- Hotfix 1.10.1 live - 19 September 2026
1.10.1 UI Improvements - On Windows, the graphics options can switch the renderer to DirectX, which can help if the game crashes - The marketscape's decoration (clouds, dots, grid, outlines, location names, ships) can be switched off layer by layer in the graphics options Fixes - The marketscape uses about half the video memory, to prevent crashes to desktop when entering it - Fixed a slight recurring lag on the marketscape in fast time when many companies are visible - The marketscape runs at a higher frame rate - The marketscape no longer skips nightfall at faster time speeds - Huge amounts of money owned by the player no longer crash the game or display garbled - On the savegame screen, the last save of a playthrough no longer runs into the next playthrough
- Regular patch 1.10.0 live - the one with all the translations - 10 September 2026
1.10.0UI Improvements- The savegame screen stays responsive with many saves- The difficulty screen when starting a new game now has a back-to-menu button- holonoptic score change messages now use proper ideocluster names and correct minus/plus signs Fixes- The Global ideocluster's vertical integration bonus now actually applies- Removed a stray empty "You received" line from the log after a stock grant- Opening the options menu now closes the load/save screen- Long geistnet channel chats no longer get pushed off the top of the screen- Fixed a misspelled emotion tag ("introvesion") on one Symbiont dialogue option Localization- German localization improved (missing strings, wrong translations, style)- French localization added (first version)- Italian localization added (first version)- Russian localization added (first version)- Brazilian Portuguese localization added (first version)- Si…
- Patch 1.9.1 live - 25 August 2026
1.9.1 UI Improvements - The avatar summon buttons in the architecture screen are labelled "summon " - The summon menu above an executive says "+ summon" instead of just "+" - The avatar can also be summoned in the server room, next to the Geist architecture button Story & dialogue - The animal spirits laptop is now correctly traced to a retired professor with the holonoptic app instead of sitting in a bank locker - Better deadline description how to find the animal spirits laptop Fixes - Fixed a crash when opening a subsidiary task that had no work left Localization - Quality improvements for German translation - Translation feedback button
- Regular patch 1.9.0 live - 20 August 2026
Dear chief of whatever officers and office dronesPatch 1.9.0 is mostly about UI improvements, decreasing the use of the dreaded sub-(sub)-menus, flattening them. For example, sending executives around the map now takes one hover+click instead of three. The construction screen was integrated into the main desktop screen, and so on.Hopefully these improvements do not take away too much from the immersion of using a corporate UI. The old behavior will stay available via UI options, and there are still plenty of odd quirks left.Also, good news for our DACH-region Bürodrohnen: holonoptic can now be played in German. Q&A is still ongoing, but the language can already be selected in the options menu.Complete list of changes:1.9.0Features & gameplay- At most 3 items can be requisitioned at once; the Requisition Management feat, the Additional space upgrade and the Logistics network project each…
- Hotfix 1.8.20 live - 31 July 2026
1.8.20 Fixes - Fixed a crash when selling an asset that had left its subsidiary since the deals were negotiated - Fixed a crash on the map when a virtual copy was made of an executive who was in flight - Fixed removing several mods quickly emptying the inventory slots that projects add to executives - The log archive and terminal no longer overlap, preventing one from capturing the input of the other - The probation deadline now runs until the debriefing that decides it, instead of expiring into negative time - Item descriptions no longer get cut off in the substance and item detail panels
- Hotfix 1.8.19 live - 30 July 2026
1.8.19 Fixes - Fixed a crash when opening the human resources of a rebuilt floor, caused by employees left over from its previous build (specifically academic enclave)
- Hotfix 1.8.18 live - 28 July 2026
1.8.18 Fixes - Fix a bug where the main character would teleport back to HQ
- Hotfix 1.8.17 live - 27 July 2026
1.8.17 Fixes - Shareholder proxy tooltips now show the player's chosen character name - Fixed a crash on the acquisition reward screen when a blueprint reward was shown
- Hotfix 1.8.16 live - 27 July 2026
1.8.16 Fixes - Board member change messages now show the player's chosen character name - Trade screens now show a company's real remaining stock of an item instead of the count from when the deal was negotiated Features & gameplay - Acquiring Amoeba now costs half as much, and also scales with chosen difficulty (requires starting a new game) UI improvements - In addition to drag/drop, right click an item in the inventory will equip or unequip it - Blueprint rewards are now marked clearer to distinguish them from receiving the actual item
- Hotfix 1.8.15 live - 26 July 2026
1.8.15 Fixes - Fix a crash caused by deadlines being checked on a background thread while the game was already checking them UI improvements - Space only starts and stops time on the marketscape by default, and never on typing screens or menus - Option to let space button start/stop time anywhere added to gameplay options
- Hotfix 1.8.14 live - 25 July 2026
1.8.14 Dialogue & story - Resolve a dialogue inconsistency related to Vandenbergs & auditor - Resolve several nonlinear story plot holes related to the Amoeba takeover - Improve continuity in Leiser's messages before trying to dissolve a certain company UI improvements - Trade screen sell deals side now shows which executive carries an item and where an asset is located - Reduce log archive lag Fixes - Fix crash and miscounted employees caused by special roles being written into a floor's employee list
- Hotfix 1.8.13 live - 24 July 2026
1.8.13 Dialogue & story - Unblock accidentaly blocked outcomes of Auditor investigation - Plug a loophole in the Vandenberg storyline where the family would leave unannounced Fixes - Character custom name is now also used in the summon log message and the personal loan hover
- Hotfix 1.8.12 live - 24 July 2026
1.8.12 Fixes - The "sell your stock" objective now ticks once you hold no Glazial shares - Character custom name is now also displayed in effect descriptions UI improvements - A "Vacation" deadline now marks the day-long wait before an ending triggers - Advancing or stopping time now shows a log message - Improved support for larger font settings
- Hotfix 1.8.11 live - 23 July 2026
1.8.11 Features & gameplay - Time speed setting now goes up to x10 - Amoeba hostile takeover attack now takes about as long as the deadline suggests Fixes - The Great Dividend now drains and pays out the amount it requires according to the deadline - Unified text color for floor buttons on map & hide on them consistently on screen exit - 4 more screens and logs show your chosen character name instead of the internal one - Clean up ghost employees being hired to a new floor that does not allow this employee type anymore - Role-change cooldown markers now follow the special role instead of sticking to a slot position UI improvements - add sound option to mute Geist VO - Company acquisitions now show a single consolidated reward screen instead of a cascade of reward screens to click away - wider game options screens - clicking continue game in options screen will now also hide the save/loa…
- Hotfix 1.8.10 live - 22 July 2026
1.8.10 UI improvements - You can now pan the marketscape with WASD in addition to the arrow keys - Headquarters in the marketscape bottom bar now show their owner's color when not yours, with your own listed first - Hovering an owned headquarters in the bottom bar reveals its floors for quick access - on main screen, ESC key now exits to map instead of showing the options screen Fixes - Audio settings screen now shows all volume sliders correctly instead of hiding or overlapping them - Log messages now show your chosen character name instead of the internal name when the player character joins, leaves, or is otherwise mentioned - Executives returning from a mission no longer end up stranded at a non-headquarters location; they now go to their previous headquarters (or the empire headquarters) instead Features & gameplay - Patents now boost cross-selling revenue across every subsidiary i…
- Hotfix 1.8.9 live - 22 July 2026
1.8.9 Features & gameplay - Pharmaceutical patents can now be sold - Pharmaceutical patents can now be moved between headquarters and susidiaries UI improvements - Rename map button to marketscape to be consistent with in-game terminology Fixes - Guard against a crash when buying a stacked inventory item or synergy from a trade partner
- Patch release 1.8.8 - 21 July 2026
1.8.8 UI improvements - inventory items now show their effects (and their mods' effects) as a tooltip on hover - press space to toggle between slow time and your chosen fast speed - HQs now show a Geist button on the map to log in with one click
- Hotfix 1.8.7 live - 20 July 2026
1.8.7 Fixes - Guard against a crash that could happen during resource calculation due to race condition UI improvements - Hordbank, Phasmas Intelligence, Symbiont Bureau and unterlager now show a green map icon like Eschaton Academy, marking them as special companies that can't be acquired - espionage missions can now be set to repeat, starting the same operation again at the same company once it succeeds - change color of spinning time button to make it clearer when in fast mode - improve executive overview by showing which executive is working on what exactly, or doing nothing - mining subsidiaries are now also moved to other in subsidiary overview at marketscape bottom bar since mines form no supply chain - cleanup savegame UI - remove dark background from mission icons at marketscape bottom bar
- Hotfix 1.8.6 live - 19 July 2026
1.8.6 Fixes - The optional SPV deadline is now really optional - Add missing GOLEM's logistic arm description Dialogue & story - Seiler now gives a more consistent response to the NDA speech check UI improvements - geistnet, log and terminal are now unified in one dropdown so they don't cover other elements in the top bar - Hovering the acquire button on a subsidiary now shows the acquisition price minus discounts - executive sprite size is now independent of ui scaling & ui scale base set to 0.7 - after completing a mission, executives will now try to fly to their previous headquarters & assigned floor - the map mission bar at the bottom now also shows espionage, deal negotiations and strike missions - HQs at marketscape bottom bar are now always visible - construction and other subsidiaries now show up at supply chain overview in the marketscape
- Hotfix 1.8.5 live - 18 July 2026
1.8.5 Fixes - Fix a crash when voting in a board or general meeting that was resumed from a save made during that meeting; affected saves are repaired on load - Conference calls resumed from a save now show their participants again instead of an empty call - Fix quicksaving during a conference call cancelling the current speaker and the dialogue choices, leaving the call stuck