes Fixed truck behavior when it could get stuck during the harvesting task. Special thanks to zozylka22 and SupaNerdo for providing logs! Fixed and slightly improved the overall vehicle behavior. Fixed save file writing. The previous version might not save the file properly and stored it in cache instead of writing it to disk. Fixed autosaving intervals. Saves occurred too often and could lead to the error above. Fixed behavior of "Continue" button in the main menu that sometimes could load and overwrite a different slot. Fixed save identity. Because of the error above, saves sometimes could replace each other that was leading to save/backup loss π₯ Added in-game save file restore dialog. If the save was broken and there is a backup, the game can restore the save for you. Added notifications if somethβ¦
- Update - The Headlands β ea.0.22.5 - 15 September 2026
Update - The Headlands β ea.0.22.5 A bunch of fixes today, including one that affects harvest-and-deliver contracts β please read the note below if you've been stuck on one. Fixes Fixed a save bug where grain in transit during a "harvest and deliver" contract would go straight to your storage instead of counting toward the contract, leaving it stuck incomplete. If you're affected: sow and harvest any field β the yield will count as the missing amount and the contract will complete. Fixed trucks sometimes driving to unload every single trip instead of waiting at the edge of the field for a full load Fixed fuel consumption calculations for tasks (fuel amount was sometimes a bit off, and the task consumed the fuel from the farm's storage) Fixed fuel consumption format (value was shown as 0.7 instead of 0.71) Fixed sunflower icon (and double-checked all other crop icons while at it) Fixed Kβ¦
- The Headlands is out in Early Access! πΎ - 14 September 2026
Hi everyone!Well then - The Headlands is out in Early Access!First of all - thank you. To everyone who wishlisted the game, played the demo, shared feedback, reported bugs, shared ideas, made content, and stuck around these past months. The game made it to this day because of you, and that's not just a figure of speech - half of what's in the game right now exists because of your comments.What's available now is the first part of Traktorivka's story: a farm to rebuild from the ground up, villagers with their own business and their own personalities, and a whole village that gradually opens up beyond your own field.The Headlands will keep growing - and where exactly it goes depends on you. So keep writing: feedback, ideas, wishes, complaints - all of it genuinely shapes what the game becomes.Have fun! See you in the fields πΎπ
- Rainy Season Update and the Ukrainian Games Festival! - 17 August 2026
Hi everyone!The Rainy Season Update demo is live, and alongside it we're taking part in the Ukrainian Games Festival 2026! πΊπ¦ So if you haven't tried the latest version yet, now's a great time to check out the new demo β and a bunch of other great Ukrainian games too!And to mark the festival β a brand new trailer. πIt's a taste of what's waiting for you in the demo: machinery, fields, harvests, production, weather, and just a bit of life in Traktorivka.All the main additions of the latest demo version were already covered in the previous post β there's a lot more there. πThanks to everyone supporting The Headlands, playing the demo, and leaving feedback. See you in the fields! πΎπIf The Headlands isn't on your wishlist yet β now's the time, release is getting close πΎ
- Rainy Season Update β the third big demo update for The Headlands! - 14 August 2026
Hi everyone!On Monday, August 17, a big new demo update for The Headlands goes live. This will be the last major demo update before the Early Access release in September.Here's what's new since the previous demo:WeatherThe game now has real weather β clear skies, clouds, fog, rain and thunderstorms, all shifting as you play. Rain isn't just a visual: it's a free sprinkler, and watered crops grow faster. That said, you can't harvest while it's raining β you'll have to wait it out.Other tasks still run as usual, but reduced visibility makes vehicles drive a bit slower than normal, especially on dirt roads. So it's worth rolling those all-wheel-drive trucks and tractors out of the garage!Machinery repairMachinery now wears down and breaks, and Sydorovych at the service station helps with repairs. The worse the condition, the more expensive the repair β and broken machinery can't do its fieβ¦
- Demo 0.12 β The Second Demo Is Here πΎ - 24 June 2026
Hi everyone!Summer is in full swing, the fields are almost ready for harvest β which means it's time for a new version of The Headlands demo.Demo 0.12 is now available on Steam.While working on this version, I thought a lot about the feeling I want the game to convey. For me, The Headlands isn't so much a farming simulator as an attempt to capture that same feeling of summer that, in childhood, always seemed longer, warmer, and more carefree.I already covered most of the changes in the previous devlog, but the new demo has something else important β a new story line.Now you'll be able to get to know the residents of Traktorivka better, help them with their everyday affairs, learn more about familiar characters, and meet a few new ones. The story gradually goes beyond a simple farm and starts to reveal the life of the village itself.I'd especially like to ask your opinion about the flowβ¦
- Deeper Cultivation β a big update before the second demo - 13 June 2026
Deeper Cultivation β a big update before the second demoHi! Since you last saw The Headlands, the game has gone deeper. I called this update "Deeper Cultivation" β because while adding mechanics, I dug myself into development up to my ears. Here's what's new.Vehicles actually drive nowTractors used to just appear next to the field. Word is the local Old Soothsayer teleported them. But the Old Man moved to the city, so now the machinery drives on roads like everyone else.Most trucks now also have a special bed for carrying tractors. If the head farmer allows it β the tractor loads itself onto the platform, rides as a passenger to a distant field, and gets on with its job. The truck will pick it up from the field on its own too, if needed. It looks the way it should look in the countryside: a column of machinery crawling along a dirt road at dawn. And the fleet has grown in the meantime ββ¦
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 17 September 2026 | Update - The Headlands β ea.0.22.7 | 1844115010491693 |
| 2 | 16 September 2026 | Update - The Headlands β ea.0.22.6 | 1844115010490073 |
| 3 | 15 September 2026 | Update - The Headlands β ea.0.22.5 | 1843481262705761 |
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