SPSTEAMPULSELIVE ANALYTICS
Topdeck Automat

Topdeck Automat Steam metadata

Ludokultur | To be announced | game

Coming Soon

GameSteam Store content

IndieStrategy

  • Steam app typegame
  • Steam App ID4321920
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperLudokultur

Topdeck Automat metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID4321920
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperLudokultur
  • PublisherLudokultur
  • Parent gameNot available

Genres: Indie, Strategy

Company pages: Developer: LudokulturPublisher: Ludokultur

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Topdeck Automat Steam metadata

Topdeck Automat metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4321920/metadata
Steam Communityhttps://steamcommunity.com/app/4321920
PCGamingWiki search
IGDB searchSearch IGDB for Topdeck Automat

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Full controller support, Adjustable Text Size, Camera Comfort, Custom Volume Controls

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Demo Patch 0.7 "Impact" - 3 August 2026

    Hi folks! Your favorite "printer robot vs. aliens" auto-battler is back again! 🤖In terms of full-version news, we recently completed the art for all cards and are now moving towards completion of all the A.C.E. characters and aliens. Stay tuned for more details on our release timeline!Today's demo patch ties up some loose ends and adds yet more quality of life, including some regularly requested features.Patch Notes - 0.7 "Impact"FeaturesNEW Cataclysm+ difficultyThis should nicely fill the rather large gap between Cataclysm and Apocalypse.NEW Ability to hide cardsIf you don't care about a specific card, mark it as hidden and it'll only show back up if you activate the new "show hidden cards" filter.NEW Option to start with an empty deckThe starter cards will be in your collection but not your deck. Some players prefer taking every card out initially and building back up, so now they ha…

  • Major Demo Update 0.65 "Makeover" - 15 June 2026

    Hello again! This one is a doozy! ːsteamhappyːWe've joined forces with juice expert Calm Pewter (check out The Quizard's Domain) to bring you a shiny update to animation curves, particle visuals and the user experience as a whole. Most parts of the game's UI have been reworked already, but this is just the first iteration. We have a lot more planned!Patch Notes - 0.65 "Makeover"GameplayWeather Rework: There is now ONE specific weather per run that has a 50% chance of being active every day. This means weather is now an additional "build-around" factor next to the run's boss. Previously it was more "avoid losing to it", which meant players would often just ignore two or even all three weather effects. Some weathers were rebalanced accordingly.Structural Tweak: Deck size now increases when you reach the shop on an even day (2, 4, 6 etc.), instead of at the start of an uneven day. This doe…

  • Check out the demo for Topdeck Automat, blending autobattlers and deck-builders - 26 May 2026

    Topdeck Automat from Ludokultur who made the fun Rack and Slay has a demo out now, so you can try out this unique combo of autobattlers and deck-builders. Read the full article here: https://www.gamingonlinux.com/2026/05/check-out-the-demo-for-topdeck-automat-blending-autobattlers-and-deck-builders/

  • Demo Patch 0.64 "Sparkles" - 6 May 2026

    Hi folks, thanks for checking out the demo! 🤖As promised it'll be updated regularly while we work on putting together the full game's content.Patch Notes - 0.64 "Sparkles"QOL: Sparkly shiny highlights! ✨Modules now highlight other relevant Modules (not just cards) on hoverCards now highlight relevant Modules on hoverAdded Infection entry to Damage list in combat log (was hotfixed last week)Helper robot now highlights character select button after first runEnd-of-combat Trigger effects now animate if they executeCards: Tweaks and a rework of a rarely used card. 🃏Mercy: removed Tech tag (it's now, appropriately, a tagless card)Michel's Apple: reworked to self-destroy for max health gainOintment: gained ConsumeEnemies: Two changes to strengthen enemy identity. 👽Omnigobbler: Heal 100 -> 80 | Consume 10% -> 20% | gains Damage on ConsumeSpike Mike: Damage 10 -> 10 | Shield 10 -> 20 | diffi…

  • Demo out now! - 30 April 2026

    IT'S HYPE TIME! 🤖🖨️👽The first official demo of Topdeck Automat is available now!Thank you, playtesters! ♥️Thanks to heavy internal as well as public playtesting and lively discussions on our Discord, the game saw huge improvements throughout the past few months, including:a complete overhaul of the combat UItons of visual improvements and "juice"an entirely new "Apocalypse" difficultyperformance improvementsbalancing, balancing, balancingDemo UpdateWith this update, the playtest will come to an end, but find its next iteration in the official demo release! Highlights of this update include lots of new artwork, a helpful combat log, a post-victory build check, as well as a shiny new character: the crit-focused Engineer A.C.E. 👷Patch Notes - 0.63 "Demo-lition"Gameplaynew character: Engineer A.C.E.added optional "performance test" after winning a run against a stat-counting target dumm…

  • Playtest Patch 0.62 "Brace for Impact" - 15 April 2026

    Hi folks, your friendly printer bot is back! 🤖This patch further refines the draw animation and adds some oomph to it. The card and A.C.E. changes are focused on spicing things up by enabling more in-deck and cross-archetype interactions.Patch Notes - 0.62 "Brace for Impact"Juiced up card draw animation and damage impactsAdded new card artAdded new Module art (renamed a few of them)Lots of small fixes for the new combat UI introduced last patchCards:Acid Coating: Infection 13 -> 5 but is now affected by StrengthCunning Plan: reworked to add an Instant copy of the triggering cardDefensive Stance: Shield 25 -> 20 but is now affected by StrengthDeflective Oil (now Oil Spill): reworked to deal Damage per time you SlowedMuscle Up: now gains Strength based on highest-Load cardWrist Blade: now an Attack Trigger (use Versatile Enhancement to "revert" :D)A.C.E.s:Lee Ray A.C.E.: reworked to focu…

  • Playtest Patch 0.61 "Interface Reload" - 9 April 2026

    Hi folks, this one is a doozy! 🤖Patch Notes - 0.61 "Interface Reload"Changesnew combat UI that gives art and animations way more room to shinenew animated intro screen for elite / boss fightsadded 3 deck save slots to quickly swap between during your runbuffed most Tier 1 enemies (days 1 and 2)Lee Ray A.C.E.: ability now has a 10% chance (was by far the best economy tool)Bounty Mandate: epic -> rareEnergy Drink: now limited to 12 uses per fightHired Knife: Crit 5% -> 3% (but fixed to actually multi-trigger with 2+ copies)Toxic Shield: Infection 5 -> 3shop won't (immediately) reroll into the same Modules or cards anymorelimited boss reminder bot to show up only once on day 1implemented object pooling for damage numbers for better performanceoptimized saving and loading for large collectionsadded new card artfixed Consumed cards not being removed from the deck until reshufflefixed Enhanc…

  • Playtest Patch 0.60 "In This Economy" - 2 April 2026

    Hi folks! Hold on to your scrap! 🤖Patch Notes - 0.60 "In This Economy"🖨️ Dev NotesI think the recent changes to the draw speed calculations went well and were received positively. But they also buffed players somewhat. Decks now have more room to stay at a 2s cooldown and between 2s and 3s the speed penalty per additional Load is a bit lower. Therefore I think it's only fair to give the alien side a bit of a general buff this patch. Also it's not like most of them were super scary before.Now, buffing enemies might take a Core more from you here and there, but if you have a run that gets to a broken synergy state, it won't really stop you. So to make things harder on higher difficulty, I need to come at it from the other side and cut down on player power gain too. Instead of outright removing broken synergies, I instead want to make it a bit harder to become broken in the first place.…

  • Playtest Patch 0.59 "Load Balancing" - 30 March 2026

    Hi folks! New week, new patch! 🤖Patch Notes - 0.59 "Load Balancing"LOAD CHANGESdraw cooldown is now equal to the average Load of your deck (minimum is still 2s) Reasoning:The relation of Load to draw speed was a bit confusing. This is more straight forward.It makes 1-Load cards less of an "always-want" pick cause there's no immediate speed penalty for going for 2-Load cards.It makes cards with Load 3+ more viable since you can "cancel out" their speed penalty by adding enough 1-Load cards (which makes deckbuilding more interesting overall).all Base cards (those that start in your deck initially) now have a Load of 2With the new draw cooldown formula this doesn't have an immediate downside for your starting deck, but increases the incentive to actually replace these cards throughout a run and change your deck more over time.cards now display their Load in drafts and shopscards in the de…

  • Playtest Patch 0.58 "Rarity Shuffle" - 27 March 2026

    Hi folks! Time for another round of balancing tweaks and improvements. 🤖Patch Notes - 0.58 "Rarity Shuffle"GENERAL CHANGESLighten Enhancement (-1 Load) now doesn't increase Load via future Enhancementsmodifications to card Load are now indicated via red / green Load numbersan Enhancement's effect on draw speed is now previewed (for in-deck cards)slightly reduced chance of Enhancement drafts (not quite as common as cards anymore)Wild Hog is now called Kevin (actually always was, but now we know)added music tracks for run end screenvarious wording improvements + German translation fixesvarious bugfixes and minor UI tweaksMODULE CHANGES🖨️ Dev note: Besides general power balance, the general direction here is trying to make infinite effect loops from Modules harder to put together. Effect convertors like Shield-Sword, Repair Shield or Paladin's Hammer were previously all common and would…

  • Playtest Patch 0.57 "Apocalypse" - 25 March 2026

    Hi folks! Thank you so much for participating in this playtest. The feedback I've received within the first 24 hours has already been invaluable. If you want to jump in after the first big patch, now is the time! The best places to provide feedback are still the Steam forums or the dev Discord. Patch Notes - 0.57 "Apocalypse"Dev note: After seeing some pretty clear patterns in early feedback, I wanted to get these changes out quickly to experiment especially with Enhancement-stacking and drop rarities. I'd like to iterate quickly during this first playtest to learn as much as possible about the game. So if something doesn't work out, it'll be tweaked again or rolled back. More substantial core-game reworks and features will go on the list of things to work on for following tests or demos. In any case, your feedback and suggestions will always help guide this process. So thank you very m…

  • Welcome to the playtest! - 24 March 2026

    We are live! Well, "we" as in the first ever public playtest of the game. 🤖Join the playtest, feedback welcome!As of right now, you can join the playtest immediately via the game's Steam page. While this is an alpha version lacking final art assets and polish in many places, and it only features a fraction of the planned full version content, the core loop is fully in place and ready for your feedback via the Steam forums or the Ludokultur Discord.Full Version Plans 🖨️The full version of the game is planned to have 400-500% more content than the current test, and even 1000% the characters to choose from (30 instead of 3). The latter will be nicely packaged in the form of achievement-based unlocks and progression. You'll also be able to track lots of statistics and collect badges for pretty much anything you can make use of when creating your builds in the game.Here's an overview of wh…

  • Playtest is coming on Tuesday! - 20 March 2026

    Hey folks!I'm currently putting the final touches on the first public playtest version of Topdeck Automat. This coming Tuesday, March 24th, you will be able to become an alien-fighting printer robot! 🤖🖨️👽Playtest Begins March 24thPlease note: The playtest will be an alpha version lacking final art assets, animations and polish in many places. It will also only feature a fraction of the full game's content. That said, the core loop is fully in place, so we're very much looking forward to your feedback via Discord or the forums!All the best, Fabian

  • Topdeck Automat blends the worlds of roguelike deckbuilder and autobattlers - 26 February 2026

    Topdeck Automat gives you hundreds of cards to build a deck where your printer droid spits them out at random - sounds like quite a fun mixture. Read the full article here: https://www.gamingonlinux.com/2026/02/topdeck-automat-blends-the-worlds-of-roguelike-deckbuilder-and-autobattlers/

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4321920
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperLudokultur
PublisherLudokultur
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

The roguelike auto-battler where your deck prints itself! Supply a brave worker droid with synergistic blueprints to defend the planet against hordes of alien invaders. Combine hundreds of cards with custom upgrades and infinitely stackable modules to discover broken builds.

About this game

Feature List Unique roguelike gameplay blending auto-battlers and deckbuilders 200+ cards with a free-form upgrade system for near-infinite combinations 100+ modules featuring passive effects to supercharge your build 50 enemy types with special abilities, elite variants and a dozen bosses to challenge your engine 30 unlockable characters that change how you approach the game and make each run unique 20 weather effects that randomly spice up your runs so you'll have to adapt on the fly Daily challenges with game-changing run modifiers for extra variety Extensive compendium to track your stats, progression, achievements and victory badges Granular difficulty settings to find the perfect level of challenge (incl. no-permadeath mode!) About the Game Topdeck Automat combines the best of both worlds: auto-battler + roguelike deckbuilder . Let Your Deck Auto-Battle Draft from 200+ cards and apply custom upgrades to them to create a synergistic combat engine. Since your deck is shuffled and spit out at random by your printer droid, you will have to find ways to deal with the RNG: Chain effect triggers like crazy, and support your deck with 100+ stackable passive modules to push its efficiency to the max! Designed For Replayability Choose one of 30 unlockable characters every run, each one putting their own twist on the gameplay. No grind, all variety! Combined with 50 different enemy types and a dozen bosses to build around, no two runs are the same. Daily challenges and randomized weather effects will constantly keep you on your toes. Play Your Way Going for a loose from-the-hip playstyle? The game's difficulty settings (incl. an option to disable permadeath) won't lock you out of any content or achievements. Want to optimize every choice? Crank up the challenge and take full advantage of the game's transparency . Check your deck, collection, modules, run info and boss preview anytime! Bury your enemies under a flurry of attacks, shield to stall until the storm defeats them for you, freeze them just before they land a devestating blow, go for huge critical hits, stack infection damage, boost your own speed for double-time printing, play the lon…

Supported languages

English, German

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
64Adjustable Text Size
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
76Mouse Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Topdeck Automat's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Topdeck Automat's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Topdeck Automat at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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