Submarine Homesick Blues news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviews2
- Release dateMar 20, 2026
- DeveloperMONOKU SAS
- PublisherMONOKU SAS
Genres: Action, Indie, Strategy, Early Access
Company pages: Developer: MONOKU SASPublisher: MONOKU SAS
Submarine Homesick Blues Steam news
Submarine Homesick Blues news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Surface Log 0.60 — the one where the enemy finally fights back 🌊 - 6 July 2026
The dry dock hasn't slept since the last log, and 0.60 is easily the most ambitious thing we've dragged out of it: a whole new combat system, three-story missions full of people who will die on your watch, a companion who narrates the disaster in real time, and — at last — a submarine that actually sounds like one. It's a lot. The ocean isn't going anywhere. Neither are we. Dive in. ⭐ The big one: Combat Cards Combat now has a full card mechanic layered on top. Yes, that means the enemy gets a hand too. Sorry. - Playable combat cards you can fire off mid-battle to tip the odds — damage, control, defense, and assorted special effects. - The enemy plays cards now. The AI has its own hand, chains plays on purpose, and reacts and counters based on what you do. It has been practicing. - Two new chests — the Abyssal Chest and the Void Chest — each with its own opening animation and loot. - Up…
- Patch Notes — v0.052 - 15 May 2026
Hey Commanders! It's been an intense few weeks at the dock, and we're bringing you one of the biggest updates yet: new missions, crew members with way more personality, snappier combat, and a lot more stability. Here's the full rundown! New Special Missions - "The Lost Daughter": a new mission that spans several sectors, with moral choices that shape the ending. What you decide on board matters. - "The Lost Key": a second mission with its own narrative arc and ethical dilemmas. - When a key character falls in combat, you'll now see a proper mission closure before the loot drops — no more stacked windows or confusion. Faster, More Direct Combat - Quick Fire: now you can click directly on an enemy room to aim and shoot in a single step. No more extra steps for every salvo. - Right-click hold weapon menu: pick your weapon and release the button to fire. Super smooth for improvising tactics…
- Patch Notes — v0.05 - 28 March 2026
Hey Commanders! 👋 We're dropping a new update packed with improvements to make your time aboard smoother and more fun than ever. Here's everything that's new!🚶 Your Crew Comes to LifeEach crew member now has their own unique idle and repair animations based on their race — they've never felt more alive!No more mysterious teleporting — your crew now walks from room to room with smooth, natural movementWe fine-tuned the overall movement system to feel more precise and consistentWhen a crew member finishes repairing a room, they automatically return to their assigned position — less micromanagement for you!We polished crew selection and room assignment, now with a more precise and intuitive drag & drop experience⚔️ Smoother CombatElite and toxic creatures now keep their color aura even when defeated — regular ones go down without extra effects. Easy to tell apart at a glance!Fixed a bug…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 15 May 2026 | Patch Notes — v0.052 | 1832700592793373 |
| 2 | 28 March 2026 | Patch Notes — v0.05 | 1828441623105923 |
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