STREET TYPER X news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak44
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score69% positive
- Total reviews52
- Release dateFeb 5, 2026
- DeveloperSTAPgames
- PublisherSTAPgames
Genres: Action, Indie, Sports, Early Access
Company pages: Developer: STAPgamesPublisher: STAPgames
STREET TYPER X Steam news
STREET TYPER X news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- We've added CPU battles! - 4 July 2026
We've added CPU battles! Finding an online match can sometimes take a while, but now you can enjoy matches against CPU opponents that feel just like the real thing. This feature is still in beta, so you may run into a few rough edges, but we'd love for you to give it a try! We'd also really appreciate your feedback in the Community Hub or on our forums. Thank you, as always, for your continued support of STREET TYPER X. — Suiden
- add 2 emotes ! - 18 April 2026
add 2 emotes! "emotesnow" "emotesalt"
- Fix for the forced termination bug in Typing Combo - 14 April 2026
Fix for the forced termination bug in Typing Combo
- 1st World Championship !! 4/17 (Fri) JST - 11 April 2026
This event will be hosted on the Japan server!Since most of our players are Japanese, we are calling it a "World Tournament"!We apologize to our players from overseas!
- Fixed Sweetcandy position on screen corner. - 11 April 2026
Fixed Sweetcandy position on screen corner.
- Minor bug fixes - 7 April 2026
Fixed a bug that occurred when multiple "Sweetcandy" appearedStabilized the behavior related to removing "Zhongquan"
- Ti "hurry,hurry" Adjustment - 6 April 2026
Increased the knockback distance of Ti’s "hurry,hurry".
- Main Menu Update & Move Range Adjustments - 5 April 2026
Added a Discord link to the main menu.Adjusted the hitboxes of Spin Kick and loosenecktie to better match their visuals.
- PingPing Adjustments - 4 April 2026
ZhongQuan now stays in place on the first use, and the projectile moves forward on the second use.Increased recovery (vulnerability) after the attack. ShuangShe previously activated too quickly and felt teleport-like, so the interval between the first and second hits has been increased.The second hit now causes a knockdown. Slightly increased the startup of Baituyue (zou ➞ jingur).Slightly reduced the attack range of Zhaor.Slightly reduced animation speed for forward dash and back dash.
- Restored aerial floating - 3 April 2026
Restored aerial floating
- Stabilized knockback behavior near walls. - 3 April 2026
Reduced discrepancies between local and networked states when knockback occurs near walls.
- Network Improvements - 2 April 2026
Several minor fixes have been made to improve synchronization consistency during network communication.
- Fix Command Correspondence - 1 April 2026
Fix Command Correspondence
- Fixed HP synchronization timing - 31 March 2026
Fixed HP synchronization timing.
- Fix Flexible Typing in Japanese - 27 March 2026
Fix Flexible Typing in Japanese
- Rollback-related fixes and move adjustments - 14 March 2026
Fixed an issue where movement from special moves could be canceled during rollback.Adjusted the knockback and recovery of PingPing's kick attack.
- Fix the control lock duration of Yulang Tuxi. - 11 March 2026
Fix the control lock duration of Yulang Tuxi.
- Add falling corns in Typing scene. - 10 March 2026
Add falling corns in Typing scene.
- Fix for ZhongQuan text reversal and improved combo stability - 9 March 2026
Fixed a bug where the typing text would appear reversed when using ZhongQuan.Fixed an issue where the defender’s attack could trigger after a combo started, interrupting the combo.Fixed an issue where characters sometimes failed to move to the correct position after a combo started, causing the combo to stop.
- Bug Fix and Specification Change for Projectiles - 6 March 2026
Fixed a bug where projectiles would remain on the stage into the next round.Changed the specification so that all projectiles on the stage are removed when a Typing Combo is activated.
Patch notes and updates
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