SPSTEAMPULSELIVE ANALYTICS
The Culling

The Culling Steam metadata

Xaviant | Oct 5, 2017 | game

Released

0players observed · 22 September 2026 - 03:55:11 UTC

ActionFree To PlayIndie

  • Latest observed playersNot available
  • SteamPulse tracked peak26
  • Units sold (VGI)984,000
  • Revenue (VGI)$10,900,000
  • Review score56% positive

The Culling metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak26
  • Units sold (VGI)984,000
  • Revenue (VGI)$10,900,000
  • Review score56% positive
  • Total reviews10,693
  • Release dateOct 5, 2017
  • DeveloperXaviant
  • PublisherXaviant Games

Genres: Action, Free To Play, Indie

Company pages: Developer: XaviantPublisher: Xaviant Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

The Culling Steam metadata

The Culling metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/437220/metadata
Steam Communityhttps://steamcommunity.com/app/437220
PCGamingWiki search
IGDB searchSearch IGDB for The Culling

Reviews, pricing, and metadata

Review summary

Mixed

56% positive, 6,020 positive, 4,673 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Linux

Categories

Multi-player, Co-op, Full controller support, Remote Play on TV

Achievements

20

Platform releases
  • Steam 4 March 2016
  • Xbox 5 October 2017

Latest Steam announcements

  • The Culling rises from the dead a second time with new pay-per-play monetisation model - 12 May 2020

    Beleaguered battle royale game The Culling has risen from the dead once more - despite apparently being canned for good last March - this time sporting a monetisation model that will require users to pay for the matches they want to play. The Culling, a survival-themed last-man-standing affair from developer Xaviant, launched on PC and Xbox in October 2017 following a period of early access. Its distinctive take on the battle royale formula - incorporating scavenging, crafting, and trap-making - immediately earned it fans, but its post-launch fortunes were short-lived and a rapidly dwindling player base (caused in no small part by the meteoric rise of PUBG) saw Xaviant ending support mere months later. Six months after that , Xaviant surprised dropped The Culling 2 on the world, and immediately felt the full force of a backlash from fans upset the developer had turned its attention to a…

  • The Culling appears to finally be dead - 19 March 2019

    It's the game that, up until now, could never quite die: but this time The Culling is gone for real, as developer Xaviant has said the game will close its doors in May. In a post on The Culling's website , director of operations Josh Van Veld explained the time had come to pull the plug. "When we launched the Origins update and made the game free to play, our hope was that the revenue generated from in-app purchases would be enough to sustain our team and support ongoing development. Read more

  • Battle royale game The Culling: Origins is closing in May - 18 March 2019

    The Culling: Origins , the free-to-play do-over of The Culling that went live in September 2018, will be closed in May. Developer Xaviant said in a farewell message  that it had hoped in-app purchased would generate enough revenue to support the battle royale game, but it hasn't worked out.  Xaviant decided to make The Culling free to play after the release of The Culling 2 in July 2018 went disastrously wrong . Players were unhappy with the state of the game, which deviated dramatically from the original, and were also angry that Xaviant halted development of The Culling just a couple of months after it went into full release so it could work on the sequel. The backlash was so intense that the studio elected to pull the plug on The Culling 2 just a few weeks after releasing it and turn its attention back to the first game instead.  "When we launched the Origins upda…

  • The Culling shutting down servers on May 15th - 18 March 2019

    Despite being one of the first on the battle royale block, even going free-to-play hasn’t been enough to save The Culling . Developers Xaviant have announced that the lights go out on their dystopian game show-themed survival shooter on May 15th. It’s been a rough year for the studio, with The Culling 2 announced , released and shut down due to lack of player interest within a three month span. They were hoping to re-launch the original game as free-to-play and have future development supported through in-app purchases. Sadly, it just didn’t work out that way. (more…)

  • Have You Played The Culling? - 12 March 2019

    Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. It’s pleasing to see gas traps appearing in Apex Legends , courtesy of token toxic male Caustic. But let us lower our heads and observe a moment of silence for the fallen progenitor of such useful and deadly battle royale flatulence. That’s right, The Culling . (more…)

  • Podcast: A young person explains battle royale to us - 24 January 2019

    Battle royale games. For a long time the RPS treehouse was unable to comprehend these chaotic, destructive influences on society. Shooters, yes, we understand. Survival games, we get it. But 100-person death marches in a shrinking zone of hate? What s so good about that? Well, this week we ve got a young person* to help us decipher this most murderous of riddles. (more…)

  • Patch Notes: Bot Stuff - 24 October 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F11801602%2F03de5f706e7195f6b0b6bc1652184d3857738f82.png Greetings contestants! Last time we spoke we were beginning what we thought was a short road to Xbox Certification. A few weeks later, it appears that road might’ve been a bit longer than our GPS led us to believe. In retrospect, using Mapquest in 2018 was probably not the best choice. Jokes aside, we’re still in the midst of the certification tornado. Standing squarely in the center, it’s difficult to say exactly when the Xbox One version will be given the green light, but we’re hopeful that it’ll be sooner than later. Though this process can be somewhat nebulous, we’ll continue to keep you updated whenever anything of note changes or if any setbacks occur. While the Xbox One version is still our priority, we know that the current patch on PC has gotten a little long…

  • Dev Diary: Mapquest - 3 October 2018

    Greetings contestants! The air is crisp, the leaves are beginning to change, pumpkin spice is in our lattes, fall is officially upon us.Though the clocks are soon to be moving back, this change in season has us looking at the road ahead. Origins has been a passion project for us here at Xaviant and we’ve been moved by the kind words, well wishes and messages of support you’ve given us since its release. We know that The Culling is as special for many of you as it is for us and we’re thrilled to return to the island once again. As exciting as Origins is, it is just the first big step in what we hope is a much longer journey. As we enter a new season, today feels like as good a day as any to share some of our far-reaching plans, as well as deliver a state of the union as to what’s currently cooking at L’Studio Xaviant. Immediate Xbox One: Our focus is to launch The Culling: Origins on Xbo…

  • Dev Diary: Mini Stagger and Showdown and Early Closure - 25 September 2018

    Greetings Contestants! It’s been a very busy week here at studio Xav. We’re having a blast with Origins and we’re proud to say that many of you have reached out to share that you feel the same way. We’re doing our best to get as many new contestants onto the Island as possible and to spread the good news that is Origins. You may have heard that we have announced The Culling: Origins Island Invitational, a $25K streamer tournament coming up this weekend. We haven’t announced all of the participants yet, but you’ll be able to check them all out on Saturday, September 29th at 8pm ET / 5PM PT on Twitch. We’re super excited to showcase The Culling: Origins on a grand stage, but we’re also looking to get the game to a stage it has been on before and one that you’ve been asking about quite a bit: Xbox One. As of this moment we’re getting close to submitting the Xbox version to certification. O…

  • Patch Preview - Scheduled for September 21, 2018 - 20 September 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F11801602%2F03de5f706e7195f6b0b6bc1652184d3857738f82.png Greetings contestants! As we close in on a week of The Culling being free-to-play, we have our first post-Origins patch inbound. Rather than making sweeping changes this new patch is intended instead to get melee combat feeling even closer to Day 1, as well as to address some big quality of life issues and bugs. We’ll have more to announce about our longer-term roadmap, including when you can expect Origins on Xbox One, soon. Servers will be down Friday, September 20th at 8AM Eastern for up to 4 hours. Changes - Melee Combat Melee attack animation playback speed is no longer affected by weapon speed (to match Day 1 combat timings) Fix for hit reactions when Shoved not looking correct from some directions Fix for melee input queuing bug resulting in the ability to char…

  • Survey Says: Attack and Shove Speed - 19 September 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F11801602%2F173d24efdb5bc662be947e4dafa83e5cb34bd53e.jpg Greetings Contestants! Yesterday, we shared our findings related to shove spam becoming a “thing,” and took you down the rabbit hole explaining how we intend to make some small tweaks to help you escape the grasp of a nasty shove sandwich in duos. As it turns out, the rabbit hole goes quite a bit deeper. Some of you have noted that combat still feels a little off compared to Day 1. You’ve given us the feedback that fast weapons are too darn fast and that the meta is evolving into something generally spammier than it used to be. One intrepid community member even took the time to create a side-by-side video that illustrated some differences. As a result, we’ve taken a deeper dive and we’ve found a couple of likely suspects. In the Day 1 build a bug with the weapon spee…

  • Survey Says: Shove Stagger - 18 September 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F11801602%2Ffbe894cf1c04d32c882fa50e93b9dd4de2ee5f5d.png Greetings Contestants! Thank you all for coming out en masse for the Origins launch! We’re happy with our initial results but we’re certainly not satisfied yet. We think there are plenty of potential contestants out there who don’t even know about The Culling or that it’s free-to-play. We’ve got some big plans to change that, so stay tuned. We also want to thank you for being so excellent about reporting issues and giving feedback. Origins was always intended as a fresh start and that means there is plenty of forward progress to be made. This means a new opportunity for us to put lessons learned into practice. First off, we want to address the issue of missing Tokens. We know that some number of users have not received the Tokens that are included as part of the Found…

  • The Culling returns in free-to-play form - 16 September 2018

    Game show style battle royale The Culling has returned in free-to-play form, allowing players to take in the jungle sights, bludgeon one another to death, and ruminate on the dystopic reality TV they re making, all without paying for the privilege. (more…)

  • The Culling: Origins' free-to-play relaunch is today - 14 September 2018

    The Culling is going back to the beginning. With the battle royale’s sequel now officially shelved , developer Xaviant has returned to its predecessor; today it relaunches as The Culling: Origins. If you played the original back in its early access days, it might be familiar.  “When The Culling originally launched in March of 2016, it had an exciting, ‘anything goes’ approach to battle royale that was eventually sanded down over the course of many updates,” says Xaviant . “Origins brings back that special mojo by returning to the game’s roots, incorporating the spirit of Day 1 combat, perks, airdrops and overall gameplay.” It’s a dramatic shift that’s also been accompanied by the move to free-to-play. That’s not the only difference, however; Origins has a new art direction, XP, levelling, leaderboards, new…

  • The Culling: Origins Goes Free-to-Play September 14th - 12 September 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F11801602%2Fd347906cd65606926b8c2287f2b384829a8c55a8.jpg Greetings Contestants! Battle Royale is back. Not only is that the official tagline of The Culling: Origins, but it’s also very true, which makes it the best slogan of September 2018. With Origins right around the corner, we think it’s time to give you an overview of the update as well as answer some lingering questions. We’re in the relative calm before the storm of our relaunch, so it seems fitting to take a moment to speak from the heart. Two months ago, our studio felt like we’d crashed into the rocks. We were stuck and there was no clear path forward. We had to take a moment, take a breath, and think about how we’d steered our ship into such a predicament. After some real, serious soul-searching, we realized that there was no clear path forward unless we went bac…

  • The Culling: Developer Diary 3 - Special Announcement - 6 September 2018

    Xaviant Director of Operations Josh Van Veld offers a special announcement on The Culling: Origins Watch here

  • The Culling: Developer Video Diary 2 - 23 August 2018

    Xaviant Director of Operations Josh Van Veld delivers a development update for The Culling and shares when you might expect to be playing Origins. https://www.youtube.com/watch?v=LZqIzZUBpq4&feature=youtu.be

  • Sales Format Changing - 22 August 2018

    In preparation for the Origins update and a shift to Free-to-Play we have taken The Culling (incl Day 1) off of sale on Steam. We want to offer a huge thank you to all of our founders for your support.

  • Survey Says: Building a Better Culling - 8 August 2018

    If you haven’t heard, the team here at Xaviant is working on a big new update called The Culling: Origins. The goal of the update is to take the game back to its roots. The look and feel will be very close to the Day 1 version, but we’ll be keeping the bug fixes, improved art content, and performance optimizations that were solid steps forward. Along with this update, The Culling will also become free-to-play. We’ve been looking closely at the Day 1 Reference build and also reviewing all the changes we made made way back in the day. We know the game wasn’t perfect on Day 1, but we also recognize that on the whole, our changes took things in the wrong direction. As confident as we are in our abilities, we also need a process where we can make improvements and additions without jeopardizing what made the game so special in the first place. Some of those changes will be coming with the rel…

  • The Culling: Developer Video Diary 1 - 3 August 2018

    Find out more about The Culling's journey to F2P and return to active development in our latest Developer Video Diary. https://www.youtube.com/watch?v=xo5f5ByDplk&amp=&feature=youtu.be

Patch notes and updates

S.noRelease datePatch nameGID number
124 October 2018Patch Notes: Bot Stuff2403127338426300700
229 March 2017Filters Hotfix #10005275840229372770742
32 February 2017Hotfix #9858375835160690736505
420 January 2017Hotfix #9818983715191666947778
530 June 2016Hotfix Incoming! #92449250329347090532321
630 June 2016Hotfix Incoming! #92449250329347090530671
730 June 2016Hotfix Incoming! #92449250329347090529550
827 June 2016Hotfix Incoming! #92358250329347079229519
93 June 2016Hotfix Incoming! #91794249201544490087685
106 May 2016The Culling Hotfix Is Live! Revision #90926255954571289657622
1129 April 2016The Culling Hotfix Is Live! Revision #90745255953775617686568
1228 April 2016The Culling Hotfix Is Live! Revision #90682255953775614179418
135 April 2016The Culling Hotfix is Live! (Revision #89742)260454846497616419
141 April 2016The Culling Hotfix is Live! (Revision #89623)260454846483704220
151 April 2016The Culling Hotfix is Live! (Revision #89623)260454846483694111
1611 March 2016The Culling Hotfix #89012 Released!295355928887400039

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID437220
Live current players0
SteamPulse tracked peak26
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateOct 5, 2017
DeveloperXaviant
PublisherXaviant Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent56%
Positive reviews6,020
Negative reviews4,673
Total reviews10,693
Steam recommendations12,561
Achievements20
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

Battle Royale is back! In a remote island paradise, 16 contestants have 25 minutes to explore, scavenge items, craft weapons, build traps, hunt and kill each other. Only one will be crowned the winner, do you have the guts to survive?

About this game

Battle Royale is back! The game that took the world by storm in 2016 has returned to its roots and is better than ever, not to mention free-to-play. With a whole host of improvements and new features, The Culling: Origins takes you back to the island where it all began... and asks whether you have the guts, brains, and skill required to survive. Welcome to The Culling. As a contestant on this deadly game show you must explore, scavenge items, craft weapons, and build traps that will enable you to slay your fellow contestants and emerge victorious before the end of the round. Only with cunning, skill, and a little luck will you be able to prevail and survive the match. How we do free-to-play All aspects of gameplay are available to all players and The Culling does not (and will never) include pay-to-win mechanics. If you choose to spend real money, you can do so through paid DLC packs or premium currency in the form of Tokens. Tokens allow you to buy Cull Crates and exclusive Premium Items. You can earn Cull Crates, which award standard cosmetic items, by simply playing the game. All of these unlocks are cosmetic and have no impact on gameplay. How we develop The Culling We are committed to ongoing, community-focused development. Our goal is to provide a game that is as optimized, bug-free, and safe from cheaters as possible. Beyond that, we are balancing the game and adding new features based on input and requests directly from the community. If you'd like to get in on the action and share your ideas and opinions, please visit our website for more details. Features Game Modes The core of The Culling is an online 16-player battle royale, played solo or in teams of two. Matches last approximately 20 minutes, with deadly poison gas slowly constricting the arena in the final stages. The winning player (or team) is the last left alive. With no respawning on death, you have to make every action count. Play too cautiously and you won’t be prepared for the final clash at the end of the match, too aggressively and you might not make it past the first few minutes. It takes the right mix of skill and strategy to survive. Custom Matches Keep your friends close and your en…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
1Multi-player
9Co-op
28Full controller support
43Remote Play on TV

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

The Culling's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Culling's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Culling at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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Aniimo98,22022 September 2026 - 02:59:44 UTC111,475Not availablePawprint Studio
Marvel Rivals92,86422 September 2026 - 02:01:56 UTC642,333409,518NetEase Games
Tom Clancy's Rainbow Six Siege78,21022 September 2026 - 01:47:41 UTC200,4761,547,383Ubisoft Montreal
Apex Legends™76,87622 September 2026 - 02:50:47 UTC624,4731,047,228Respawn
Overwatch®69,91622 September 2026 - 01:46:14 UTC164,636420,984Blizzard Entertainment, Inc.
Team Fortress 254,58622 September 2026 - 04:00:31 UTC253,2251,230,475Valve
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair

Free To Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2428,44022 September 2026 - 04:37:30 UTC1,818,3689,826,471Valve
Dota 2365,71822 September 2026 - 04:37:30 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS185,59822 September 2026 - 04:37:31 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
Aniimo98,22022 September 2026 - 02:59:44 UTC111,475Not availablePawprint Studio
Marvel Rivals92,86422 September 2026 - 02:01:56 UTC642,333409,518NetEase Games
Tom Clancy's Rainbow Six Siege78,21022 September 2026 - 01:47:41 UTC200,4761,547,383Ubisoft Montreal
Apex Legends™76,87622 September 2026 - 02:50:47 UTC624,4731,047,228Respawn
TBH: Task Bar Hero73,60622 September 2026 - 03:38:32 UTC546,13043,714Nugem Studio, Tesseract Studio
Overwatch®69,91622 September 2026 - 01:46:14 UTC164,636420,984Blizzard Entertainment, Inc.
Team Fortress 254,58622 September 2026 - 04:00:31 UTC253,2251,230,475Valve
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS204,52222 September 2026 - 03:56:32 UTC399,748Not availableBULKHEAD
Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero73,60622 September 2026 - 03:38:32 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine60,32022 September 2026 - 04:22:08 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 257,51222 September 2026 - 04:07:09 UTC574,638199,438Mega Crit
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair
Rust51,71822 September 2026 - 02:17:06 UTC259,6461,359,516Facepunch Studios
Project Zomboid46,94822 September 2026 - 02:15:54 UTC122,811467,999The Indie Stone
Stardew Valley40,46122 September 2026 - 01:46:14 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Crosshair X27,36622 September 2026 - 01:46:13 UTC87,92844,617CenterPoint Gaming

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