SPSTEAMPULSELIVE ANALYTICS
Hyperplane

Hyperplane Steam news

Damian Tran | Mar 2, 2026 | game

Released

0players observed · 24 September 2026 - 14:50:17 UTC

ActionAdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak36
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score46% positive

Hyperplane news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak36
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score46% positive
  • Total reviews28
  • Release dateMar 2, 2026
  • DeveloperDamian Tran
  • PublisherRadient Inc.

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: Damian TranPublisher: Radient Inc.

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Hyperplane Steam news

Hyperplane news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • v0.4.6 - 10 March 2026

    * Added runtime atlas prewarm configuration support to improve GPU asset warmup behavior * Improved loading-scene stability by deferring map preload synchronization to the main thread * Reduced first-encounter hitching during streamed gameplay transitions with improved GPU prewarm handling * Fixed save loading recovery to fall back to backups when primary save files are missing, placeholder, or corrupted * Hardened save worker sequencing to prevent stale background writes from overwriting newer final saves * Added backup recovery and repair paths for global state and survival state files without requiring a save-schema migration

  • v0.4.5 - 9 March 2026

    * Loading time optimizations, improve and optimize main loading title with hardware acceleration which was taking too long on Windows appearing stuck * Fix issues with blurry upscaling on 4K screens using nearest scaling * Fix bug where player ends up walking in one direction after respawning from softcore death * Continued performance optimizations in combat and dense scenes, reducing stuttering and increasing general framerates * Fix issue with text overflow from recipes, quests, and other text wrap for CN localization

  • v0.4.2 - 6 March 2026

    * Fix bug causing players to get blocked/stuck at the end of the Whispering Hollows pathway to the Rotting Bog * Reduce environment object density in certain areas which could be cumbersome (caves in particular). General density of rocks, trees, and other obstacles reduced * Patch balance issue with chests in Whispering Hollows

  • v0.4.1 - 4 March 2026

    * Fix for mouse misalignment on larger resolutions * Configurable option to enable mouse movement control * Fixed some brightness issues on the main menu screens * Introduced slight optimizations for loading times between scenes, reducing the number of assets based on map, character, and enabled skills * Slight optimizations in combat and for pickups based on benchmarks in scale simulated environments

  • Early Access: Note on technical issues - 4 March 2026

    Hi everyone, Hyperplane dev here!I wanted to thank everyone that purchased the game and that is currently playing it, I appreciate your support. Thank you for trying out the early version of the game, it's been a hobby project of mine for some time and I wanted to get it out there in the world.The game picked up much more early attention than I thought it would, so I wanted to apologize for the technical glitches. I'm currently working very quickly on a round of fixes based on the range of reports coming in.I didn't pick up these issues during testing because I only had access to a couple devices and didn't hear any problems from early play testers. That's my fault for releasing a game that had issues, I will work quickly to fix them and do better next time.I wanted to put up this notice so that new players are aware of the issues, there are some problems with large monitor sizes and wi…

  • v0.4.0 - 4 March 2026

    * System-detected localization for zh-cn vs en with configuration in settings * Brightness control in settings and tweaks to player light * Press V to toggle loot label visibility, this is remappable * Slight performance improvements, potential fix for some stuck loading screens * Reduction in density for voidfire to reduce frame impact

Patch notes and updates

S.noRelease datePatch nameGID number
110 March 2026v0.4.61826362059931884
29 March 2026v0.4.51826362059929365
36 March 2026v0.4.21826362059924029
44 March 2026v0.4.11826362059919325
54 March 2026v0.4.01826362059917137

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