- New Levels and Enemy Behavior ((PN-2026.9.1)) - 4 September 2026
⚡Update OverviewWelcome to patch 2026.9.1! This one is a huge patch with a lot of new game elements, so get ready. AI behaviour models are now updated to support more actions than just following or ignoring the player. With this, the enemies can now have various other tasks such as protecting an area and holding their ground against the approaching player or marching down a designated path to search for the player. These new models allow us to create various unique levels. One such example is the new and updated "Port" raid. "Port" has been rebuilt with completely new level layout, enhanced graphics, and a new mission progression, together with improved AI and new enemy units known as "Turrets." Additionally, we have added new features to help new players get familiar with the game. "Lighthouse" raid now contains tutorial missions that teach new players about the controls and various ob…
- Vehicle Explosion and Enemy Units Update ((PN-2026.7.1)) - 10 July 2026
⚡Update OverviewWelcome to patch 2026.7.2! This patch aims to improve upon the changes that were implemented in 7.1 as well as to add some balance changes. While drivable vehicles allow the player to traverse the map with ease and gather resources, they can also be used to drive over enemies to destroy them. With this update, we are increasing the offensive capacities of vehicles by giving them more Hit Points to work with. Additionally, drivable vehicles now explode upon being destroyed to clear the surrounding enemies, giving the player more room to work with afterwards. Lastly, we are adjusting the strength of Explorer units. Explorer Snipers now deal more damage yet are easier to dodge and destroy. Osiris units now yield more XP to balance their higher-than-average damage. With these changes, we aim to make Explorer units deadlier from a distance while rewarding both defensive and o…
- New Map Drops and QOL Upgrades (PN-2026.7.1) - 3 July 2026
⚡Update OverviewWelcome to patch 2026.7.1! This is one of the lighter patches as we continue to improve the gaming experience. The aim of this patch is to fix some of the issues that have been pointed out by our players. Additionally, we want to give players another reason to travel around the map in the form of Xalium Crates that rewards the player with bonus xalium at the end of the level when collected. We also made travel easier by giving each player character a certain amount of gas cannister at the start of every game. Finally, vehicles now explode when they are destroyed to deal damage and clear the enemies around the player. This change aims to make the vehicles less punishing for the player to drive and a more appealing option in general.🎯Gameplay and BalanceXalium Crate: Can be found randomly around the map in every level. Rewards the player with 100 Xalium when collected. 🛠…
- Vehicles and New Level Layouts (PN-2026.6.3) - 12 June 2026
⚡Update OverviewWelcome to patch 2026.6.3! This patch introduces a new feature that is going to impact the gameplay immensely: vehicle driving! Every raid now has a chance to contain one or more different vehicles, as well as some fuel. The vehicles can be used in many ways. Some are fast and allow the player to traverse the map quickly while others are slow yet sturdy, allowing the player to crush through enemy lines. Additionally, this patch also updates two of the previous levels to improve the visual clarity as well as making the gameplay more in line with driving. Lastly, we have a few weapon changes to further improve the balance to give more options to the players instead of limiting the viable choices.🤖Vehicle DrivingEvery raid now has a chance to contain drivable vehicles. Some raids have them all the time on designated spots on the map such as near a road while the other raid…
- Multiplayer Co-op is here! Vehicles Next! - 10 June 2026
"They want you to think you're alone... You are not!" (The Recordman's Letters)The days of playing Steel Swarm: SURVIVOR alone is over. Invite your Steam friends and take on the runs together. Let your drone formations grow in tandem, watch each other's backs, and survive together.That's not all, check our new in-game trailer on the store page. In a few days, take over vehicles and unleash mayhem as you drive around the map.We will make the Bullet Fest crazy fun for all Steel Swarm: SURVIVOR fans :) Happy hunting!
- Co-op Multiplayer (PN-2026.6.2) - 8 June 2026
⚡Update OverviewWelcome to patch 2026.6.2! This patch features one of the most wanted features by our players: Co-op multiplayer! With this update, players can create game lobbies for their friend to join. Raid completion rewards are given to both participants, and the host can even let the second player play on levels and difficulties that they have not unlocked yet. 🔧New Multiplayer Game ModeTwo-player multiplayer lobbies can be created. You can automatically see the lobbies of players in your steam friend list. Every level can be finished in multiplayer. Every player gets the full raid completion rewards. Players can use their own drones and black-market upgrades regardless of the progress of the other player. 🛠️Improvements and Known IssuesIncreased the minimap visibility of some objects. Old XP gems now merge into one bigger gem. Fixed an issue regarding enemy projectiles. Workin…
- Weapon and Weapon Upgrade Changes (PN-2026.5.1) - 13 May 2026
⚡Update OverviewWelcome to patch 2026.5.1! This is a small patch that is more of a groundwork for bigger future updates. With this update, we aim to improve the gaming experience by focusing on weapon and upgrade balance, as well as fixing some important issues reported by our players. 🎯Gameplay and BalanceWeapons: Increased the Cooling Duration of Las Cannon. Weapon Upgrades: Increased the power of Push Back weapon upgrade for all weapons. Reduced Heat Shells and Shock Shells damage over time for all weapons. 🛠️BugfixesFixed an issue that prevented missions from being completed. Fixed an issue that caused the game to freeze on reward screen. Fixed an issue regarding gamepad controls. Fixed an issue regarding the enemy projectiles. 🚀Final NotesThis update aims to provide a wider array of options for the player to improve the gameplay experience. As always, we are working on many new…
- New Level and Enemies (PN-2026.4.1) - 3 April 2026
⚡Update OverviewWelcome to patch 2026.4.1! This patch includes an exciting addition: a new level. “Ironcity Hydroplant” is now available to playtest for a limited time. All you need to do is to clear the previous level, “Record Store”, in Normal difficulty to unlock the new level. “Ironcity Hydroplant” differs from all previous levels in terms of layout as we now introduce a much narrower map with lots of potentially dangerous corners. Additionally, with this new level, we are also introducing a new faction of enemies called “Explorers”. Just like the Police and Pirates, Explorers have their own units with different values, skills, and move patterns. Enemy diversity is an important part of this game and as such, we will keep expanding our roster. 🔧New Level and Enemy UnitsNew Level: “Ironcity Hydroplant” level is added with three difficulty options. New Enemy Faction: Explorers are add…
- Weapon Updates and Enemy Behavior (PN-2026.3.2) - 27 March 2026
⚡Update OverviewWelcome to patch 2026.3.2! This one is a lighter patch as we continue to improve the gaming experience. The main focus of this patch is to solve some of the issues that have been reported by our players. Additionally, we want to enhance player’s agency by improving their weapons, as well as making the enemy movements easier to respond to. 🎯Gameplay and BalanceUser Interface: Added a button icon near the minimap that shows how to enlarge the minimap. Weapons:Increased Auto Cannon’s bullet size.Increased Auto Cannon’s Area of Effect range, Critical Rate, and Critical Scale. Weapon Upgrades:Increased debuff durations of all weapon upgrades. Increased debuff value of Shredder Shells and Virus Shells weapon upgrades. Level Difficulty:Reduced "Raze the Battlefield" distress call mission requirements for Hard and Extreme levels. Reduced the rate of fire of "Pirate Machine Gun.…
- New Map Icons and Statistics Screen (PN-2026.3.1) - 14 March 2026
⚡Update OverviewWelcome to patch 2026.3.1! With this update, we introduce new and improved UI elements such as minimap icons and pause menu statistics to give the player a better access to information that they can use to make more impactful decisions during gameplay. Additionally, we address the extreme difficulty of later levels as pointed out by our players. The gap of difficulty between early and later levels was something that many of you noticed and let us know in your feedback. In this patch, we aim to level the playing field by increasing the effectiveness of Weapon Upgrades and by reducing the defensive profile of end game units.🔧New User Interface FeaturesMinimap is updated with brand new icons for bosses, units, upgrades, missions, and distress call objectives.Upgrade cards now show the previous and new value of the stat that you are upgrading.The pause menu has a new and mo…
- New Drone Drop! Four Fresh Ways to Obliterate the Swarm - 7 March 2026
The hangar doors are open and the engineers have been busy. We’ve added four brand‑new drone types to expand your arsenal and supercharge your runs. Whether you love raw firepower, precision beams, brutal melee, or tactical disruption, there’s something here that will change the way you play. Let’s dive in.Auto‑Cannon: Explosive Crowd DestructionThe Auto‑Cannon is all about overwhelming force. This rapid‑fire beast spits out high‑explosive rounds that detonate on impact, clearing clusters of enemies in a heartbeat. It shines with Rate of Fire and Area Effect upgrades, turning it into a miniature artillery platform strapped to your formation. Unlock requirement: Finish Campers’ Hill.Las‑Cannon: High‑Energy Piercing PowerIf you prefer precision and raw destructive energy, the Las‑Cannon is your new best friend. It fires a concentrated beam that punches straight through multiple targets, v…
- Patch Notes: 2026.2.10 - 2 March 2026
⚡ Update OverviewThis update brings new mission types, sharper weapon behavior, and a round of visual, audio, and UI improvements that make every run feel faster and more reactive. It’s a compact but meaningful upgrade that tightens combat flow and adds fresh objectives to explore.🎯 Gameplay & Balance• Adjusted Overdrive timing in The Port and increased Las Cannon collider size.• Taser Gun now deals damage over time.• Added Bank Truck event with large Xalium rewards.• Rebalanced Weapon Upgrades: stronger Burn/Shred/Virus effects, longer debuffs for low‑rate‑of‑fire weapons, shorter for high‑rate‑of‑fire weapons.• Added three Distress Calls: collect gas cannisters, retrieve stolen records, destroy map objects.• Removed Buckshot, Rocket Launcher, and Taser Gun from Front slot; increased Front weapon angle, damage, and pushback.• Reduced Rocket Launcher (Back) targeting angle.🛠️ Systems,…
- We are attending the Rogue Bots 2026 festival! - 1 March 2026
Hey everyone!We are attending the Rogue Bots 2026 festival on Steam, which features over 200 roguelike and roguelite titles centered on bots & mechs and will be running through March 1-9! You can play the demos of the upcoming games and check the special discounts through the event page.Additionally, more updates are on the way for the demo and playtest versions of Steel Swarm: SURVIVOR; keep an eye out for them!
- Patch Notes: 2026.2.8 - 23 February 2026
This update is a big one — packed with new systems, smarter enemies, mission reworks, and a full meta‑progression layer that transforms how you grow across runs. Whether you're a returning player or diving in for the first time, this build brings fresh energy, new goals, and a ton of reasons to jump back into the swarm.🆕 Major AdditionsMeta Mission & Progression System (≈40 missions) A full meta‑progression layer has been added.Bear character, Black Market, Grinder Drone, and LasCannon Drone are now unlocked through meta missions.Important: This update wipes all existing save files due to structural changes.Weapon Upgrade System A new upgrade system allows players to enhance weapons during runs.Every level now contains a Weapon Upgrade Box at a random location.Riot Suppressors now drop a Weapon Upgrade Box when destroyed.⚔️ Combat & Weapon ImprovementsProjectiles now correctly account…
- Patch Notes: 2026.2.5 - 14 February 2026
Hey everyone! We’ve been hard at work expanding the demo and polishing the experience based on your feedback. This update brings new toys to play with, gameplay adjustments, atmosphere upgrades, and a solid batch of fixes.Let’s dive in.🚀 New FeaturesAdded two new Drones:The Grinder, built for high close-range damage, and the Las Cannon, which pierces armor and deals heavy long-range damage to multiple enemies.Added a Retry button to the Game Over screen.Dynamo is now the default selected character on the character selection screen.Camera now slightly zooms out when you take Weapon Range upgrades (up to a limit).Added heavy rain ambiance to the Lighthouse level.⚔️ Balance & GameplayIncreased Bear rotation speed.Extended raid length for “Lighthouse” and “The Port.”Removed Slugshot from the Orbit position.Removed Buckshot from the Fixed position.The following Orbit weapons now target enem…
- Patch Notes 2026.2.2 - 6 February 2026
Hey everyone! We’ve been watching your runs, digging through your feedback, and tuning the demo to make every session smoother, punchier, and more fun. Today’s patch brings a big batch of balance tweaks, quality‑of‑life upgrades, performance boosts, and a whole swarm of fixes.Let’s get into it.⚔️ Balance & GameplayReduced Blackmarket costsLowered base HP Regen, and increased HP Regen upgrade valuesAdjusted character stats: Dynamo has slightly less Speed and LuckSeveral enemies now fire faster or from longer range; Riot Suppressor HP increased; Pirate Machine Gun range reduced.Increased time before final overdrive in Record Store – Normal and updated mission text (record tape).Rebalanced upgrades for smoother DPS curves: stronger Muzzle Heat, reduced Cooling Duration, Rate of Fire, and Attack upgrades.Weapon tuning: Slugshot, Rocket Launcher, and Hand Gun hit harder; Taser Gun hits softe…