- Update 0.9.3 – Facial Expressions and Body Language - 30 August 2026
Hi detectives,Update 0.9.3 is now live.This update introduces a new facial animation and body language system, making interrogations and conversations with NPCs more expressive, immersive, and reactive.More Expressive SuspectsDuring interrogations, suspects now blink, breathe, shift their weight, move their heads, maintain or avoid eye contact, and animate their mouths naturally while speaking.Their faces also react to the conversation. Questions, hesitation, raised voices, surprise, and emphasis can produce subtle changes in their expressions and posture.Personality Through Body LanguageEach suspect’s personality influences how they behave.A nervous suspect may blink more frequently, breathe faster, move more, and struggle to maintain eye contact. A hostile suspect may lean forward and confront you directly, while an arrogant suspect may remain composed with their chin raised. Reserved…
- Update 0.9.2 – The Precinct Comes Alive - 28 August 2026
Hi detectives,A new update is now live.This update completely reworks how NPCs move and behave inside the precinct, making it feel much more alive, immersive, and dynamic.Daily Schedules and ActivitiesNPCs now follow daily schedules that change depending on their role and the time of day.Throughout the day, they can work at their desks, type on computers, get a drink, consult archives and case boards, sit or pace while waiting, patrol the precinct, visit the restroom, and take breaks.NPCs can also meet and socialize naturally. Two characters may leave what they are doing, walk to a meeting point, wait for each other, and have a short conversation before returning to their routines.More Natural AnimationsThe animation system has also been reworked to support these new behaviors.Characters now show more natural body language while standing, sitting, working, thinking, talking, or holding…
- Update 0.9.1 – Serial Killer Email Timestamp - 13 August 2026
Hi detectives,Following yesterday’s major 0.9.0 update, a small update is now live.Emails related to serial killer investigations, including messages from the serial killer themselves, now show the time the email was received.This small addition makes the email system feel more realistic and helps players follow the timeline of the investigation more clearly.Thanks again for playing and for following the development.Pigi the Wizard and the Feral Yellow Sheep
- Update 0.9.0 – The Hunt Begins - 12 August 2026
Hi detectives,Update 0.9.0 is now live.This is one of the biggest updates so far, introducing a new and much deeper threat to Greyford: serial killers.These are not just normal culprits with a different label. Serial killers are persistent individuals with their own identity, behavior, signature, victim pattern, personality, rhythm, and history. They can return across multiple cases, evolve over time, mislead the investigation, and leave a lasting mark on your detective’s career.Serial Killers AddedSerial killers can now appear during your investigations.At first, a murder may look like a normal case. Only when another crime shares the same pattern or signature does the police begin to understand that something bigger may be happening.Each serial killer has a recurring signature. This can involve the way they choose victims, the place or time they strike, the weapon they use, objects le…
- Update 0.8.1 – Better Cases, Smoother Investigations - 23 July 2026
Hi detectives,Update 0.8.1 is now live!This update focuses on the heart of the game: the cases themselves.We have improved how AI-written mysteries are generated, making cases more natural, more varied, and more reliable from start to finish.More Natural and Believable Case WritingCase generation has been improved to create better, more consistent, and more varied stories.The goal of this update is to make each investigation feel more believable and interesting, with fewer errors and a stronger sense of narrative coherence.Cases should now feel less repetitive, with better structure, more variety, and smoother writing across the different parts of the mystery.More Reliable and Faster Case GenerationSome players could run into cases that took a very long time to generate, or occasionally failed and had to retry.We investigated the root cause and improved how cases are built, so they shou…
- Update 0.8.0 – Greyford Takes Shape - 21 July 2026
Hi detectives!Update 0.8.0 is now live.With this update, Greyford finally takes shape.The city now has its own map, giving players a clearer view of the world behind each investigation and a better understanding of where crimes take place.Greyford Map AddedPlayers can now open and consult the Greyford map during the game.The map shows the structure of the city and provides more information about its districts and locations. This should help players better understand the area connected to the crime scene and get a clearer idea of where each investigation is happening.Greyford is no longer just a name in the background. It is now a visible place, with districts, locations, and a stronger sense of identity.Location Phone Numbers AddedPhone numbers have also been added for each location in Greyford.This is part of the foundation for future updates, where the phone system will allow players…
- Update 0.7.5 – Building the Foundations of Greyford - 5 July 2026
Hi detectives,Update 0.7.5 is now live.This update focuses on improving the internal structure of the game world and preparing the foundation for future features connected to the city of Greyford.Greyford City DatabaseWe have created a large internal database that defines the areas, locations, and details of Greyford.This may not immediately appear as a major visible gameplay change, but it is an important foundation for future updates, including features such as a Greyford city map and the possibility of using the phone to call numbers connected to the city.However, this system already has an impact on the game today.By giving the AI a clearer and more structured understanding of Greyford, case generation should now feel more organized, coherent, and consistent with the world of the game.Case Generation CorrectionWe also corrected an issue in the case generation system where, under cer…
- Update 0.7.4 – NPC Conversation Fix - 23 June 2026
Hi detectives,A small update is now live.FixedFixed an issue where NPCs could stop responding during conversations under specific circumstances.Thanks again to everyone who helped us find and test this bug.Pigi the Wizard and the Feral Yellow Sheep
- Update 0.7.3 – Clothes Make the Detective - 16 June 2026
Hi detectives,Update 0.7.3 is now live.This update adds a new layer to interrogations: suspects can now react differently depending on your detective’s appearance.When approaching a suspect, the game now takes into account whether you are wearing the Police Uniform or not. The uniform can bring a stronger sense of authority, formality, and institutional pressure, while approaching without it can make the conversation feel more personal, direct, and human.This new system works together with the existing suspect personality system, interrogation logic, and detective skill influences. A suspect’s attitude still depends on who they are, what they know, what they may be hiding, and how you question them, but your visual presence can now also help shape the tone of the exchange.Wearing the uniform may make suspects take you more seriously, reduce some open resistance, and create a more formal…
- Update 0.7.2 – Portraits in Suspect Files - 4 June 2026
Hi detectives!Update 0.7.2 is now live.This update adds a new visual detail to the Suspect Files: each suspect page now includes a portrait of that suspect.This makes the investigation feel more immersive and helps players get a clearer first impression of each suspect before starting an interrogation.It should also make it easier to recognize and distinguish suspects during the investigation, reducing confusion when comparing different people, details, and statements.Added:Added a portrait for each suspect in the Suspect Files.Thanks again for playing and for following the development.Pigi the Wizard and the Feral Yellow Sheep
- Steam Deck Compatibility Information - 23 May 2026
Hi everyone,We would like to make a quick announcement regarding Steam Deck support: at this time, the game does not officially support Steam Deck.The game can launch on Steam Deck, but since it relies heavily on local AI processing, AI responses are still too slow to provide a smooth gameplay experience.For this reason, the game is designed for Windows PC, where the AI can run more reliably and with better response times.Steam Deck support is not officially provided at this stage, but we may revisit compatibility in the future if performance can be improved.Thanks for your understanding.Pigi the Wizard and the Feral Yellow Sheep
- Hotfix 0.7.1 – Main Menu Crash Fix - 21 May 2026
Hi everyone,A small hotfix is now live.Fixed- Fixed a main menu crash affecting some players with existing saves.Thanks for reporting the issue.Pigi the Wizard and the Feral Yellow Sheep
- Update 0.7.0 – A More Immersive Precinct - 19 May 2026
Hi Detectives!Update 0.7.0 is now live.This update focuses on improving the atmosphere and immersion of the game. Since players experience the game as a detective working inside the precinct, we want the environment around them to feel more believable, grounded, and connected to the world outside.Greyford Is Now Visible Outside the PrecinctThe precinct is no longer surrounded by an empty exterior.Players can now see the city of Greyford outside the building, making the game world feel larger and more alive. Even while staying inside the precinct, the environment now gives a stronger sense that the investigation is taking place within a real city.This is an important step toward making the precinct feel less isolated and more like part of a living world.Outdoor Weather AddedWeather has also been added outside the precinct.The city of Greyford can now appear with different weather conditi…
- Patch 0.6.16 – 4K Support & AI Performance Improvements - 11 May 2026
Hi everyone!Patch 0.6.16 is now live.This update focuses mainly on display support and AI performance options, especially for players using less powerful PCs.Main Changes4K Resolution Support AddedThe game now supports 4K resolution.You can select it from the display settings if your monitor and system support it.New AI Mode: Super FastA new AI Mode called Super Fast has been added.You can select it from the settings when using AI Model: Performance.This mode makes the AI less detailed, but much faster. It is designed for PCs that struggle with the normal AI processing speed.Use Super Fast if you have already selected AI Model: Performance, but NPCs are still responding too slowly on your system.Please note that the first message sent to an NPC, whether they are a suspect or not, may take longer to process. This happens because the AI needs to “warm up” first. After that initial message…
- One Way Mirror: AI — Out Now! - 8 May 2026
Detectives… today’s the day. One Way Mirror: AI is officially out now on Steam. You can now step into the precinct, create your detective, question suspects, uncover contradictions, and try to figure out who’s really hiding behind the lies. This is only the beginning. We’ll continue improving the game, listening to feedback, fixing issues, and expanding the experience over time. The precinct is waiting for you, detectives. Pigi the Wizard and the Feral Yellow Sheep
- Release Date Revealed — May the 8th! - 28 April 2026
Detectives… big news.The release date is now officially public, and we can finally say it out loud:One Way Mirror: AI launches on May the 8th. Yes — in just a few days.Thank you to everyone who followed the updates, wishlisted the game, shared feedback, and helped us test and improve the experience. You’ve been part of this investigation from the start.Now it’s almost time to step into the precinct, build your detective, and start pulling the thread until the truth comes out.If you haven’t yet, adding One Way Mirror: AI to your wishlist is the best way to support the project (and make sure Steam reminds you when the case goes live).See you on May the 8th, detectives. The case is about to begin.Pigi the Wizard and the Feral Yellow Sheep
- Case Update: How Skills Work (Backgrounds, Levels, and Interrogation Insights) - 20 April 2026
Hello, detectives!This time we want to go into more detail about how skills work in One Way Mirror: AI — because they’re not just “numbers on a screen.” Skills actively shape the way investigations unfold.How you get skill pointsYour starting skills are based on the background you choose for your detective, plus 2 extra points you can freely assign. Then, as you level up, you’ll earn 1 new skill point per level to spend wherever you want.Here are the available backgrounds:Patrol OfficerInterview SpecialistCase AnalystCommunity LiaisonInternal Affairs TransferWhat skills actually changeSkills influence the game in two major ways:Conversations change depending on the suspect’s personality As mentioned in the previous Case Update, suspects have different personalities built from modifiers — and your skills interact with those personalities in different ways. For example, Empathy can help y…
- Case Update: AI Personalities - 7 April 2026
Good news, detectives — we’ve just finished implementing a major part of the game, and the AI now comes with a brand-new (and honestly pretty cool) personality system.We’ve added 10 personality modifiers that can shape how suspects behave during conversations and interrogations:CooperativeDefensiveNervousHostileArrogantEmotionalDeceptiveReservedProceduralInfluenceableSuspect personalities are built by combining these modifiers. There will be one dominant modifier, plus one or two secondary ones that define the overall personality.For example:A suspect with Deceptive + Reserved + Defensive might dodge direct questions, reveal very little, and only open up if you corner them with solid evidence.A suspect with Emotional + Nervous + Influenceable might overshare under pressure, react strongly to certain topics, and be easier to steer — if you know how to handle them.This is a big deal becau…
- Case Update: Character Customization Complete - 27 March 2026
Hello, detectives — here’s another update!We’ve officially finished developing the character customization feature, and we can now confirm it: in One Way Mirror: AI, you’ll be able to create your detective the way you want — make them feel truly yours — and take them through every case you’re about to crack.You’ll be able to choose between two body types, then customize key physical attributes like skin tone, hair, and more — including things like height. You’ll also be able to customize clothing, whether you want to go fully personal… or keep it classic with the police uniform look.Of course, you’ll also be able to choose your detective’s name and define their overall style.And we’re not stopping there: next, we’ll be working on a skills and attributes system that evolves as you progress through cases and build your career.More updates soon, detectives. If you’d like to support the pro…
- Case Update: Choose Your AI Model (Quality vs Performance) - 20 March 2026
Good news, detectives!Our internal tests with the new AI setup have gone really well — and the results confirmed what we were hoping for: this approach fits One Way Mirror: AI perfectly.Starting from the first launch, you’ll be able to choose which AI model you want to use (and yes — you can switch anytime later in the settings):Quality (mistral-nemo) — recommended for more powerful PCsPerformance (mistral:7b-instruct) — designed for lower-end setupsA quick note if you’re playing in a non-English language: we strongly recommend the Quality model, because the Performance model can sometimes make conversations feel a bit… weird. That said, all supported languages work on both models — it’s just a matter of how smooth and natural the dialogue feels.If you’d like to support the project (and make sure you don’t miss the next announcement), please consider adding One Way Mirror: AI to your wi…