SPSTEAMPULSELIVE ANALYTICS
Void Salvage

Void Salvage Steam metadata

bohfam games | Aug 11, 2026 | game

Released

2players observed · 22 September 2026 - 13:30:40 UTC

ActionAdventureRPGSimulationStrategySteam Store

  • Latest observed players2 · 22 September 2026 - 13:30:40 UTC
  • SteamPulse tracked peak18
  • Units sold (VGI)419
  • Revenue (VGI)No data available
  • Review score100% positive

Void Salvage metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 22 September 2026 - 13:30:40 UTC
  • SteamPulse tracked peak18
  • Units sold (VGI)419
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews5
  • Release dateAug 11, 2026
  • Developerbohfam games
  • Publisherbohfam games

Genres: Action, Adventure, RPG, Simulation, Strategy

Company pages: Developer: bohfam gamesPublisher: bohfam games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Void Salvage Steam metadata

Void Salvage metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4377950/metadata
Steam Storehttps://store.steampowered.com/app/4377950/
Steam Communityhttps://steamcommunity.com/app/4377950
PCGamingWiki search
IGDB searchSearch IGDB for Void Salvage

Reviews, pricing, and metadata

Review summary

5 user reviews

100% positive, 5 positive, 0 negative

Price and discount

$6.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Custom Volume Controls, Mouse Only Option, #category_playable_at_your_own_pace, Playable without Timed Input

Achievements

60

Platform releases
  • Steam 11 August 2026

Latest Steam announcements

  • More Drones & Steam Workshop - 15 September 2026

    Update 1.2.2.0NEW DRONESArtillery Drone: Fires explosive shells with a 30-radius blast, increasing by 5 per tier.Shield Recovery Drone: On shield break, skips exhaustion and boosts regeneration for 3 seconds. Resets after drone death/revival or a new POI. Each tier increases regeneration seed.Stasis Drone: Freezes an enemy’s movement and weapons for 2 seconds, gaining 0.2 seconds per tier. Recharges for 10 seconds afterward.Vortex Drone: Fires a projectile that pulls nearby enemies toward its target for 2 seconds. Each tier improves fire rate and duration.Deflector Drone: Blocks a lethal hit below its maximum hull, sacrificing itself. Restore the ship's Hull with the drone’s max hull. Each tier adds +1 percentage point to the threshold. Slow revival.Hijacker Drone: Attaches to a fodder ship without a drone and forces it to attack random enemy ships. Dies with its host. Tier 1 uses the h…

  • New Endings, Black Hole Improvements & More - 17 August 2026

    Thank you to everyone who has bought Void Salvage, shared feedback, reported bugs, or supported the game since launch. It means a lot, and I've been working through that feedback to improve progression, clarity, balance, and several of the game's systems.Please consider leaving a Steam review. Reviews are one of the biggest ways you can help the game reach more players.Update 1.2.1.7Disrupt Jammer now spends 5% of current creds minimum of 10 creds while above zero. Having zero or insufficient creds does not block activation.Evaded plasma no longer inflict IonicAsteroids no longer bypasses ShieldBetter System DeteriorationEach Hull Damage now randomly selects one of the equipped Systems before rolling for a chance to deteriorate.Integrity: If the System still has Integrity greater than 0, it rolls its deterioration chance. A successful roll loses its Integrity.Drawbacks: Once a System re…

  • Day 2 Quickpatch - 12 August 2026

    Gameplay and ProgressionPrestige is stronger. Each level now gives x1.5 max Hull, Shield, and Fuel, +2 weapon damage, and +2 salvage XP.The ship profile now shows your total Prestige bonuses.Charity Outpost credit-to-XP conversion increased from 5% to 20%.Pursuers and Enemy TacticsEnemy tactic escape has been removed from the game completely because they're annoying.Pursuers are now always Unknown ships and always spawn with a random drone.Enemy tactics now show short descriptions in hover tooltips across all 14 supported languages.Enemy hover tooltips were cleaned up for easier reading.Self Destruct is now exclusive to Scavenger fodder starting in Sector 5, preventing bosses from disappearing.Loot and TooltipsMarkets now show side-by-side comparisons between equipped and incoming systems.Modules, Drones, and Augments also use improved comparison tooltips.Salvage FixesFixed harvested de…

  • Day 1 Quickpatch - 11 August 2026

    Thanks to everyone who reported the bug.Hull SiphonThe low-hull alarm no longer plays while Hull Siphon is equipped.Shield HarvestShield Harvest now consistently activates from all player kills.Enemy self-destructs do not activate Shield Harvest, but still count toward enemy totals and rewards.OverkillOverkill now activates from all player lethal damage.Shield LeechShield Leech now restores shields based on the actual damage dealt.Damage from secondary effects also qualifies now.Overflow BafflesOverflow Baffles now activates from every shield break, including shields broken by Ionic damage.Weapon StoreThe bottom row now only offers:2 random weapon-stat upgradesplus1 effectiveness decrease1 effectiveness increaseShady Weapon Store weapons are now 25% cheaper than normal Weapon store.Enemy TacticsEnemy reflected damage is now capped at 50% of the player's current hull per hit, preventing…

  • Void Salvage is OUT NOW! - 11 August 2026

    Void Salvage is officially available now on Steam.Inspired by FTL and He Is Coming. A spaceship simulation with pick-from-three rewards and choice-driven encounters. Explore the void, combine and upgrade SYSTEM, then install SOCKET INSERT to build a powerful ship, all while sipping coffee or pretending to work.What started as a small incremental space game from itch.io grew into a much bigger project with multiple ships, weapons, build combinations, meta progression, strange signals, hostile pursuits, bosses, and a full story with multiple patch to uncover.Thank you to everyone who played the demo, joined the playtests, reported bugs, shared feedback, made videos, streamed the game, or simply followed the project along the way.I have been working tirelessly on Void Salvage, and I am very happy to finally say:Void Salvage is OUT NOW.See you in the void.Myradann

  • Void Salvage Launches Tomorrow! - 11 August 2026

    Void Salvage launches tomorrow, August 11!Launch Time 10:00 AM PT 11:00 AM MT 1:00 PM ET 6:00 PM BSTInspired by FTL and He Is Coming. A spaceship simulation with pick-from-three rewards and choice-driven encounters. Explore the void, combine and upgrade SYSTEM, then install SOCKET INSERT to build a powerful ship, all while sipping coffee or pretending to work.A Steam Broadcast is now live on the store page, featuring extended gameplay so you can get a closer look at the game before launch.

  • Progression, Balance, Fixes, and New Localizations - 9 August 2026

    I know last update I said that it was the last regular update before the launch.I'm sorry I lied.This update focuses on progression pacing, combat balance, weapon behavior, bug fixes, and additional localization support.BUILD 1.2.0.3 Progression ChangesThe main mission progression has been reworked:Die Once or Kill an EliteReach Sector 3Reach Continuum 5Reach Sector 10Mission 1 can also progress by either dying once or defeating 1 Elite.Black Hole and Prestige are now unlocked at Sector 2 instead of Sector 5, giving access to these progression systems much earlier.High Bandwidth now capped at Level 5, but its maximum cooldown reduction was also reduced from 75% to 50%, with increased upgrade costs.Homing now grants +4 Accuracy at Tier 1 and +1 per additional effective Tier.Boss BalanceBoss scaling has been adjusted to better match player progression.Reduced boss adaptive damage scaling…

  • Pre-launch Update - 3 August 2026

    This will be the final regular update before launch. From this point forward, development will focus on testing, stability, and critical fixes to reduce the risk of introducing new problems before release.Build 1.2.0.0Expanded Laser and Augment SupportThis update significantly expands laser weapons, giving beams continuous damage, clearer stats, and compatibility with several powerful augments.Lasers now deal damage throughout the entire beam duration instead of only dealing damage on first contact. Their weapon panels now display Beam Duration and Damage Interval, making their damage output easier to understand.Lasers can now use:HomingOrbiting ShotsSpiral ShotsPiercingWall TrailSplitterHoming Lasers initially fire according to weapon accuracy, then correct toward their target.Orbiting Shots now perform their regular attack and orbiting attack at the same time across all compatible wea…

  • More Immersive Flag - 27 July 2026

    Flagging and Pin PointIn this update, you can now choose which hostile signals to call at each new POI. Each signal shows how many enemies it will summon, ranging from one to six. The new Pin Point control-panel action lets you rescan for a new set of signals. The Wide Array upgrade increases the number of signals you can detect, up to six, while Detection Speed reduces Pin Point's cooldown by 5% per level.New Core UpgradesCore Upgrade previews now show actual current and next values.Upgrade branches now have distinct colors, clearer prerequisites, and indicators for affordable upgrades outside the visible area.Radar branch:Sweep Accelerator reduces maximum radar sweep time.Salvage Detection Array increases gains from radar-spawned derelicts.Offline Salvage Loop increases offline Credit gains.Offline Archival Loop increases offline XP gains.Flagging branch:Unlock Pin Point Rescan for av…

  • Void Salvage - Space Hazards Update - 22 July 2026

    Version 1.0.0.0The void just became far more dangerous.This update delivers a major pass across exploration, combat, progression, story, the Flagship encounter, and interface performance. Space Hazards now reshape travel and encounters, Points of Interest offer more varied risks and rewards, weapon timing has been reworked, the endgame has been expanded with new story outcomes and permanent boons, and 60 Steam achievements are now fully integrated with the Milestones system.Space Hazards and explorationYour surroundings can now change the rhythm of a journey, complicate an encounter, and force you to adapt before committing to your next move. Each hazard has its own visual identity and dedicated sound effects.Some locations contain rich salvage fields, others offer leaner rewards, and not every Point of Interest is guarded. Derelicts now fade into view as they enter scanner range, makin…

  • Void Salvage Update 0.9.1.9 - 29 June 2026

    This update focuses on human made arts, Core Upgrade progression, cleaner upgrade readability, Respec, demo progression rules, and several UI fixes.Core ProgressionAdded a new Respec system.Respec becomes available after you purchase 50 total Core Upgrade levels.Respec lets you reset your purchased Core Upgrades and refund the XP you spent.A confirmation prompt now shows how much XP you will get back before you commit.Added new Core Upgrades for unlocking Continuum and Overclock.Upgrades marked as Permanent now survive Prestige.Core Upgrade UI ImprovementsPermanent upgrades now have distinct visuals so they are easier to recognize.Permanent upgrades now keep their Respec value after Prestige.One-level upgrades now show OWNED instead of MAXED once purchased.Upgrades now darken when their next-level requirement has not been met.Reworked the Core Upgrade tree layout for better readability.…

  • Really Customize your build with the new Service Dock - 24 June 2026

    0.9.1.7Service dock layout has been rebuilt with fixed options for hull repair, fuel refill, weapon tuning, tier upgrades, integrity repair, and drawback removal.Ping dialog rewards, costs, and requirements have been reorganized for easier reading.Credits screen links are now clickable and open in the Steam overlay when available.Credits scrolling pauses while hovering clickable links.0.9.1.6This update focuses on improved service docks, better POI intel, clearer rewards, save recovery fixes, and balance changes for socket bonuses.Service Dock ImprovementsService docks now offer more useful system services, including integrity repair, drawback removal, and system tier upgrades.Weapon tuning now only allows a maximum of 2 temporary weapon boosters at once.Stores and service docks now stay open after purchases where appropriate, making it easier to buy or apply multiple upgrades.Used serv…

  • UI Improvements and more - 20 June 2026

    Hello salvagers,This update focuses on clarity, smoother jumps, and fixing several edge cases that could interrupt a run. Loot, weapon installs, distress beacons, pursuit encounters, disruption, sockets, and routing have all received improvements.0.9.1.3New Reroute ButtonA new Reroute button has been added.Reroute lets you replace the current POI node selection with a fresh set of POI nodes.This gives players more control over bad route rolls and should make early pathing feel less punishing.Loot and System ClarityEquippable items are now referred to as systems where appropriate, and item states should be easier to understand at a glance.Systems at max drawbacks now show a warning icon and a COMPROMISED tooltip before further hull damage starts lowering their tier.Broken systems now use a clearer tooltip:BROKEN: System is useless until repaired.POIs with exclusive loot pools now use cle…

  • Quick Patch 0.9.1.1 - 17 June 2026

    Hey there,This update focuses on clearer tooltips, better POI information, Charity Outpost cleanup, and several important Unknown POI / Socketeer bug fixes.Gameplay UpdatesAuto SalvageAuto Salvage now turns on automatically when the Auto Salvage unlock becomes available.Charity OutpostCharity Outpost exchange options now disable when the return would be 0.Zero-return options now show INVALID OPTION instead of misleading balance errors like NO CREDITS.Chance Matrix / Unknown POIChance Matrix now affects Unknown POI identify success rolls.Unknown POI identify tooltip now shows the real final success chance.UI / Tooltip UpdatesTooltips were updated to better explain several core mechanics:Auto Salvage now explains that it automatically salvages out of combat.Shields now explain that shields automatically regenerate out of combat.Fuel now explains that destroying enemy ships or salvaging de…

  • Here’s my one and only shot at Steam Next Fest. - 16 June 2026

    Void Salvage is in Next Fest right now, and the demo is live on Steam.It’s a space incremental auto-combat game where you salvage derelict ships, upgrade your vessel, install modules, equip augments and drones, fight hostile ambushes, and stack broken synergies until your ship becomes ridiculously overpowered.If you have time to check it out, play the demo, wishlist, or share it around, it would help a lot.Steam page: Thank you to anyone who gives it a look.

  • Multi-Weapon Loadout Update - 6 June 2026

    New- Added a two-slot weapon loadout system, letting you carry and manage a secondary weapon more easily.- Added HUD weapon swapping so you can switch between equipped weapons more quickly during play.- Added clearer weapon comparison and slot selection when picking up or buying new weapons.- Added progressive upgrade tree reveal, so the upgrade screen now unfolds more naturally as you invest into each branch.- Added improved upgrade link visuals for a cleaner, easier-to-read upgrade tree.- Added better tooltip support across the UI, with cleaner wrapping and more readable popups.- Added stronger support for modded upgrades, localization, and custom visual assets.Improved- Improved the upgrade tree layout so it feels less cluttered and easier to navigate.- Improved the weapon management flow to make changing loadouts feel safer and more intentional.- Improved the stats screen so it give…

  • MODS Support Update - 19 March 2026

    Ever played a game and thought, "this is great, but I want to tamper with it immediately"? Maybe you wanted stronger weapons. Maybe meaner enemies. Maybe a ship that should not exist. Maybe you just saw one stat and took it personally.Well, Update 0.9.0.0 introduces mod support, so now you can poke at the game's internals without needing to politely accept the intended experience. A growing list of systems now supports mod integration, including enemies, weapons, loot, quests, ships, POIs, core upgrades, and localization. In other words, the toolbox is open. Please use it responsibly. Or don't. Honestly, I know how this goes.Update 0.9.0.1CHANGESCore upgradesAdd Socket, Drawback Remover, and Repair Equipment, now requires Command Core upgrade tooBUGSFix Save/Load not creating a new slot and overwriting previous saveFixed Node identify bugDamage floats appears in damaged ship positionAug…

  • Steam Deck Compatibility, Thanks to Proton - 13 March 2026

    I recently tested Void Salvage on old Steam Deck, and I was honestly surprised by how smooth it felt.Even though the game was originally built around mouse controls, the Deck's trackpad handled it really well. It did not have that awkward feeling some mouse-heavy PC games get when played on Deck. Movement felt natural and responsive. Overall it was a much better experience than I expected.I guess a big part of that is the magic of Proton. It is always kind of wild seeing a Windows game run this comfortably on handheld Linux hardware without needing a huge amount of extra work.I am still learning how Steam Deck verification works on Valve's side, but from my own testing, the game already feels very playable on Deck. That is exciting, because I want Void Salvage to be easy to pick up whether you are at a desk or playing on the couch.If you try it on Steam Deck, let me know how it feels fo…

  • Shiny thumbnail and news - 12 March 2026

    In whithin 3 days since Sunday (Mar, 8) Void Salvage have gained about 3,000 wishlists. So cool!I am so grateful to all who has been supporting this game. This is a huge milestone for the game, and I hope that we make it at least up to 7000 wishlist before the Steam Next Fest.We've been featured in IGN, and we have content creators also featuring the game.Also, if you've notice we have a new Steam capsule(thumbnail) and I would love to hear your thoughts on it. Honestly, I think the artist has done an amazing job. Except for the logo which I made myself, ewww. Well, let me know what you think of it too.I am currently working on integrating the localization, but not the actual translation yet. That will be a huge/expensive undertaking but I'm hoping that at least some will be added before the Early Access release on Aug 2026.I've also been working on the flagship battle. not sure if you'…

  • IGN just premiered a new trailer for Void Salvage. - 6 March 2026

    If you haven't seen it yet, you can watch it here:If the game looks interesting, wishlisting on Steam helps the project a lot.Thank you for all the support.

Patch notes and updates

S.noRelease datePatch nameGID number
112 August 2026Day 2 Quickpatch1840944183774967
211 August 2026Day 1 Quickpatch1840944183772482
317 June 2026Quick Patch 0.9.1.11835871199302055

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4377950
Live current players2
SteamPulse tracked peak18
Live count (today's peak floor)2
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateAug 11, 2026
Developerbohfam games
Publisherbohfam games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type5 user reviews
Positive review percent100%
Positive reviews5
Negative reviews0
Total reviews5
Steam recommendationsNot available
Achievements60
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4377950/

Short description

Beautiful pixel art space roguelite autobattler where your ship fights for you. Upgrade your ship, collect loot, stack wild synergies, and become ridiculously overpowered.

About this game

Discover POI, answer distress calls, or annihilate enemies. Active autobattler with tactical pause. Upgrades and unlockables. Build an unstoppable warship by combining weapon AUGMENT, MODULE, DRONE, and SOCKET. Enable Desktop Mode and let your ship salvage wrecks and fight off hostiles while you work. GAME FEATURES: Play between INCREMENTAL and ROGUELIKE mode, or both Toggleable Idle Mode to enable Desktop Companion Mix-match SYSTEM and SOCKET INSERT to craft your very own build. Change your story path each time you defeat the FLAGSHIP

Supported languages

English, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, French, Italian, Dutch, Polish, Portuguese - Brazil, Traditional Chinese, Turkish

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
68Custom Volume Controls
76Mouse Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

Void Salvage's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Void Salvage's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Void Salvage at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$6.99$6.99No discountSteam Store

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PUBG: BATTLEGROUNDS564,24222 September 2026 - 15:34:42 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust97,24822 September 2026 - 15:16:26 UTC259,6461,359,516Facepunch Studios
Palworld74,91722 September 2026 - 14:55:22 UTC2,101,535451,088Pocketpair
Grand Theft Auto V Enhanced64,24122 September 2026 - 13:05:15 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy56,96322 September 2026 - 13:05:08 UTC360,7612,058,145Rockstar North
NARAKA: BLADEPOINT56,78522 September 2026 - 13:05:10 UTC385,770302,33024 Entertainment
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
VRChat52,93422 September 2026 - 14:38:45 UTC74,217261,953VRChat Inc.

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust97,24822 September 2026 - 15:16:26 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero89,73622 September 2026 - 13:10:57 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld74,91722 September 2026 - 14:55:22 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Warframe59,81422 September 2026 - 15:08:38 UTC181,509676,031Digital Extremes
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Project Zomboid49,45022 September 2026 - 13:54:50 UTC122,811467,999The Indie Stone
Baldur's Gate 348,00622 September 2026 - 15:02:30 UTC875,343836,282Larian Studios
Diablo® IV46,80522 September 2026 - 15:02:44 UTC64,51869,242Blizzard Entertainment, Inc.
Don't Starve Together41,26222 September 2026 - 13:14:19 UTC122,662531,182Klei Entertainment

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS210,80722 September 2026 - 13:05:15 UTC399,748Not availableBULKHEAD
Bongo Cat168,45222 September 2026 - 15:18:21 UTC193,859108,446Marcel Zurawka, Julius Krüger
War Thunder75,99622 September 2026 - 14:30:50 UTC125,317781,076Gaijin Entertainment
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
VRChat52,93422 September 2026 - 14:38:45 UTC74,217261,953VRChat Inc.
Project Zomboid49,45022 September 2026 - 13:54:50 UTC122,811467,999The Indie Stone
EA SPORTS FC™ 2646,67222 September 2026 - 15:22:27 UTC159,35063,186EA Canada, EA Romania
Don't Starve Together41,26222 September 2026 - 13:14:19 UTC122,662531,182Klei Entertainment
Hearts of Iron IV39,48322 September 2026 - 12:42:50 UTC93,196366,107Paradox Development Studio
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software
Mount & Blade II: Bannerlord33,30522 September 2026 - 14:38:46 UTC248,034297,199TaleWorlds Entertainment
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2824,64222 September 2026 - 15:34:41 UTC1,291,3282,758,031Valve
Slay the Spire 293,48922 September 2026 - 14:12:47 UTC574,638199,438Mega Crit
Baldur's Gate 348,00622 September 2026 - 15:02:30 UTC875,343836,282Larian Studios
Don't Starve Together41,26222 September 2026 - 13:14:19 UTC122,662531,182Klei Entertainment
Hearts of Iron IV39,48322 September 2026 - 12:42:50 UTC93,196366,107Paradox Development Studio
Arena Breakout: Infinite36,19422 September 2026 - 14:48:27 UTC65,94478,112Morefun Studios
Sid Meier’s Civilization® VI35,18922 September 2026 - 13:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord33,30522 September 2026 - 14:38:46 UTC248,034297,199TaleWorlds Entertainment
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
RimWorld31,31422 September 2026 - 13:28:42 UTC95,851239,107Ludeon Studios
Total War: WARHAMMER III27,83822 September 2026 - 15:19:26 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Once Human23,70822 September 2026 - 15:22:41 UTC231,343179,110Starry Studio

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