Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4365750 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Jun 23, 2026 |
| Developer | Wolele |
| Publisher | Wolele |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A small relaxing roguelike puzzle city builder where you place tiles to grow small towns, gather resources, and expand your capital. Discover new buildings, unlock powerful upgrades, and shape your own evolving landscape.
About this game
A calm yet strategic roguelike puzzle city builder where you create small, evolving towns one tile at a time. In Triple Realms , you place buildings and structures to form efficient little settlements that generate resources and fuel the growth of your capital. Each run gives you a new set of tiles, forcing you to adapt, experiment, and discover new ways to build. Like a living puzzle, every placement matters. Careful planning leads to harmonious towns, while clever combinations unlock powerful synergies that boost your progression. 🎮 Gameplay In this roguelike puzzle city builder, you create small towns one tile at a time. Each run gives you a set of buildings drawn one by one from your deck. You decide where to place them, shaping compact towns that generate resources and interact with each other. A core mechanic of the game is building evolution : when you connect 3 identical buildings , they upgrade into a stronger version. This allows your towns to grow organically, turning simple structures into advanced production chains. Careful placement creates efficient layouts. Smart combinations and merges unlock powerful synergies. Every decision affects how your towns develop and how far your run can go. As you progress, you use the resources you earn to expand your capital and unlock new buildings for future runs, creating a loop of discovery and long-term growth. ✨ Features 🧩 Tile-based city building place and rotate buildings to form compact, efficient towns 🔄 Roguelike structure every run offers new buildings, layouts, and challenges 📦 Building deck progression unlock new buildings and expand your strategic options ⚙️ Synergy systems combine buildings to create powerful resource chains 🌱 Meta progression use each run to improve your future possibilities ⏱️ Short, meaningful sessions designed for focused gameplay in limited time 🌍 Team Wolele is a small (2 people) independent game development team focused on creating compact, replayable gameplay experiences. We love systems-driven design, procedural gameplay, and games that respect the player’s time while still offering depth and discovery. Our goal is to build games that are easy…
Supported languages
English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Portugal, Korean, Russian
