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Psychiatric: Containment

Psychiatric: Containment Steam news

Rodrigo David Cañas Pérez | Jan 30, 2026 | game

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Psychiatric: Containment news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJan 30, 2026
  • DeveloperRodrigo David Cañas Pérez
  • PublisherNot available

Genres: Action, Indie

Company pages: Developer: Rodrigo David Cañas Pérez

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Psychiatric: Containment Steam news

Psychiatric: Containment news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • COPS - FIX AP006.1 - 6 March 2026

    Patch – AP006.1Several adjustments have been made to improve gameplay clarity and the overall player experience.Tutorial ImprovementsThe tutorial text has been expanded and refined to better explain how the investigation tools work and what the player’s objectives are. Specifically:Evidence sandbox clarification: The tutorial now explicitly mentions (twice) that all evidence types are temporarily markable. This is intentional and designed to help players learn how to identify different types of evidence.Ghost selection clarification: The ghost is automatically determined by the game’s internal logic. Once all evidence is marked, the correct ghost will be resolved automatically in the terminal. Previously, players thought something was broken when no ghost appeared selected.UV Light SystemThe “UV Light” button in the HUD is now purely visual. To avoid confusion, the system now works excl…

  • COPS - Tutorial - 22 February 2026

    Tutorial Update - AP006Step-by-step Guided Tutorial ImplementationI’ve implemented a step-by-step guided tutorial to support players during the early stages of the game, as the overall experience is designed with a high level of difficulty and mechanical depth.The goal is not to reduce the challenge, but to provide a clear introduction to the game’s systems, while preserving uncertainty, exploration, and discovery as core pillars of the experience.Thank you for your constant feedback. Containment continues, now with a little extra support.

  • COPS - Ghostly Redesign - 21 February 2026

    Redesign Update - AP005Entity Redesign: Toward an Organic PresenceI’ve begun a visual evolution process for all entities that haunt the psychiatric facility. The goal is to move away from the synthetic, overly polished look of AI-generated assets and push toward a more raw, tangible, and unsettling form of horror.🎨 Design and Texturing RefinementThe new ghost models and textures have been reworked using classic design techniques to give them greater depth and a stronger sense of visual authenticity.Granularity and Grime: Layers of micro-textures have been added to simulate decay, dust, and organic matter, removing the overly smooth surfaces.Dynamic Visual Noise: Entities now feature a layer of static noise that makes them feel unstable, as if their very existence is interfering with reality.Organic Appearance: Digital shapes have been softened to create more asymmetrical, natural silho…

  • COPS - UI/HUD - 17 February 2026

    Official Update AP004📼 UI/HUD: Visual ImprovementsA lightweight update has been deployed to the surveillance system across all facilities. The goal is to improve immersion and visual cohesion, simulating era-accurate analog monitoring technology.📺 Visual Updates (CCTV)A new visual post-processing layer has been implemented for all security cameras.Static Noise: Subtle grain and visual interference to add texture to the image.Lens Distortion (Fisheye/Vignette): Peripheral darkening to mimic wide-angle security camera lenses.For more visual details, visit the official site: COPSThis update has been retroactively applied to all Story Mode nights to ensure a consistent experience from the start.Nights 1 to 7: All nights now include the new visual effects when opening the monitor.💀 Challenge ModesExperimental security protocols have also received this visual upgrade.Challenge: Scarcity: I…

  • COPS - TOOLS - 10 February 2026

    Official Update AP003Research Team: Customization ProtocolsThe Tool Skins Program has officially been deployed. This update expands the aesthetic capabilities of standard equipment, allowing investigators to carry technology tailored to their personal preferences.New Tool AppearancesVisual modifications have been implemented for field equipment. These appearances activate automatically during challenge protocols. Skins are based on challenge modes and content developed in other sections of the game:For additional visual details, visit the official site: COPSScarcity: A worn-down aesthetic that reflects the harsh conditions of the namesake challenge. Features include duct tape details, dust buildup, and industrial erosion.Pink: A vibrant design inspired by the "Chava" room style, ideal for security personnel seeking distinction and elegance in their equipment.Demonic: Inspired by the Ven…

  • COPS - FIX AP002.1 - 8 February 2026

    Patch AP002.1An issue was identified where the connection between Steam and the game was not visually displayed (profile appearing disconnected due to a non-logical visual bug). This was a low-impact issue and has now been fixed.

  • COPS - Logros - 7 February 2026

    Official Update 002Steam Achievements: Your Bravery Has Been RecordedThe Steam Achievements system has been officially integrated into Contención: Psiquiátrico (COPS). From this update onward, every night survived and every challenge overcome will be permanently recorded on the investigator’s Steam profile.Retroactive Sync for Veteran PlayersFor players who have already endured multiple nights, a new Automatic Synchronization System has been implemented to recognize prior progress.No Replays Required: Upon launching the game after this update, the system will scan your local save file.Instant Recognition: All previously completed achievements (nights survived, challenges cleared, or survival records) will be automatically unlocked on Steam.New Challenges Available12 initial achievements have been added, covering the core aspects of the containment system.Surveillance Cycle (Nights 1–7):…

  • COPS - Valentine´s Day - 5 February 2026

    Valentine’s Update – AP001 Reimagined UV Light SystemWe have completely redesigned the UV Light mechanic. Investigators now wield a flashlight with manual aiming, giving them full control over their surroundings.Free Aiming: Precisely direct the UV beam using the mouse.Enhanced Visual Effect: A new diegetic flashlight effect for deeper immersion.Dynamic Detection: Entities now react only when the UV beam directly hits them.For more visual details, visit the official site: COPS This system applies exclusively to the guard’s main HUD (office). All other HUDs remain unaffected (monitors/cameras). Specter AI Stabilization A critical issue affecting entity behavior across all nights has been fixed.“Double Loop” Fix: Resolved a bug that caused the ghost’s aggression to double after being repelled.Consistent Movement: The AI system is now more stable and fair, correctly respecting stun and reg…

Patch notes and updates

S.noRelease datePatch nameGID number
16 March 2026COPS - FIX AP006.11826362059923176
28 February 2026COPS - FIX AP002.11823825466503140

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