Incrempire news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players6 · 24 September 2026 - 18:38:25 UTC
- SteamPulse tracked peak48
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score69% positive
- Total reviews118
- Release dateJul 21, 2026
- DeveloperFMGames, Regnum Noctis
- PublisherFMGames
Genres: Action, Casual, Indie, RPG, Strategy
Company pages: Developer: FMGames, Regnum NoctisPublisher: FMGames
Incrempire Steam news
Incrempire news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Trading Cards are here! - 19 September 2026
Hi everyone!We are happy to announce that community items (trading cards, backgrounds, badges and emoticons) have arrived.We wish you all the best,FMGames
- Patch 1.0.5 - Runes & Cloud - 7 August 2026
Patch Notes 1.0.5August 7, 2026New FeaturesCloud SaveWe have added Cloud Saving functionality. You will be able to transfer your game state from one device to another with the same accountNew skill nodesWe added 5 new skill nodes to increase the value of certain buildings and skills in late gameRunes: The end-game rune system was hard to use, and too random at certain points, therefore we implemented many of your requests:Locking & Salvage All runes: From now on, you can lock your runes to avoid accidentally salvaging your most powerful ones. Furthermore, now with one click, you will be able to salvage all "non-locked" runes in your inventoryFiltering: An absolute must-to-have feature, finally live. Now you can filter runes by multiple skill typesStat reroll: To give you more power over your runes, a new stat reroll feature has been implemented. You can lock stats, and reroll all "non-l…
- Patch Notes 1.0.4 - 26 July 2026
Patch Notes 1.0.4July 25, 2026New ContentNew skill - Smart TargetingWith the Smart Targeting skill, Mage Tower will always focus the enemy with the most health in its range.Quality of LifeRunes - New tooltip to indicate when the next stat will be unlockedNew settings have been added to disable Chromatic aberrationRoadmap added to the menuBalance ChangesHard mode's health and damage multipliers have been increasedIncreased health of Snowball and Swamp enemies by 10%FixesTutorial videos now appear properly on LinuxCurrency now uses BigInteger instead of long (Fixes currency turning into negative)Ask for review popup is removedFixed Frost Nova healing effect not triggering in certain casesFixed unlock condition for achievementsFixed disappearing stats on old runes
- ROADMAP - Future of Incrempire - 24 July 2026
Hi everyone,We appreciate all the support you gave us, and special thanks to everyone who purchased the game! We are committed to make it continously better.We have read all your feedbacks and critics. We understand, that many of you are not completely satisfied with the game, especially with the ending and the length of the main campaign. From the beginning, our goal was to provide a great experience for everyone, therefore we would like to bring you closer to the planned updates and expansions:Skills: The skill tree will be extended with extra skills, and more meaningful choices.Endgame: We will slightly rework and rebalance the endgame, to make it more fun to those, who would not like to spend time with rune farming.Quality of life features:Steam cloud saveSpeed-upRune filtering, batch-salvageMultiple building boardsAnd many more...Endless mode: We will completely rework the endless…
- Patch Notes 1.0.1 - 23 July 2026
Patch Notes 1.0.1July 23, 2026A new roadmap with upcoming features and changes will be showcased soon. Thank you for all your feedbacks and critics on the game!New ContentAdded the Thunder Ball skill to the Skill Tree based on community feedback.Designer’s Note: In the late game, Thunder Strike and its related rune stats gradually become less impactful. Force Ball suffers from a similar issue, causing the gameplay to become increasingly idle.Our design goal has always been to encourage players to actively participate in completing levels. The new Thunder Ball skill allows Force Ball’s active ability to summon lightning strikes when it collides with an enemy, improving the late-game viability of both Force Ball and Thunder Strike.Quality of LifeRunes can now also be upgraded by pressing the V key.Balance ChangesReduced the difficulty of the final levels (Levels 22–25).Slightly increased…
- We are live! - Official release - 22 July 2026
We are super excited to announce that Incrempire is officially released!We are constantly checking your feedback, and later this week a feature roadmap will be posted here and on our discord server, with all the upcoming features, We wish you a great play time, see you on the leaderboards!
- Full Visual Renewal + New & Extended Demo - 3 June 2026
We are delighted to announce, that a lot of you filled out the feedback form. It was super insightful to us, and we took it into careful consideration.New DesignAs a super tiny game developer team, we are only developers, so we first released our steam page with AI-generated graphics. Even though some of you mentioned that you liked the cute zombies, but we would like to make sure everyone can enjoy the game, sooo...We worked together with a talented artist team to completely revamp the design, and changed literally every part of the graphical assets!Active SkillFurthermore, many of you asked about adding some kind of active skill to make the game more exciting and dynamic.We would like to surprise you with a new skill, "Force Ball", which does not only deal extra damage, but also physically interacts and repels enemies.New & Extended DemoWe have just released the new demo for the game,…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 26 July 2026 | Patch Notes 1.0.4 | 1839041357033263 |
| 2 | 23 July 2026 | Patch Notes 1.0.1 | 1839041357025932 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
