Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4305960 |
| Live current players | 0 |
| SteamPulse tracked peak | 2 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Jun 2, 2026 |
| Developer | BoomTeam |
| Publisher | Octopus Games Studio |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 3 user reviews |
| Positive review percent | 100% |
| Positive reviews | 3 |
| Negative reviews | 0 |
| Total reviews | 3 |
| Steam recommendations | Not available |
| Achievements | 40 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4305960/ |
Short description
A frenetic twin-stick roguelite set in a sugary amusement park turned deadly arena. Dual-wield weapons, master recoil-driven movement, and craft modular builds. Survive endless waves. Steal the show.
About this game
Welcome to the show In a near future where violence has become global entertainment, The Boomies Show turns a colorful amusement park into a survival arena. Behind the lights, the candy-coated scenery and the cameras, everything is built for slaughter. You are not here to play. You are here to stay alive. Survive wave after wave, master two recoil-driven weapons, upgrade your arsenal mid-run and choose the right moment to extract before the show swallows you whole. Two weapons. One body. No breathing room. Fight with two weapons at the same time: an assault rifle and a shotgun. Assault rifle - constant pressure and crowd control. Its burst recoil slightly pushes you backward, turning it into a repositioning tool. Shotgun - brutal and decisive. Its charged shot focuses its power, then launches you backward like an emergency dash. In the arena, shooting also means moving. Mastering recoil means mastering space. The lottery train A train circles the park. On board: a weapon module lottery. Each roll reveals five random modules. Every module belongs to a specific type and transforms a different part of your weapon: Projectile - modifies bullets with explosive effects, piercing shots or multi-shot patterns. Barrel - changes power, range, fire rate or the recoil applied to enemies. Magazine - affects damage, magazine capacity and reload times. Stock - adjusts weapon recoil, accuracy and sustained-fire behavior. After each roll, you can equip a module that interests you, or reroll the machine to reveal a new selection. But the more you insist, the higher the price climbs. The train becomes a constant gamble: upgrade your weapon now, or keep betting until you land the legendary module that changes the run. Evolving passives At the end of each wave, a crate appears in the arena: three random passives, one choice. You can collect up to five, upgrade them, then specialize them into an exclusive branch at max level. Autonomous drones, periodic bombardments, movement-based effects or aggressive scaling: every run builds into something different. A park to unlock, not just an arena The Boomies Show does not trap you in an empty room. The park unlocks progressive…
Supported languages
French, English * , Spanish - Spain, Italian, German, Simplified Chinese, Japanese, Russian * languages with full audio support
