Station Nexus news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
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- Total reviewsNot available
- Release dateJun 26, 2026
- DeveloperRudovia Subject
- PublisherRudovia Subject
Genres: Adventure, Casual, Indie, Simulation
Company pages: Developer: Rudovia SubjectPublisher: Rudovia Subject
Station Nexus Steam news
Station Nexus news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Station Nexus Release Announcement - 26 June 2026
Hello everyone,After a long wait, Station Nexus has officially been released on Steam.There was an unexpected delay during the review process, and we would like to sincerely thank everyone who patiently waited and supported us.We hope you enjoy Station Nexus. If you encounter any issues while playing or have suggestions for improvement, please feel free to share them with us. We will continue working to improve the game through future updates.Thank you once again for your support.— Rudovia Subject
- Station Nexus Release Delay Notice - 25 June 2026
Hello everyone,Steam is currently conducting its final review of the game. Due to a request to update certain screenshots on the store page, we are currently waiting for the review to be completed.The game itself is fully ready for release and will become available as soon as the review is approved.We apologize for the unexpected delay and sincerely appreciate your patience. Thank you for waiting a little longer.— Rudovia Subject
- Station Nexus - Final Demo Update - 21 June 2026
Based on player feedback, we have made several improvements to the early section of the demo.Changes include:Added additional cutscenes and monologues to the early exploration sections.Improved objective guidance in certain areas.These adjustments are intended to make the early exploration flow feel more natural and help players experience the atmosphere and direction of the game more quickly.In addition, thanks to your continued interest and support, Station Nexus is approaching 200 wishlists.A heartfelt thank you to everyone who played the demo and shared their valuable feedback.This update is planned to be the final content adjustment for the demo. However, if additional bugs or critical issues are discovered before release, we will continue to provide any necessary fixes.Station Nexus is scheduled to launch on June 24.— Rudovia Subject
- Steam Next Fest Participation & Demo Update - 15 June 2026
Hello,Station Nexus is participating in Steam Next Fest.While reviewing the demo ahead of Next Fest, we discovered and fixed an issue that could affect game progression.During the process of separating the demo from the full version, an unintended setting remained in place, which could, under certain circumstances, interfere with normal progression.If you have already played the demo and experienced unusual progression issues or unexpected behavior, we would appreciate it if you could give the updated version a try.We have also improved the store page and parts of the demo, and we look forward to hearing your feedback throughout Next Fest.Thank you to everyone who has played the demo.— Vanguard, Rudovia Subject
- Steam Next Fest Demo Update Complete - 4 June 2026
Hello everyone,The update for the Steam Next Fest demo has been completed. In addition, we refreshed the Steam store page a few days ago.Originally, the game was presented as a hardcore survival experience. However, as development progressed, the project's direction shifted toward a greater focus on story and player interaction. As a result, the store page has been updated to better reflect the game's current vision.The main changes included in this demo update are as follows:ChangesFixed an issue where the upgrade completion notification appeared excessively.Reduced the chance of the Blackout event occurring.Adjusted the maximum fuel storage capacity.Reduced the distance between Point 0 and Point 1 at the beginning of the game.Added an option to change the text sound effect in the Settings menu.In addition to these changes, various minor bugs have been fixed. We will continue gathering…
- Demo Update 5/25 - 24 May 2026
Hello.We would like to share the changes included in this demo update.\New cutscenes have been added to several sections. We felt the original story presentation lacked explanation, so additional scenes were added to improve the narrative.The stars outside the spaceship now move.Previously, players could only reach the second area, but it is now possible to reach the third area.A V-Sync toggle option has been added to the settings menu.Players must now turn on the lights at least once before being able to enter the hallway.Existing save data remains compatible, but due to the newly added cutscenes, some scenes may unintentionally trigger at unexpected times.Although the demo has been updated, there may still be undiscovered bugs. If you encounter any issues or inconveniences while playing, we would greatly appreciate your feedback.We will do our best to respond to your feedback as quick…
- Demo Balance Adjustment Notice - 14 May 2026
Hello everyone.Thank you sincerely for your continued interest and warm support.It has now been almost a week since the demo game was released. Based on various demo play data and internal testing results, we are planning to make several adjustments.Going forward, we will first apply necessary changes, and if there are any major updates, we will share them through update logs. Minor bug fixes may not always be listed separately, but important changes will be announced.According to the data we have reviewed so far, the median playtime is approximately 7 minutes ± 2 minutes, while the average playtime is around 13 minutes.Our original design intention was to give players enough time to interact with objects and adapt to the game systems. However, reaching Point 1 from Point 0 took around 6 to 8 minutes even when accelerating, which may have made the early section feel somewhat slow. We be…
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