SPSTEAMPULSELIVE ANALYTICS
Ancient Adventure

Ancient Adventure Steam news

James H. Van der Meulen | Jun 23, 2026 | game

Released

0players observed · 6 October 2026 - 12:04:52 UTC

ActionAdventureIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Ancient Adventure news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateJun 23, 2026
  • DeveloperJames H. Van der Meulen
  • PublisherTrash Vomit Studios

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: James H. Van der MeulenPublisher: Trash Vomit Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Ancient Adventure Steam news

Ancient Adventure news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Dungeon Room Transfer Patch - 28 September 2026

    -Fixed bug that caused dungeons to have less amount of room than there actually is by sending the player to the boss room. The bug also is some instances spawned the player into the boss room having the wrong coordinates upon spawning in. As a result of fixing this bug most dungeons will be a lot larger and have more rooms to traverse.

  • Patch September 20th 2026 - 21 September 2026

    -Fixed bug: resized boundaries of the specific world section to the far east which was too large and was causing a scene transition bug when player attempted to go back and leave the area

  • Fixed Screen Resolution Bug - 16 September 2026

    - Fixed Bug where the game would not display properly on screens that are not a 1080p resolution

  • Patch Sept 16th 2026 - 16 September 2026

    - fixed bug where player would end up in the middle of ocean after reaching the ends of the world

  • Ogre Lair patch - 14 September 2026

    fixed bug where the player would get trapped within an Ogre Lair where the Maiden had already been rescued

  • Patch September 9th 2026 - 10 September 2026

    - Fixed dual weilding ammo reload for projectile reloading when a projectile weapon is equipped as a secondary weapon - Fixed Last Stand death Gold dropping bug when the player unlocks the Last Stand perk, dropping Gold on death now drops properly - Last Stand perk now kills most enemies on player revival

  • Interaction Update - 17 July 2026

    Player's now have full control of the NPC Dialogue text instead of it being automatedadjusted the game sharpness, contrast and satuartion levelsAdded quicker, snappier user interfaces for game start up screenschanged how the Magic Sprite Familiar functionschanged how all familiar layering functionsadjusted the main logo placement on game startupfixed a specific difficulty mode selector bug

  • Patch 1.0.2.1 | July 8th 2026 - 8 July 2026

    - Added a control type confirmation selector to trigger when the player continues their game

  • Control Type Select Added to New Game - 3 July 2026

    Added control type select option when player starts a New Game and when player erases their save data to start a New Game so that the Control Type selected saves to the player's save file properly

  • Control Option Prompt Type Select Update - 28 June 2026

    Added a controller type prompt selector that changes in game control prompts to match selection for Steam/Xbox , Playstation or Keyboard controller promptsAdded the controller prompt spritesAdded the ability to change the controller prompt type in the the accessibility option select screen Fixed a menu bug for the Title Options Menu Screen where going back would send the player into the game instead of back to the title screen. (Now functions as intended)Fixed Prompt toggle bug in the accessibility option select screen that locked the toggle to OFF after switching it to OFF (Now functions as intended)Added New Achievement - Researcher = Collect Every Monster

Patch notes and updates

S.noRelease datePatch nameGID number
121 September 2026Patch September 20th 20261844115010500228
216 September 2026Fixed Screen Resolution Bug1844115010490215
316 September 2026Patch Sept 16th 20261844115010490200
414 September 2026Ogre Lair patch1843481262700630
510 September 2026Patch September 9th 20261843481262691112
68 July 2026Patch 1.0.2.1 | July 8th 20261836506165580908
73 July 2026Control Type Select Added to New Game1836506165570848

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