SPSTEAMPULSELIVE ANALYTICS
Poly Towns

Poly Towns Steam metadata

Red Phoenix Studios | Apr 22, 2016 | game

Released

0players observed · 22 September 2026 - 02:15:26 UTC

CasualIndieStrategyRelaxingBuildingSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,648
  • Revenue (VGI)$5,697
  • Review score43% positive

Poly Towns metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,648
  • Revenue (VGI)$5,697
  • Review score43% positive
  • Total reviews47
  • Release dateApr 22, 2016
  • DeveloperRed Phoenix Studios
  • PublisherRed Phoenix Studios

Genres: Casual, Indie, Strategy

Company pages: Developer: Red Phoenix StudiosPublisher: Red Phoenix Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Poly Towns Steam metadata

Poly Towns metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/438730/metadata
Steam Storehttps://store.steampowered.com/app/438730/
Steam Communityhttps://steamcommunity.com/app/438730
PCGamingWiki search
IGDB searchSearch IGDB for Poly Towns

Reviews, pricing, and metadata

Review summary

Mixed

43% positive, 20 positive, 27 negative

Price and discount

$3.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

10

Platform releases
  • Steam 22 April 2016

Latest Steam announcements

  • Spiritual Successor - 24 April 2022

    This summer I will be releasing Poly Skies, the spiritual successor to Poly Towns. Poly Skies is a casual village builder and colony sim designed to help you relax. Take care of your villagers who are seeking refuge from dangers below the clouds. Add Poly Skies to your wishlist and follow me on Discord for updates, offer suggestions or have a chat! Thank you for everything, see you there!

  • UPDATE 3.0 - 23 May 2018

    Hi all! I'm happy to announce Poly Towns has now been updated to version 3.0. You can find the changes below, as well as a special bundle that Poly Towns is currently participating in. INDIEGALA BUNDLE: If you would like to buy this game in a bundle, it is currently on sale in the IndieGala Galactic Strike Bundle, which will run for 21 days, ending on Tuesday the 12th of June. https://www.indiegala.com/indiegala-galactic-strike-steam-bundle ADDED - Support for Mac OS X - Support for Linux - Support for DX12 - Support for 64-bit architecture - Game settings are now accessible in the main menu - Selecting a skybox color is now shown in the main menu - Resolution options - New villager model/animations - Added a couple of goals which can act as a win scenario - Added animated water and waterfalls - Added VSync toggle UPDATED: - Updated engine to Unity 2018.2.0b2 - Changed Color Space to Li…

  • UPDATE 3.0 - Coming May 23rd - 8 May 2018

    Hello! Update 3.0 will be arriving on the 23rd of May this month, at around 12:00pm GMT+1. Full patch notes will be posted at the time. Best regards, Matthew Red Phoenix Studios

  • UPDATE 3.0 - Coming this month! - 2 May 2018

    Hello! Yes, I'm still developing stuff! Here's a quick rundown of what's happened and what's happening next... NEW PROJECT I have been working on a new project since December, which will be revealed in the coming months on my new website. In summary it is a top-down shooter, it has been fun to make but I am now in the last few hurdles of development. POLY TOWNS 3.0 I felt Poly Towns needed a bit more love, after being available for just over 2 years now! I'm currently working on an update that improves a number of things like... improved visuals, improved UI, better villagers, support for DX12, fixes and performance improvements. Poly Towns will also be available on Mac OS X and Linux Operating Systems when the new update hits. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F24326131%2Fb17eaa1b1bda0a877a2790f6e99d3f29c004a6ed.png Thank you, everyone, for the support. Ma…

  • Poly Towns 2.0 Update! - 2 October 2017

    Hi everyone! Poly Towns has now updated to 2.0 with big changes to visuals and various bug fixes. See below for the full patch notes: ADDED: - 10 Steam Achievements - Building fires (and repair button in upgrade window) - Lightning weather effect UPDATED: - Improved 3D models - Improved Post-Processing Effects - Improved lighting - UI improvements - Updated Steam integration - Improved starting resource balance - Improved night lights FIXED: - Town name now correctly saves and loads - Save/Load issues - Various tweaks and fixes Thanks! Matthew Red Phoenix Studios

  • Poly Towns 2.0 Update! - 2 October 2017

    Hi everyone! Poly Towns has now updated to 2.0 with big changes to visuals and various bug fixes. See below for the full patch notes: ADDED: - 10 Steam Achievements - Building fires (and repair button in upgrade window) - Lightning weather effect UPDATED: - Improved 3D models - Improved Post-Processing Effects - Improved lighting - UI improvements - Updated Steam integration - Improved starting resource balance - Improved night lights FIXED: - Town name now correctly saves and loads - Save/Load issues - Various tweaks and fixes Thanks! Matthew Red Phoenix Studios

  • UPDATE 1.3 - 8 September 2016

    Hi all, I know I have been quiet recently. I have been working on a new project, but I have now gone back to improving Poly Towns. Below is the latest update notes: ADDED: - Building: Monument (An end goal) FIXED: - Lighting issues - Settings not saving - Only mines can now be placed on rocks - The sun sometimes stopped when setting, I believe this is now resolved PERFORMANCE: - Some 3D models now have LODs, which lowers the triangle count and improves performance on the CPU - Removed the lightning weather effect which caused some lag spikes Best Regards, Matthew Vale RPS

  • UPDATE 1.3 - 8 September 2016

    Hi all, I know I have been quiet recently. I have been working on a new project, but I have now gone back to improving Poly Towns. Below is the latest update notes: ADDED: - Building: Monument (An end goal) FIXED: - Lighting issues - Settings not saving - Only mines can now be placed on rocks - The sun sometimes stopped when setting, I believe this is now resolved PERFORMANCE: - Some 3D models now have LODs, which lowers the triangle count and improves performance on the CPU - Removed the lightning weather effect which caused some lag spikes Best Regards, Matthew Vale RPS

  • Upcoming Content - 25 April 2016

    Check out what I have planned for Poly Towns here: Upcoming/New Content Forum I welcome any suggestions. I cannot add them all, but I will be adding more content very soon in line with your feedback! Please write any ideas you have on the forum (using the link above), NOT this post. ----------------------- All the best, - Matthew, RPS

  • Upcoming Content - 25 April 2016

    Check out what I have planned for Poly Towns here: Upcoming/New Content Forum I welcome any suggestions. I cannot add them all, but I will be adding more content very soon in line with your feedback! Please write any ideas you have on the forum (using the link above), NOT this post. ----------------------- All the best, - Matthew, RPS

  • UPDATE 1.2 - 24 April 2016

    FIXED: - Resources increasing non-stop when there are many buildings and game is sped up. IMPROVED: - UI functionality. - Minor lighting tweaks. ADDED: - Mining rocks. You can now only place mines on these locations. - Night lights on houses. KNOWN ISSUES: - Settings not saving on restart/new game. COMING SOON: - 3D model improvements ---------------------------- All the best, -Matthew, RPS

  • UPDATE 1.2 - 24 April 2016

    FIXED: - Resources increasing non-stop when there are many buildings and game is sped up. IMPROVED: - UI functionality. - Minor lighting tweaks. ADDED: - Mining rocks. You can now only place mines on these locations. - Night lights on houses. KNOWN ISSUES: - Settings not saving on restart/new game. COMING SOON: - 3D model improvements ---------------------------- All the best, -Matthew, RPS

  • UPDATE 1.1 - 23 April 2016

    FIXED: - Day night cycle stopping - Night time brightness increases - Typo "batter" > "better" - Typo "5 seconds" > "10 seconds" - Lightning audio changed IMPROVED: - UI button functionality - Minor lighting changes - Camera movement COMING SOON: - Improved/fixed 3D models - Audio improvements ------------------------------------- If you spot any other bugs, please let me know! All the best, - Matthew, RPS

  • UPDATE 1.1 - 23 April 2016

    FIXED: - Day night cycle stopping - Night time brightness increases - Typo "batter" > "better" - Typo "5 seconds" > "10 seconds" - Lightning audio changed IMPROVED: - UI button functionality - Minor lighting changes - Camera movement COMING SOON: - Improved/fixed 3D models - Audio improvements ------------------------------------- If you spot any other bugs, please let me know! All the best, - Matthew, RPS

  • Bug Fixes and Improvements - 23 April 2016

    Hi all, First I will thank you for the support and the structured critisism of my game, this is exactly what I need to help make it better! I have read the reviews and have took note of the bugs you have found. I take this very seriously and I will be working on sending out an update with as many fixes as possible very soon! I also saw a comment regarding pricing... the price will stay as it is, forever (except sales). I believe this is a fair price for the game and this will not change, even if I add more content. This is my first PC game, I am not a professional, but I can assure you I will work hard and take your comments seriously. It's my aim to create a fun game to play for you all! All the best, -Matthew, RPS

  • Bug Fixes and Improvements - 23 April 2016

    Hi all, First I will thank you for the support and the structured critisism of my game, this is exactly what I need to help make it better! I have read the reviews and have took note of the bugs you have found. I take this very seriously and I will be working on sending out an update with as many fixes as possible very soon! I also saw a comment regarding pricing... the price will stay as it is, forever (except sales). I believe this is a fair price for the game and this will not change, even if I add more content. This is my first PC game, I am not a professional, but I can assure you I will work hard and take your comments seriously. It's my aim to create a fun game to play for you all! All the best, -Matthew, RPS

Patch notes and updates

S.noRelease datePatch nameGID number
12 October 2017Poly Towns 2.0 Update!4249665521684180823
28 September 2016UPDATE 1.34249665521684180937
324 April 2016UPDATE 1.24249665521684181167
423 April 2016UPDATE 1.14249665521684181287

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID438730
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$3.99
Free to playNo
Discount0%
Original price USD$3.99
Current price USD$3.99
Release dateApr 22, 2016
DeveloperRed Phoenix Studios
PublisherRed Phoenix Studios
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent43%
Positive reviews20
Negative reviews27
Total reviews47
Steam recommendationsNot available
Achievements10
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/438730/

Short description

Casual town builder that takes place on floating islands in a fantasy world. Grow your town and manage your resources in this challenging builder.

About this game

Welcome to Poly Towns! Casual town builder that takes place on floating islands in a fantasy world. Grow your town and manage your resources in this challenging builder. Let's Manage! Build a tiny village to get started, assign villagers to jobs and let them work! Tax, building upkeep and food consumption are updated every 10 seconds. Expand your town into new zones, as well as upgrading existing buildings. Once you are happy with your town, you can choose to start a new one or sit back and relax while your existing town thrives. What's the challenge? Be warned, the game can be unforgiving. If your villagers lose all happiness, it's game over. If you have no money and a negative balance you can no longer buy anything, it's game over.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $3.99
  • Highest observed: $3.99

Poly Towns's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.99, the highest is $3.99, and the first visible tracked price is $3.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Poly Towns's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $3.99. The latest run records $3.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.99
  • Current list price: $3.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Poly Towns at $3.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.99$3.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.99$3.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$3.99$3.99No discountSteam Store

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