Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4307950 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | To be announced |
| Developer | Mario Cola |
| Publisher | Mario Cola |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Explore, Fight, Upgrade. Join the roguelite action in third-person, every fight raises alert levels! Conquer outposts, unlock weapons and powerups in an unpredictable procedural environment, get out before the island turns against you!
About this game
▰▰ QUANTUM ERA A Third-person action roguelite built around escalation and consequences . The first entry in the Nomad Chronicles franchise. ▰▰ THE NOMAD G.I.O-NN.1 , a reconnaissance robot long forgotten on an asteroid to mine its noble metals, he did not find Earth as he left it on its way back, dropped onto a hostile island controlled by autonomous robots protecting energy cores. ▸ MISSION OBJECTIVE: infiltrate enemy outposts, unlock powerups, and escape alive . Nothing on the island is passive. Every action you take is monitored, evaluated, and answered. ▰▰ A WORLD THAT REACTS TO YOU Enemies respond to noise, combat, and visibility DETECTION: Being spotted raises local alert levels. ESCALATION: High attention triggers rapid enemy response. TERMINATE: Fail to disengage, and heavy reinforcements are deployed. Sometimes the smartest move isn’t to win the fight — it’s knowing when to run . ▰▰ CHOOSE HOW YOU PLAY There is no single "correct" path. Adapt or expire. SILENT: Move undetected and disable threats before they react. TACTICAL: Turn the environment into a lethal weapon. CHAOTIC: Go loud and force your way through the consequences. Build your arsenal across every run. You have 3 chances before total system failure. ▰▰ ROGUELITE PROGRESSION Each run is new. Each death is a lesson. UPGRADE: Unlock random weapons and upgrades. ADAPT: Counter increasingly aggressive enemy AI behavior. EXPLORE: Choose from mountain peaks to the sea depths. ▰▰ KEY FEATURES High-Stakes Combat: Third-person action roguelite gameplay. Reactive AI: Dynamic enemy alert and escalation system. Build Freedom: Stealth, Action, or pure improvisation. Progression: Unlock weapons and abilities. Hostile Biomes: Distinct threats and traversal challenges. Dynamic World: Procedural seeds, weather, and time cycles.
Supported languages
English * * languages with full audio support
