Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4385580 |
| Live current players | 0 |
| SteamPulse tracked peak | 5 |
| Live count (today's peak floor) | 0 |
| Price | $6.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $6.99 |
| Current price USD | $6.99 |
| Release date | May 29, 2026 |
| Developer | Philocypher |
| Publisher | Philocypher |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Positive |
| Positive review percent | 95% |
| Positive reviews | 18 |
| Negative reviews | 1 |
| Total reviews | 19 |
| Steam recommendations | Not available |
| Achievements | 77 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4385580/ |
Short description
Primordio is an action incremental extraction roguelite with a novel-yet-familiar movement mechanic and deep, layered, and esoteric metaprogression systems.
About this game
Primordio is a game about chain lightning, Built for the person who wants the chaos of a swarm without the reflex check that usually comes with it. Primordio drops you into a swarm as a drifting wisp instead of a ship you steer with a stick. Drag it where you want to go. Chain lightning does the rest, arcing from enemy to enemy on its own. Early runs are simple. Stick with it. The meta-progression starts stacking, and that's where the game actually opens up. Builds get stranger. Swarms get denser. Then the moment you've been quietly working toward finally lands: you stand still while lightning tears a whole screen apart. It takes a little while to get there. That's by design, and it's worth the runs it takes to arrive. You are a wisp of creation in a futile struggle against life itself. Chain Lightning That Finds Its Own Targets Drag your wisp through the swarm. The lightning arcs between enemies on its own, no aiming required Late-game builds turn this into a screen-clearing chain that keeps finding the next target and the next The payoff is standing still and watching a whole wave come apart in one arc A Slower Burn Than This Genre Usually Allows No twitch reflexes required. Movement is drag-and-drop, not a dodge-everything gauntlet The first stretch plays straightforward while your meta-progression builds up underneath it Stick with it past the early runs and the real power curve opens up fast Deep, Layered Metaprogression Worth Digging Into Every run banks progress toward permanent upgrades, even the ones that end early Builds branch enough that two runs rarely play the same way once the tree opens up [incrementaldb_verification: @Philocypher] Season One: New Effects, New Leaderboards, New Reasons to Come Back Chain lightning now shrinks, breaks apart, and flickers out instead of just fading. Thickness scales to how many chains are left Fresh leaderboards give returning players and new runs alike something to climb toward A growing in-game compendium fills in the systems you're curious about, at your own pace Discover the secrets of Primordio.
Supported languages
English, French, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
