- MMNANA 1.4.3 + 30% discount - 6 September 2026
It’s been several months. How’s everyone doing? A few small changes have been made in 1.4.3.NEW FEATURESThere is now an improved icon, with a much fresher style than the previous one.The falling mechanic has been removed. Now, when you make a mistake and trip, you won’t have the chance to get back up. Instead, you’ll return to the last checkpoint and lose a life, making the walking mechanic much more important.The custom mouse cursor has been removed for performance reasons.The palm tree animation and the ship’s flag design have been improved.See you in the future for 1.5.0!
- MMNANA 1.4.2 - 30 March 2026
Hello everyone! I’m presenting version 1.4.2, a small update with several fixes and a couple of interesting changes. This will likely be the last subversion of 1.4.0, so we’ll see each other again in a couple of weeks with 1.5.0. I also wanted to mention that the other day, together with some friends, I took the chance to improve the game’s main trailer so feel free to check it out! That’s all, enjoy the update and see you soon.NEW FEATURESYou can now interact with trophies using the mouse in the collection menu (where the trophies for each ending are shown) to see their name and your best time for that ending (speedrun mode). Additionally, this room now plays the track "White".You can no longer zoom with the mouse wheel, but the walking FOV has been improved, and you can now see your secondary hand when looking down.BUG FIXESEndings 7 and 8 became desynced in version 1.4.0; they now wo…
- MMNANA 1.4.1 - 22 March 2026
Version 1.4.1 brings interesting changes that improve the gameplay experience!WHAT IS NEW:You can now zoom in and out using the mouse wheel to slightly change the FOV.A new "song" has been added to the game, called Unknown Area. It can be heard in very specific places such as inside the house, the hidden ending, or other secret areas.A new secret has been added if you stay inactive for 1 minute while the game is open.You can now break the dinosaur egg by walking over it.The game intro has been modified.Mouse animations have been improved.8 new falling sounds have been added when you trip, whether from fall damage or from alternating hands incorrectly.Your hand now shakes when it is not on a surface to indicate that you need to place it. This was added because the mechanic was not clearly understood and caused confusion, making players think they were stuck and leading to frustration.Men…
- MMNANA 1.4.0 + 20% discount - 19 March 2026
Hello everyone! I have been preparing this update with the goal of launching it with a 20% discount during the Spring Sale to encourage more people to try MMNANA. Version 1.4 will include more subversions that will be released throughout this month, but that does not mean it is a small update.WHAT DOES 1.4.0 INCLUDE?New ending: "THE SPEEDRUNNER". By achieving it, you will unlock Speedrun Mode, which will allow you to see how long it takes you to complete each ending. In addition, this mode gives you infinite lives so you can attempt all the challenges you want. However, achievements are disabled in this mode :)Dialogue system with 8 characters. When you get close to a character, you will be able to listen to them. This system will be very important to enable new possibilities in the future of the project, such as quests, lore, and improvements in world exploration and immersion.All Mama…
- MMNANA 1.3.0 - 19 February 2026
How are you all? I hope you’re doing well! Many days have passed since version 1.2.0, and what initially seemed like a small 1.2.1 update eventually grew into version 1.3.0. I’m very proud of this version — you wouldn’t believe how many improvements have been made. There are so many that I’ll probably forget some, but I’ll try to cover the most important ones. This version includes:IMPROVEMENTSYou can now move using only the mouse: left and right click to walk, and the mouse wheel to propel yourself forward.Ground detection has been improved and now correctly adapts to terrain inclination, enhancing the feeling of movement in several parkour areas.A new camera lens effect has been added, introducing a subtle vertical wave distortion along with slight chromatic aberration.A new room has been added after the jumping tutorial section to prevent location confusion.The King’s Path has been r…
- MMNANA 1.2.0 - 12 February 2026
Hello everyone. I’ve been busy these past few days working on version 1.2.0, and I can finally announce all the content included in this update. There have been so many changes that I probably won’t remember everything, so keep in mind there are more improvements beyond the ones listed here, although these are the most important ones:ImprovementsThe WorldEnvironment has been improved, with adjustments and enhancements to lighting, glow, and fog.The initial tutorial section where players learn how to jump has been modified to better introduce the mechanic.The acid now uses the water shader, shines more, and has more movement.Tall cacti have been slightly redesigned.Rocks and grass patches have been changed from animated sprites to static sprites, improving performance and allowing for better lighting overall.Now, when clicking the game title in the main menu, it not only cries like befor…
- MMNANA Soundtrack Now Available! - 9 February 2026
Hey! How’s everything going? Today Steam finally approved the soundtrack. Consider purchasing it as a way to support the project :) Thank you so much to everyone who’s already buying it. I’ll keep working on MMNANA over the coming months, so any support really helps me keep moving forward with this project that means so much to me
- MMNANA 1.1.1 - 9 February 2026
Hello everyone, I know version 1.1.0 was released very recently, but I’m happy to announce that I’ve improved the Steam capsules! I really love how they turned out, and I hope this encourages more people to try and play MMNANA. Besides that, I’ve made some changes and fixed a few bugs: Fixed issuesMoles were positioned lower than they should have been.Game performance was affected in version 1.1.0 due to changes in the sky; now it runs more smoothly.New thingsThe title screen is now animated :) That’s all!
- MMNANA 1.1.0 - 8 February 2026
After two days since launch, several aspects have been adjusted:ChangesMoles now feel better to play against.The spike areas have been expanded and now include retractable spikes.Four new decorative characters have been added around the map: Lemond from my game Bloom, the snowman from Cold Revenge, the dinosaur egg from Super Kickegg, a slightly disturbing hidden character, and Jeremy from my most famous game, Logloop, has been redrawn.Bug fixesThe alternative right-side route to reach the second floor toward the hospital was not properly tested and was inaccessible, and that area has now been remodeled.Underground music would sometimes play after dying even after leaving a cave.Some sewer death zones were not active.The nurse was not correctly playing her animations.The sky shader squares were not properly adapted to height.And more! Those are the most important changes, but updates li…