SPSTEAMPULSELIVE ANALYTICS
Castle Away

Castle Away Steam news

René Slump, Sim Kaart, Matthijs Koster | 2026 | game

Released

0players observed · observation time unavailable

IndieRPGStrategy

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Castle Away news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release date2026
  • DeveloperRené Slump, Sim Kaart, Matthijs Koster
  • PublisherRenegade Games

Genres: Indie, RPG, Strategy

Company pages: Developer: René Slump, Sim Kaart, Matthijs KosterPublisher: Renegade Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Castle Away Steam news

Castle Away news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Demo update - 4 September 2026

    Thanks for playing the demo everyone! We received a lot of valuable feedback. Some of the smaller changes are addressed in this small update. In the meantime we are also hard at work on the bigger features!Improved combat clarity with expanded enemy information, better tooltip positioning, and clearer hit feedback.Burn and poison now wait for their full duration before dealing their first damage tick.Fixed an issue where very fast structures could stop activating.Improved early encounter placement and removed unavailable banners from demo shops.Fixed various interface and localization issues.

  • Demo out now! - 24 August 2026

    Hey all! You can play the Castle Away Demo RIGHT NOW! Thank you to everyone who has wishlisted, playtested, streamed, and followed along. We have spent the last three months iterating on the game's design, and balancing the content to hopefully create a tight demo experience, in which you can craft multiple builds on two unique castle grids. In the demo:2 Regions – explore the Cradle and the Steppes. 2 Factions – experiment with the Stone and Dirt castle grids. 2 Difficulties – were you able to beat the Archdemon on Survivor? Try to beat Explorer. Currently in the main game:3 Regions – the Cradle, the Steppes, and the brand-new Frozen Peaks. 3 Factions – the Stone Keep, the Dirt Keep and the new Obsidian Keep. 3 Difficulties – Survivor, Explorer and the new Crusader difficulty. What we're working on right now:- a new 'boons' mechanic that gives general bonuses - a new 'gargoyles' mechan…

  • Demo out on August 24 - 18 August 2026

    Hey everybody :)We're very happy to announce that we've got a demo ready for Castle Away! We'll get it into your hands in a few days, so get ready to design your own flying castle! We'll explain everything that's in the demo and what else we've been working on in our next update here on Steam.Thanks for following along!René, Sim, Matthijs & Tom

  • Playtest Extended through Deckbuilders Fest - 4 May 2026

    Hey all!We received a great amount of responses to our first playtest of Castle Away, and we're super happy with all the suggestions, feedback and comments on the current build. We've been checking out all feedback, and we’ve just pushed a pretty big update to the build!To give everyone time to try out the new features, we are keeping the playtest open until May 11th, 10AM PDT / 7PM CEST.New in this build:Mac & Linux Native Support: Castle Away is heading to Linux and Mac! Players can now try out the game natively across Windows, macOS, and Linux.Controller Support: Whether you are kicking back on the couch or testing it out on a handheld, the UI and controls have been fully mapped for controller play.Various Fixes & Improvements: We’ve implemented various adjustments based on your suggestions and feedback. This includes quality-of-life improvements, balance adjustments, and a smoother…

  • Build and command a flying fortress in the playtest of Castle Away - 4 May 2026

    Castle Away from Renegade Games is a strategy roguelite autobattler that challenges players to build, command, and explore using a customisable floating keep. Read the full article here: https://www.gamingonlinux.com/2026/05/build-and-command-a-flying-fortress-in-the-playtest-of-castle-away/

  • Open Playtest during Medieval Fest - 20 April 2026

    Hey all!We've been happily tinkering away at the game loop with the feedback from our playtesters in the Renegade Games Discord. And we're now at a point where we'd love to get input from everyone interested in Castle Away, including you!Since announcing the project 5 weeks ago, we were able to gather a lot of input from playtesters and streamers, which will hopefully have resulted in a smoother onboarding and overall balanced experience.This version of the game still only has about 20-30% of the content we have planned for full release. We'd say it's about as much as you'd expect for a demo. So we have a lot more ideas for worlds, monsters, demons, structures, upgrades and mechanics that will be featured in the full release later this year.You can download the game by clicking the playtest button at the top of the steam page. Please make sure to try it out before April 27, as we're clo…

  • Castle Away just announced! - 12 March 2026

    Hey all!We’re excited to finally announce Castle Away! Playtest signups are now open for members of the Renegade Games Discord, and we can’t wait for you to get your first look.The trailer and screenshots should give you a sense of the core gameplay loop: explore → battle → expand. There’s still plenty ahead of us in terms of content, though.The current build includes about a third of the content we’re planning for the full release. Your feedback during the playtests will help us refine the main loop and decide what content to focus on next.Thanks for being here and joining us on the journey to make the coolest flying-castle builder battler we can.See you in the next update!René, Sim and Matthijs

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.