SPSTEAMPULSELIVE ANALYTICS
Laur's Small Game

Laur's Small Game Steam news

iTzMeLaur | Apr 15, 2026 | game

Released

0players observed · 26 September 2026 - 03:40:58 UTC

ActionSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Laur's Small Game news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews2
  • Release dateApr 15, 2026
  • DeveloperiTzMeLaur
  • PublisheriTzMeLaur

Genres: Action

Company pages: Developer: iTzMeLaurPublisher: iTzMeLaur

Top Steam chartsTop 100 gamesGame directorySteam Store page

Laur's Small Game Steam news

Laur's Small Game news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 1.3.0 - 8 September 2026

    Change logs: - Engine Version Changed from 4.6.1 -> 4.7.1 - Implemented a new system for managing the game. - Player death immunity in tutorial - Changed some AudioStreamPlayer2D to AudioStreamPlayer -> Better background -> no more x ear is y louder than the other. - Mission 7: The players deals +1 damage if the enemy is defending. - Mission 7: Changed the name from Parry to Defend - L5: Adjusted the map. - Boss health is shown for every boss on the map. - Lowered the chance for the bosses to spawn from spawners. - Removed Show Suspicious. Added in its place a slider. Same logic as before, but better. - The health, mana and stamina can display an higher number, to the infinity and beyond. - Choose and pick your difficulty. - More saves, more fun - The map is frozen when inside the shop. - Controller support! - Fixed a bug in Village Boss - when the player could leave the level and upon…

  • Update Version 1.2.0 - 20 June 2026

    New: - Added and improved the UI for the sellers. - Added a Loading Screen when first loading the game. There are in total 9 animations. One rarer than the other. - Removed old and added new music which should enhance the experience. Bug Fixes: - Lowered the regen of the Speedy Boss to the original value. - Visual fix, the third boss arena no longer has the hitboxes visible. - Music can be heard from more places.

  • Laur's Small Game - 28 May 2026

    Update 1.1 notes:- Added an interactible tree, the apple tree. You can guess what it does...? It grows apples for those who couldn't figure it out. Apples you can eat. Apples which grow over time.- Added location based icon to the toolbar. - Added more icons for rich presence, to embrace the game's goofy side- Added a new boss, the village boss. Don't fight it! If you fail you will regret it!- Added a new mission! It's a story! It's lore. Finally!- Improved visibility during Charge Attack- Added more Settings. V-sync, show FPS and even the ability to Pause the Game. You can also show or hide the suspicious effect.- More Charlier Tips- Passive event only in village: If you are not careful, you may trip over coins. This can be a bless or a curse.- Added a new weapon. It's powerful!- Are you bored of tracking individually the health of the boss? Me too, so there is a way to track it if the…

  • 1.0.1 - Bug fixes - 17 April 2026

    Some bug fixes after launch, as any project after release, unexpected bugs. Bug fixes: - Fixed a bug in which the player was not able to get in the house. - Fixed a bug in Mission 1 in which the player could have a large regen. QoL(Quality of Life): - In case you forget to claim your weapons, now you can find them in the Weapon Equip Interface - Added a button in Mission 7 to exit the fight.

Patch notes and updates

S.noRelease datePatch nameGID number
120 June 2026Update Version 1.2.01835871199309860
217 April 20261.0.1 - Bug fixes1830163047261081

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