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Fractal Space

Fractal Space Steam news

Haze Games | To be announced | game

Coming Soon

GameSteam Store content

ActionAdventureIndie

  • Steam app typegame
  • Steam App ID435410
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperHaze Games

Fractal Space news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID435410
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperHaze Games
  • PublisherHaze Games
  • Parent gameNot available

Genres: Action, Adventure, Indie

Company pages: Developer: Haze GamesPublisher: Haze Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Fractal Space Steam news

Fractal Space news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • UPDATE | 0.613 - 31 May 2026

    This is a massive update, including many fixes, optimizations & improvements from Experimental builds #5 through #9. Over 400+ player-reports from 0.612 have been solved, in addition to a major engine upgrade and new features, changes and visual improvements. INTERACTIVE CHANGELOG Please check the NEW INTERACTIVE CHANGELOG and bookmark it! It makes it much easier to view and search all the player-reports fixed and implemented suggestions! HIGHLIGHTS Unity 6: The game has moved to the latest Unity 6 to stay future-proof and keep console support stable. Chapter 2 - New Beginning: A significant rework of the opening of Chapter 2. Smarter Shooting Cameras: Cameras now aim intelligently around cover and at peeking limbs. UV Flashlight rework: New visuals and a much nicer hidden-text reveal. Performance: Major CPU optimizations (skybox, cutscenes, typewriter text and more), especially on low-…

  • UPDATE | 0.612 - 2 September 2025

    DISCORD Join us on the official Discord server to talk about the game and the bugs you find! CHAPTER 1 | NEW ENDING Finally, the New Ending for Chapter 1 is complete and functional! Thank you to the Experimental Testers that helped finding many bugs in Experimental (EXP) builds! No spoilers here - just play a New Game from scratch and enjoy the new changes! NEW Below are the main new elements since 0.611 (were added in various EXPerimental builds first) Bug Reporting: Improved bug report interface visuals, colors, and added new icons! Discord reports will also soon use these icons per bug category. Chapter 1: First outside area: Relocation adjusted to make it harder / impossible to climb around the large wall and pillars. You can, still, but now it will not last for long, so fixing visual bugs behind the wall is not needed. It should be now impossible to trigger major bugs (like 8361145…

  • UPDATE | 0.611 - 3 July 2025

    DISCORD Join us on the official Discord server to talk about the game and the bugs you find! NEW Chapter 1 Dialogs: Some of the first Chapter’s dialogs have been re-written and re-recorded, others have simply been re-recorded, with the goal to make them more natural / slightly better acting. A few more improvements like this are planned for next EXP builds and future updates. Chapter 4: Final Maze area + Final Room: It is now possible to bring the two Cubes from the areas below the orange Maze area, in order to use them as well for the final puzzle with glass tubes. This might provoke new bugs - to be tested. They are no longer “smaller cubes than usual”, as the area was reworked to be acceptable with regular-sized Cubes. Various changes to reduce chances of accidentally triggering the Mines towards the last room. CHANGES Healthbar: Healthbar no longer has the 4 segments separation to a…

  • UPDATE | 0.610 - 25 June 2025

    DISCORD Join us on the official Discord server to talk about the game and the bugs you find! NEW ALT+F4: Major rework of save system while exiting the game with ALT+F4. It used to be unsafe, and could result in broken Checkpoint saved data if you were to force-exit the game with ALT+F4 while the game was saving. Note that his is the case for most games out there. The only safe exit was using the proper Exit button of the game (or Main Menu, then Exit). It has now been changed to delay the ALT+F4 for a short time (‘Please Wait’ visible), in order to allow the game to complete the ongoing save (if any). It should now be equally safe to force-exit at anytime with ALT+F4, or use the proper Exit red button. Of course, I shouldn’t encourage you to exit any game with ALT+F4, but if you are ready to test this (maybe backup your save first), you can try to use ALT+F4 while passing checkpoints: R…

  • UPDATE | 0.609 - 14 May 2025

    DISCORD Join us on the official Discord server to talk about the game and the bugs you find! TEASER | VIDEO Below is a short video with a few elements from latest 0.609! NEW Safe Landing - Level 1 visuals have been reworked to take less space, be less noticeable, and simplified: Safe Landing - Level 2 visuals have been reworked to allow a larger preview monitor. Now a simple, lightweight square. It’s possible that it now feels too big? We’ll see. In the future you’ll be able to disable it (but not yet, please use it and test it 🙂): Scanner - From Scanner Upgrade Level 2, distance to the detected items will now be displayed! Chapter 1 - More backtracking allowed – only affects NG+: After getting the Taser, then entering Lockdown room, the Relocations which prevented some amount of backtracking now allow to go back to nearly the Taser pickup area, to grab Curiosities / Recordings on the…

  • UPDATE | 0.608 - 21 April 2025

    PLEASE RESET SAVE! Please reset your save with the Reset Save button in the Main Menu, as this update has many significant changes that will require a fresh new save for Lore tablets to be counted properly, some new statistics and Achievements to work, etc. In addition, you can now reset Achievements (recommended too for this update, as many were removed / changed / implemented) DISCORD Join us on the official Discord server to talk about the game and the bugs you find! TEASER | VIDEO Below is a short video with a few elements from latest 0.608! NEW Chapter 2 - All instant-death from void falls have been removed. Now replaced by either Relocations or Imminent Terminations, depending on the situation. May introduce new bugs — to be tested! Overall now more consistent with the new logic of Chapter 1 and Chapter 3. Chapter 3 - Now has mostly no more sudden death when falling into the void.…

  • UPDATE | 0.607 - 2 April 2025

    PLEASE RESET SAVE! Please reset your save with the Reset Save button in the Main Menu, as this update has many significant changes that will require a fresh new save for Lore tablets to be counted properly, some new statistics and Achievements to work, etc. In addition, you can now reset Achievements (recommended too for this update, as many were removed / changed / implemented) DISCORD Join us on the official Discord server to talk about the game and the bugs you find! TEASER | VIDEO Below is a short video with a few elements from latest 0.607 and 0.604-0.606 update cycles! SAFE LANDING | VISUALS A few visual improvements for Safe Landing upgrade. Safe Landing – Level 1 Now much smaller vertically than before. It used to be the same size as Level 2, even though it doesn’t display a preview monitor. Safe Landing – Level 2 The preview monitor is now less saturated (may become fully black…

  • HOTFIX | 0.606 - 9 February 2025

    This is a second hotfix update to fix more issues from the latest Major Update 0.604 —a follow-up to Hotfix 0.605, which already fixed a few major issues. NEW Scanner - Added a Level 3 Scanner upgrade icon. Chapter 2 - Added Jetpackless Achievement (unlocks when the secondary Jetpack is picked up). Achievements - Veteran Medic should now unlock properly. Achievements - Ultimate Taser should now unlock properly. Achievements - Latest Firmware should now unlock properly. CHANGES Chapter 2 - During a Jetpackless run, you will no longer be able to use Zero-G Boost until you pick up the Jetpack at the end of Chapter 2. This is intended as Zero-G Boost requires the Jetpack. The Jetpack Fuel gauge will also no longer be displayed in Zero-G in this case. The associated Zero-G Boost tutorial will not display if you haven’t picked up the Jetpack yet. 😉 BUG FIXES Audio - Fixed a bug where Chapter…

  • HOTFIX | 0.605 - 9 February 2025

    First hotfix patch released a few hours after Major Update 0.604, to fix a first set of new bugs introduced by the latest update! Some major issues still remain and will be addressed in 0.606 as soon as possible, but these fixes were important enough to release now: Flashlight - A new bug caused the Flashlight to stop working if coming from Chapter 0 (but worked fine when starting from the Chapters page). The Flashlight would only restore after returning to the Main Menu and clicking Resume. This is now fixed! Chapter 1 - Could incorrectly reload Chapter 1 instead of loading Chapter 2 upon completion if Speedrun Mode was ON. Chapter 1 - Fixed a Chest containing a Lore item that could appear floating in mid-air if viewed too early in the Chapter. Chapter 1 - Fixed a bug where the auto-closing Door in the Lockdown area (where the two walls and pipes explode) would prevent re-entry when us…

  • MAJOR UPDATE | 0.604 - 7 February 2025

    PLEASE RESET SAVE! Please reset your save with the Reset Save button in the Main Menu, as this update has many significant changes that will require a fresh new save for Lore tablets to be counted properly, some new statistics and Achievements to work, etc. DISCORD Join us on the official Discord server to talk about the game and the bugs you find! HOTFIX 0.605 Hotfix 0.605 was released shortly after this update, to address a few newly introduced bugs by this update NEW CHAPTER 1 | NEW SOUNDTRACK + DYNAMIC MUSIC This is a significant change, and long-time players might have a hard time adjusting to it - but we hope you'll like it! The goal is to get Chapter 1's music more consistent with the style of Chapter 0, which better matches the direction of the PC version. Depending on the area, room intensity, and outside / inside, the soundtrack will now change dynamically. This should offer m…

  • Update 0.603 is LIVE! - 6 June 2023

    DISCORD Join us on the official Discord server to talk about the game and the bugs you find! UPDATE Hello, dear Fractal Space players! New PC Pre-Alpha update 0.603 is available on Windows, Mac & Linux! IMPORTANT: RESTART CURRENT CHAPTER If you were playing before this update and do not wish to start a new game / reset your save, please restart current Chapter from the beginning to avoid bugs, prevent invalid softlocks, and ensure the new bugfixes are correctly applied. If you encounter a major blocking bug that prevents you from finishing the game, please report in-game as MAJOR Bug with ALT+B. Thank you for testing and reporting bugs! CHAPTER | FIXES Chapter 0: Objectives accomplished / new objectives were silent in CH0 intentionally, to not be too disturbing to the atmosphere. An additional change is now to only have 1 objective: “Investigate the Red Platform”, instead of first “Reac…

  • Update 0.601 is LIVE! - 30 April 2023

    DISCORD Join us on the official Discord server to talk about the game and the bugs you find! UPDATE Hello, dear Fractal Space players! New PC Pre-Alpha update 0.601 is available on Windows, Mac & Linux! IMPORTANT: RESTART CURRENT CHAPTER If you were playing before this update and do not wish to start a new game / reset your save, please restart current Chapter from the beginning to avoid bugs, prevent invalid softlocks, and ensure the new bugfixes are correctly applied. If you encounter a major blocking bug that prevents you from finishing the game, please report in-game as MAJOR Bug with ALT+B. Thank you for testing and reporting bugs! BUG | FIXES Audio: Hopefully, sometimes hearing electricity sounds in the background, should be solved. Maybe not yet fixed for 100% of cases and 100% of hardware combinations? To be tested. Audio: Hopefully, sometimes hearing electricity sounds for 0.1-…

  • Update 0.600 is LIVE! - 19 April 2023

    0.600 Hotfix This post was originally written for 0.599 update. We have since then released a 0.600 hotfix, which adds the following important fixes over original 0.599 post below: Steam Integration Fixed: Leaderboards, Achievements should be working as intended again Chapter 2: A level bug was causing a wall to remain present, blocking the player Hello dear Fractal Space players! It's been a while - we've been focusing quite a bit on Pocket Edition updates recently, and there were many bugs reported in latest 0.598, so it was a lot of work to get this 0.599 update ready! The goal of this update is mainly to reach a stable point for Chapter 1 in order to update Steam Demo and Demo on other platforms, about a week after this update is live for the Pre-Alpha PC players. Let's talk about the major new changes in this post! If you encounter a major blocking bug that prevents you from finish…

  • Update 0.598 is LIVE! - 28 November 2022

    Hello, dear players! The new update 0.598 is now LIVE on Steam for Pre-Alpha testers! It includes over 100 reported bug fixes, many gameplay and Quality of Life improvements, and a full Lighting & Static Reflections rework! Once it has been tested for major issues in Chapter 1 New Game, we will update the Steam Demo. If there are only minor bugs, or major bugs exclusive to New Game+, or later Chapters than Chapter 1, a hotfix update will be made in 1 or 2 weeks, but the Demo will still be updated before that (if these issues do not impact Chapter 1 New Game). In this post, we'll talk about the major changes that were done for this 0.598 update! The reason why players awaiting for Steam keys have still not yet received them, is because we have run out of Steam keys and have reached the authorized limit. We will be migrating the game to the Steam Playtest system to override this limit. Th…

  • Update 0.597 is LIVE! - 11 May 2022

    Hello, dear Fractal Space players! The latest update 0.597 is now ready for testing, and fixes many of the in-game reported bugs. However, there were many reported bugs, so only around 40% of them are fixed. We will gradually work through them all and fix over the next few updates. We focused mostly on the important major bugs for this update. CHANGES Here are a couple of changes in this update: Power Cores: Interaction ranges to remove / insert Power Cores has been slightly reduced, as you could remove them from very far away.Cutscenes: Black top/bottom cutscene bands now remain visible when the game is paused (but behind the menu) BUG FIXES Here's a short list of most important fixes in this update (many more in-game reported bug are will be mentioned on the Discord server): Chapter 1: Fixed “Tablet Destroyed” in Chapter 1 after the “I’m not your shrink” lasers room.Infinite Jump: Fix…

  • Update 0.596 is LIVE! - 5 May 2022

    Hello, dear Fractal Space players! We have worked on a new 0.596 update for Fractal Space on Steam, in order to fix most of the remaining bugs reported by players in 0.595! Now that this update is live, the Demos will be updated on both Steam & Xbox within the next 7 days, except if players find new major bugs in Chapter 0 or Chapter 1 in New Game. We'll also finally be sending more keys to players that were still waiting for them! Various balancing changes and dangerous changes were made, so it's a good idea to re-test a few core mechanics that we'll discuss here. If you encounter a major blocking bug that prevents you from finishing the game, please report in-game with ALT+B ;) Thank you for testing and reporting bugs! Since the Demos will be updated soon to 0.596, if you don't have much time to test, you may focus on New Game only, in Chapter 0 & Chapter 1, as the Demo content is lim…

  • Update 0.595 is LIVE! - 21 April 2022

    Hello dear Fractal Space players! The new 0.595 update is now ready to be tested, and focuses on stabilizing the new changes introduced by 0.594. In the next few days, we will be sending Steam keys to the players waiting to access the Pre-Alpha up to Chapter 4. We are still not showing / detailing much the newly added Chapter 0 introduction scene, as it was only limited to Pre-Alpha testers. This 0.595 update will also be set live for the Steam Demo and Xbox One Demo, provided we do not receive major bug reports in fresh New Game runs in Chapter 1 (bugs in next Chapters, or in New Game+ only, do not impact the Demos). All players will be able to see the new introduction in the Demo by the end of next week. Let's take a look at the new changes & improvements of this update! NEW What's new in this latest update? CHAPTER 0 | Improvements A few improvements were made to Chapter 0. If you ha…

  • Update 0.594 is LIVE! - 6 April 2022

    Hello, dear Fractal Space players! After a large amount of work and time, the latest major update 0.594 for Fractal Space is now live on Steam! This update brings a crazy amount of bugfixes, improvements and new changes, and a completely new introduction sequence to the game! Currently, this update is only for Pre-Alpha players. The Public Demo on Steam and Xbox will only be updated in a couple of weeks - after the major issues have been fixed in the new changes and the new intro. Players awaiting for a Steam Key: You will receive within 1 or 2 weeks, most likely after the next update is live, once major issues with this update are fixed. Please click the !Reset Save! button in the Main Menu to reset your save and avoid various bugs with the new changes - At least, starting a New Game is strongly recommended. CHAPTER 0 | Introduction The new introduction for Fractal Space on PC is now f…

  • Update 0.593 is LIVE! - 2 September 2021

    Hello, dear Fractal Space players! The PC Pre-Alpha Version 0.593 is now available on Steam! After recent update 0.592, we have been working on various bugfixes & improvements for 0.593, which are now ready to test! We're hoping most major bugs are now fixed, but we'll see about that once our testers get their hands on it :) Alright, let's take a look at the new changes and fixes! NEW Here's a list of a few new features that are worth mentioning first. SWITCH PRO CONTROLLER This update adds official support for Nintendo Switch Pro Controller! It will now show the correct gamepad icons (was previously showing the Xbox One button icons): Please note it will only work perfectly while connected wirelessly via Bluetooth. If you are playing with Nintendo Switch Controller via USB cable, please follow this guide. USER INTERFACE | Improvements This update includes a few user interface improveme…

  • Update 0.592 is LIVE! - 19 August 2021

    Hello, dear Fractal Space players! A new update is now live on Steam! Version 0.592 is available! This version includes hundreds more bug fixes, reported by our dearest fans, which we would like to thank before we continue :) We will be sending hundreds of keys to the many players who requested them since previous 0.591 was live. Get ready! Alright then, what's new? NEW We have a few new elements or major changes to discuss in this update. JETPACK | Customization You can now customize your Jetpack Color in Taser Customization page! The Jetpack fuel bar will now adjust its color based on this custom color as well: JETPACK | Physics Improvements Jetpack physics have been improved to feel smoother. It might take you some time to get used to it. New bugs expected with this change as well. The goals of this change are to: Make the vertical compensation of initiating the Jetpack during a fall…

Patch notes and updates

S.noRelease datePatch nameGID number
19 February 2025HOTFIX | 0.6061790848102731320
29 February 2025HOTFIX | 0.6051790848102704265
324 July 2020Update 0.553978319116840054549

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