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Wanderjahr

Wanderjahr Steam news

Workyrie Game Studio | Feb 18, 2016 | game

Released

0players observed · 24 September 2026 - 03:24:53 UTC

RPGAnimeSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive

Wanderjahr news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive
  • Total reviews18
  • Release dateFeb 18, 2016
  • DeveloperWorkyrie Game Studio
  • PublisherWorkyrie Game Studio

Genres: RPG

Company pages: Developer: Workyrie Game StudioPublisher: Workyrie Game Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Wanderjahr Steam news

Wanderjahr news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 16 November Major Update !! - 16 November 2016

    16 November Major Update !! Hello everyone :) Today I have a new patch update that will change the look of Wanderjahr. / Adjust the game to be HD widescreen mode (1280 x 720p). / Support controller control. (Suggest XBox360 controller and driver that support winmm.lib.)

  • 16 November Major Update !! - 16 November 2016

    16 November Major Update !! Hello everyone :) Today I have a new patch update that will change the look of Wanderjahr. / Adjust the game to be HD widescreen mode (1280 x 720p). / Support controller control. (Suggest XBox360 controller and driver that support winmm.lib.)

  • 12 July Update - 16 March 2016

    Hi :) 27 September Update Adjust exp give when replay the stage while team level still not exceed suggest level. Also reduce some monster HP on stage 2 to make gameplay faster. 12 July Update Fix some minor issues about text and GUI display. Adjust level cap in some stages, make the game more challenging. 4 April Update Fix bug that sometimes using special attack will cause game freeze. Fix bug that sometimes using research skill by researcher will cause game freeze. Add some work around on issue that sometimes some antivirus program will block the game from starting. 16 Mar Update Improve English translation in all parts of the game. Adjust some balance in stage1 to make game play smoother.

  • 12 July Update - 16 March 2016

    Hi :) 27 September Update Adjust exp give when replay the stage while team level still not exceed suggest level. Also reduce some monster HP on stage 2 to make gameplay faster. 12 July Update Fix some minor issues about text and GUI display. Adjust level cap in some stages, make the game more challenging. 4 April Update Fix bug that sometimes using special attack will cause game freeze. Fix bug that sometimes using research skill by researcher will cause game freeze. Add some work around on issue that sometimes some antivirus program will block the game from starting. 16 Mar Update Improve English translation in all parts of the game. Adjust some balance in stage1 to make game play smoother.

  • About the JRPG genre :) - 20 February 2016

    We noticed some questions about the game's genre, so we decided to describe more. Hello, the developers would like to clarify some ideas about the game. About the JRPG genre. This game was created from inspiration of JRPG games such as Final Fantasy series. The game Utilized basic elements of JRPG such as ATB gauge, status ailment, elements system, skills, level-up system and battle tactics of JPRG. Aside from the RPG elements, another element in the game was adapted from Tower-defense style game's flow like in game such as Plant VS Zombies(PVZ). As the development began, the style of the game's flow in Tower-defense games like PVZ was used as a reference in directing the game's flow. During the development of this game. The ever-popular 2009 PC game (before mobile platform became mainstream), Plant VS Zombie, proceeded to became the template and style of many games to come whether they…

  • About the JRPG genre :) - 20 February 2016

    We noticed some questions about the game's genre, so we decided to describe more. Hello, the developers would like to clarify some ideas about the game. About the JRPG genre. This game was created from inspiration of JRPG games such as Final Fantasy series. The game Utilized basic elements of JRPG such as ATB gauge, status ailment, elements system, skills, level-up system and battle tactics of JPRG. Aside from the RPG elements, another element in the game was adapted from Tower-defense style game's flow like in game such as Plant VS Zombies(PVZ). As the development began, the style of the game's flow in Tower-defense games like PVZ was used as a reference in directing the game's flow. During the development of this game. The ever-popular 2009 PC game (before mobile platform became mainstream), Plant VS Zombie, proceeded to became the template and style of many games to come whether they…

  • Release note !!! - 18 February 2016

    Finally, here :D Thank you everyone who support, involve, follow, buy and play this game. I hope you will enjoy game play mechanic, the intriguing story and all harmonies of the game :)

  • Release note !!! - 18 February 2016

    Finally, here :D Thank you everyone who support, involve, follow, buy and play this game. I hope you will enjoy game play mechanic, the intriguing story and all harmonies of the game :)

  • Coming Soon! - 10 February 2016

    Hello everyone :) It is my pleasure to announce that Wanderjahr is ready to launch on 18 Feb 2016 with price 9.99$.

  • Coming Soon! - 10 February 2016

    Hello everyone :) It is my pleasure to announce that Wanderjahr is ready to launch on 18 Feb 2016 with price 9.99$.

Patch notes and updates

S.noRelease datePatch nameGID number
118 February 2016Release note !!!4249665521684145459
218 February 2016Release note !!!295354025623261226

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