Z. Year One news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score69% positive
- Total reviews42
- Release dateFeb 22, 2017
- DeveloperDownward Viral
- PublisherDownward Viral
Genres: Violent, Gore, Indie, Strategy
Company pages: Developer: Downward ViralPublisher: Downward Viral
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Z. Year One Steam news
Z. Year One news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Z. Year One Store Update - 5 November 2023
Hello everyone, I hope you're all doing well. I have an important announcement: Z. Year One will no longer be available for purchase on Steam very soon (the delisting process is underway). This does NOT mean you will lose access. It will stay in your Steam inventory forever (unless you manually remove it). This does NOT mean the game is being sunset. However, a technical issue preventing players from logging in did force this decision sooner than I had originally planned (though not by much as I've been planning to do this for quite some time--see below). Likewise, the Community hub will persist so that you can still view old threads. Login Issues and Solution PlayFab--the backend service we use to manage player accounts and card inventories--made a recent change to their systems that has seemingly made the version Z. uses incompatible. This apparently prevents logging in, so you will l…
- Update Notes: v1.4.3 [beta] - 16 March 2018
Hello everyone! v1.4.3 just dropped on the beta branch! How to access Beta builds on Steam: 1. Right-click Z. Year One in your Steam Library 2. Select Properties 3. Select the Betas tab 4. Enable the "beta - Update beta branch" option from the drop-down menu Updated Card Frames The “card frames” have been updated for all cards. Aside from some slight font changes, the Card Name font color has been color-coded to the Card Type (Survivors = Blue, Fallen = Red, Equipment = White, and Location = Orange/Brown). Additionally, you can fully customize this two-tone font color by clicking the new option we’ve added to the main menu. This (along with unit twitching settings) will be moved to a different area of the Config menu once the overall menu system is updated. The default colors are decent, but please report if you’re having trouble reading any of the cards now. Please keep in mind that th…
- Update Notes: v1.4.3 [beta] - 16 March 2018
Hello everyone! v1.4.3 just dropped on the beta branch! How to access Beta builds on Steam: 1. Right-click Z. Year One in your Steam Library 2. Select Properties 3. Select the Betas tab 4. Enable the "beta - Update beta branch" option from the drop-down menu Updated Card Frames The “card frames” have been updated for all cards. Aside from some slight font changes, the Card Name font color has been color-coded to the Card Type (Survivors = Blue, Fallen = Red, Equipment = White, and Location = Orange/Brown). Additionally, you can fully customize this two-tone font color by clicking the new option we’ve added to the main menu. This (along with unit twitching settings) will be moved to a different area of the Config menu once the overall menu system is updated. The default colors are decent, but please report if you’re having trouble reading any of the cards now. Please keep in mind that th…
- Update Notes: v1.4.2 -- Improved Starter Decks; Feedback Wanted! - 3 March 2018
Hello everyone! v1.4.2 is now live! This is the first non-beta game update in a while, so I’ve added a summary of everything that’s changed since v1.3.1 down below. The beta option for builds has been temporarily disabled but will be re-enabled likely with v1.4.3 as we continue to work towards the big changes coming with v2.0. IMPORTANT! If you have time, please give the new Starter Decks a whirl. I’m in the final weeks (hopefully!) of wrapping up the tabletop version, and I want to make sure everyone feels these are strong decks for new players. Your feedback would be greatly appreciated! Improved Starter Decks The Firepower Starter Deck has been reworked to include improved survivability. This deck is intended to be all about guns blazing with little regard for safety or noise, but some players felt it left them a little too exposed--especially for a “Starter” Deck, which shouldn’t ha…
- Update Notes: v1.4.2 -- Improved Starter Decks; Feedback Wanted! - 3 March 2018
Hello everyone! v1.4.2 is now live! This is the first non-beta game update in a while, so I’ve added a summary of everything that’s changed since v1.3.1 down below. The beta option for builds has been temporarily disabled but will be re-enabled likely with v1.4.3 as we continue to work towards the big changes coming with v2.0. IMPORTANT! If you have time, please give the new Starter Decks a whirl. I’m in the final weeks (hopefully!) of wrapping up the tabletop version, and I want to make sure everyone feels these are strong decks for new players. Your feedback would be greatly appreciated! Improved Starter Decks The Firepower Starter Deck has been reworked to include improved survivability. This deck is intended to be all about guns blazing with little regard for safety or noise, but some players felt it left them a little too exposed--especially for a “Starter” Deck, which shouldn’t ha…
- Update Notes: v1.4.1 [beta] - 20 February 2018
Hello everyone, v1.4.1 is now live on the beta branch. This update has made some small but important QoL improvements, as well as starting to lay the foundation behind the scenes for some of the bigger v2.0 content coming soon. How to access Beta builds on Steam: 1. Right-click Z. Year One in your Steam Library 2. Select Properties 3. Select the Betas tab 4. Enable the "beta - Update beta branch" option from the drop-down menu v1.4.1 Changelog General Improved support for non-1080p monitors Custom Hardcore Decks can now be saved Adjusted the input options in the game launcher Improved support for aspect ratios aside from 16:9 Added a debug system that will allow us to track AI issues better Added the foundation for user-generated localizations (more on this in a future update) Decreased AI timeout limit to 45 seconds (turn will automatically end if the AI gets frozen) UI Increased the s…
- Update Notes: v1.4.1 [beta] - 20 February 2018
Hello everyone, v1.4.1 is now live on the beta branch. This update has made some small but important QoL improvements, as well as starting to lay the foundation behind the scenes for some of the bigger v2.0 content coming soon. How to access Beta builds on Steam: 1. Right-click Z. Year One in your Steam Library 2. Select Properties 3. Select the Betas tab 4. Enable the "beta - Update beta branch" option from the drop-down menu v1.4.1 Changelog General Improved support for non-1080p monitors Custom Hardcore Decks can now be saved Adjusted the input options in the game launcher Improved support for aspect ratios aside from 16:9 Added a debug system that will allow us to track AI issues better Added the foundation for user-generated localizations (more on this in a future update) Decreased AI timeout limit to 45 seconds (turn will automatically end if the AI gets frozen) UI Increased the s…
- Update Notes: v1.4 [beta] - 24 December 2017
Hello everyone! v1.4 is now live on the beta branch. Lots of new stuff added in this build! Hope you’ll take a look over the holidays and shoot some feedback our way. Massive shout-out to Devin for working magic on the programming side of things! Highlights: Variants 2.0 (WIP) In-Play Unit Cap Changed Unit Twitching Added Enhanced Unit Placement Game Launcher Enabled Bug Fixes & Known Issues How to access Beta builds on Steam: 1. Right-click Z. Year One in your Steam Library 2. Select Properties 3. Select the Betas tab 4. Enable the "beta - Update beta branch" option from the drop-down menu DISCLAIMER: Beta builds may introduce new bugs. Play at your own risk! You can disable beta builds at any time using the same process shown above. v1.4 Changelog Variants 2.0 (WIP) Variants are no longer consumable Hardcore-specific decks can now be saved in the Hardcore Deck-builder Variants max out…
- Update Notes: v1.4 [beta] - 24 December 2017
Hello everyone! v1.4 is now live on the beta branch. Lots of new stuff added in this build! Hope you’ll take a look over the holidays and shoot some feedback our way. Massive shout-out to Devin for working magic on the programming side of things! Highlights: Variants 2.0 (WIP) In-Play Unit Cap Changed Unit Twitching Added Enhanced Unit Placement Game Launcher Enabled Bug Fixes & Known Issues How to access Beta builds on Steam: 1. Right-click Z. Year One in your Steam Library 2. Select Properties 3. Select the Betas tab 4. Enable the "beta - Update beta branch" option from the drop-down menu DISCLAIMER: Beta builds may introduce new bugs. Play at your own risk! You can disable beta builds at any time using the same process shown above. v1.4 Changelog Variants 2.0 (WIP) Variants are no longer consumable Hardcore-specific decks can now be saved in the Hardcore Deck-builder Variants max out…
- Update Notes: v1.3.1 + v1.3.2 [beta] - 25 October 2017
Hello everyone! v1.3.1 has left beta and should now be the default version for all players. Update notes are below. For players helping to test the beta builds, v1.3.2 is now live on the beta branch. How to access Beta builds on Steam: 1. Right-click Z. Year One in your Steam Library 2. Select Properties 3. Select the Betas tab 4. Enable the "beta - Update beta branch" option from the drop-down menu DISCLAIMER: Beta builds may introduce new bugs. Play at your own risk! You can disable beta builds at any time using the same process shown above. v1.3.2 Changelog New Feature: Magnifier I’ve seen a handful of people comment that the text is too small in Z. If you’re playing as intended (fullscreen 1080p) this shouldn’t be an issue, but I also realize some players may have Z. windowed while multitasking, or are sitting further away from their display, etc. To this end, a magnifying glass eff…
- Update Notes: v1.3.1 + v1.3.2 [beta] - 25 October 2017
Hello everyone! v1.3.1 has left beta and should now be the default version for all players. Update notes are below. For players helping to test the beta builds, v1.3.2 is now live on the beta branch. How to access Beta builds on Steam: 1. Right-click Z. Year One in your Steam Library 2. Select Properties 3. Select the Betas tab 4. Enable the "beta - Update beta branch" option from the drop-down menu DISCLAIMER: Beta builds may introduce new bugs. Play at your own risk! You can disable beta builds at any time using the same process shown above. v1.3.2 Changelog New Feature: Magnifier I’ve seen a handful of people comment that the text is too small in Z. If you’re playing as intended (fullscreen 1080p) this shouldn’t be an issue, but I also realize some players may have Z. windowed while multitasking, or are sitting further away from their display, etc. To this end, a magnifying glass eff…
- Back in business! Update Notes: v1.3.1 - 9 October 2017
Hello everyone! I apologize again for the lengthy delay between updates. As discussed in my previous post, it’s been a bit of a rough year due to some unexpected issues with a former collaborator. But now, thanks in large part to our new programmer, things are finally getting back on track. Without further ado, here are the update notes for v1.3.1, which is currently accessible via the Beta option and will be set live to all players upon additional testing: How to access Beta builds on Steam: 1. Right-click Z. Year One in your Steam Library 2. Select Properties 3. Select the Betas tab 4. Enable the "beta - Update beta branch" option from the drop-down menu IMPORTANT: Beta builds may have serious bugs and can potentially cause issues with your unlocks/progress. While this is highly unlikely and we do everything we can to ensure that’s not an issue, please only enable beta builds at your…
- Back in business! Update Notes: v1.3.1 - 9 October 2017
Hello everyone! I apologize again for the lengthy delay between updates. As discussed in my previous post, it’s been a bit of a rough year due to some unexpected issues with a former collaborator. But now, thanks in large part to our new programmer, things are finally getting back on track. Without further ado, here are the update notes for v1.3.1, which is currently accessible via the Beta option and will be set live to all players upon additional testing: How to access Beta builds on Steam: 1. Right-click Z. Year One in your Steam Library 2. Select Properties 3. Select the Betas tab 4. Enable the "beta - Update beta branch" option from the drop-down menu IMPORTANT: Beta builds may have serious bugs and can potentially cause issues with your unlocks/progress. While this is highly unlikely and we do everything we can to ensure that’s not an issue, please only enable beta builds at your…
- Project Update & "v2.0" Roadmap! - 4 September 2017
Hello everyone, I’ve been waiting to post a BIG video update but it’ll have to be some other time as I’m currently recovering from oral surgery and talking too much makes my mouth numb (I had four wisdom teeth extracted and two root canals all on the same day!). So, here’s a giant wall of text instead! ːsquirtyayː I’m WAY overdue for a Steam progress report, and I apologize it’s been so slow-going the last few months. The intent was never to take so long between updates, but unfortunately some complications arose while transitioning from the previous programmer to the new programming team, which now includes myself and Devin, our new lead coder. Devin and I have already made progress on some good stuff (see roadmap below for more details). The reason there haven’t been any updates yet is because we need to close out a bunch of bug fixes first; we want to build new features and improveme…
- Project Update & "v2.0" Roadmap! - 4 September 2017
Hello everyone, I’ve been waiting to post a BIG video update but it’ll have to be some other time as I’m currently recovering from oral surgery and talking too much makes my mouth numb (I had four wisdom teeth extracted and two root canals all on the same day!). So, here’s a giant wall of text instead! :squirtyay: I’m WAY overdue for a Steam progress report, and I apologize it’s been so slow-going the last few months. The intent was never to take so long between updates, but unfortunately some complications arose while transitioning from the previous programmer to the new programming team, which now includes myself and Devin, our new lead coder. Devin and I have already made progress on some good stuff (see roadmap below for more details). The reason there haven’t been any updates yet is because we need to close out a bunch of bug fixes first; we want to build new features and improveme…
- Important Survey! - 1 June 2017
Hello everyone! I apologize for the lengthy process of getting the next update out. I'll explain why it's taken a bit along with some other stuff in a proper update ASAP, but for now I wanted to ask you two quick questions that will help me greatly: 1. Have any of you recently experienced issues with the AI freezing mid-match? This pertains especially to the Survivor AI when playing as the Fallen. I haven't been able to reproduce this at all since v1.3 as we spent a lot of effort really trying to dig deep for all the possible causes, so please let me know if this is still an issue. Any additional information you can provide (where it froze, screenshots or videos, etc.) would be much appreciated! 2. Have any of you tried Hardcore difficulty and the Variant system? What were your thoughts? Once we've completed the next major bug fix build it'll be time to start implementing some changes,…
- Important Survey! - 1 June 2017
Hello everyone! I apologize for the lengthy process of getting the next update out. I'll explain why it's taken a bit along with some other stuff in a proper update ASAP, but for now I wanted to ask you two quick questions that will help me greatly: 1. Have any of you recently experienced issues with the AI freezing mid-match? This pertains especially to the Survivor AI when playing as the Fallen. I haven't been able to reproduce this at all since v1.3 as we spent a lot of effort really trying to dig deep for all the possible causes, so please let me know if this is still an issue. Any additional information you can provide (where it froze, screenshots or videos, etc.) would be much appreciated! 2. Have any of you tried Hardcore difficulty and the Variant system? What were your thoughts? Once we've completed the next major bug fix build it'll be time to start implementing some changes,…
- FYI: Next update is currently undergoing internal testing - 11 April 2017
Hello all. Since things have been a little quiet I wanted to post a pre-update update and let you know we're still cooking behind the scenes. In fact, the next update is being tested now. It will mostly focus on some pressing bugs that have been reported since v1.3. No ETA just yet but I am cranking away on it as fast as possible. I'll have a much more in-depth update for you once the build goes live, not just about what it fixes but also about future updates and plans and "stuff." Hope that's vague enough for you. :) Cheers!
- FYI: Next update is currently undergoing internal testing - 11 April 2017
Hello all. Since things have been a little quiet I wanted to post a pre-update update and let you know we're still cooking behind the scenes. In fact, the next update is being tested now. It will mostly focus on some pressing bugs that have been reported since v1.3. No ETA just yet but I am cranking away on it as fast as possible. I'll have a much more in-depth update for you once the build goes live, not just about what it fixes but also about future updates and plans and "stuff." Hope that's vague enough for you. :) Cheers!
- Status Update (March 2017) & Livestream Highlights - 16 March 2017
Hello all! I wanted to check in and keep everyone up to date on things! Post your Builds/Strategies! Someone made this thread and I think it's a great place for everyone to share their own decks and strategies. I also really like the variety on display here and how different it is from my own style of play. I'm looking forward to seeing what the rest of you guys are playing with! Livestream Recap In case you missed the livestream, I think this was the moment that best sums up Z. Year One. If you’d like to check out the rest of the highlights I’ve added an index to the YouTube archive so that you can easily jump to whichever moment you want, such as: BTS w/ Melonie Mac Melonie and Joey come back after the next excerpt and play several games. It actually makes up most of the stream and is a fairly detailed overview of most of the cards and some of the basic mechanics but probably not terr…
Patch notes and updates
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