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Rubber Duck

Rubber Duck Steam news

dot dot dot | Mar 10, 2026 | game

Released

0players observed · 5 October 2026 - 21:24:59 UTC

CasualSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score60% positive

Rubber Duck news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score60% positive
  • Total reviews5
  • Release dateMar 10, 2026
  • Developerdot dot dot
  • Publisherdot dot dot

Genres: Casual

Company pages: Developer: dot dot dotPublisher: dot dot dot

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Rubber Duck Steam news

Rubber Duck news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • v1.0.3 - Hamster, the auto-pilot! - 23 March 2026

    V1.0.3 comes with several updates based on your feedback. Let's list them:CPI IncreaseIncrease the CPI for all items, some will get slight increase, others will get large increase. If interested to learn more about the increase criteria, we can discuss that in the game's Discussions page. And this was not limited to specific list of items, all items got an increase, including the most powerful items!Before:After:Hamster (In-Game Auto-Clicker)Adding an in-game auto-clicking mode (Hamster), so you don't have to go with a third party app that would most likely blocks you from using your computer normally.It can only be available for you after reaching your first Billion, and you can set it's power to 2x, 3x or 4x from the little slider next to the Hamster button. So for example, if your current Clicking Power is 555 and you set the Hamster to On at 3x, this means each click will be 1665 (5…

  • v1.0.2 - MORE Balancing - 20 March 2026

    Based on the more given feedback, this patch including some balancing as follow: Drop time (working hours in game concept) been reduced from 3h to 1h Dullaks (payslips in game's concept) been increased from 250D to 300D And the fun part, if you still want to stick with the original vision of the game, the work life slavery, you can always lauch the game with the commandline argument -OG either from Steam or from system commandline, and it will take you to the original values of: Drop time (working hours in game concept) of 8h Dullaks (payslips in game's concept) of 80D So, you've it all..Easy way & torturing way! Let's see how this goes, all eaaaaaars! Keep in mind, after updating, you will need to remove that save file below: C:/Users//AppData/Local/RubberDuck/Saved/SaveGames/0x01014438464646461.sav

  • v1.0.1 - Balancing - 15 March 2026

    Based on the given feedback, this patch including some balancing as follow: Drop time (working hours in game concept) been reduced from 8h to 3h Dullaks (payslips in game's concept) been increased from 80D to 250D Let's see how this goes, all ears! Keep in mind, after updating, you will need to remove that save file below: C:/Users//AppData/Local/RubberDuck/Saved/SaveGames/0x01014438464646461.sav

Patch notes and updates

S.noRelease datePatch nameGID number
120 March 2026v1.0.2 - MORE Balancing1827626365758260
215 March 2026v1.0.1 - Balancing1826992588598878

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