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BLUE REVOLVER

BLUE REVOLVER Steam news

danbo, woof | Oct 11, 2016 | game

Released

0players observed · 5 October 2026 - 13:11:32 UTC

ActionIndieShoot 'Em UpBullet HellArcadeSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak27
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score99% positive

BLUE REVOLVER news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak27
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score99% positive
  • Total reviews868
  • Release dateOct 11, 2016
  • Developerdanbo, woof
  • PublisherStellar Circle

Genres: Action, Indie

Company pages: Developer: danbo, woofPublisher: Stellar Circle

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BLUE REVOLVER Steam news

BLUE REVOLVER news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • DOUBLE ACTION - 14 November 2024

    After a long time in development and a fruitful public beta, BLUE REVOLVER DOUBLE ACTION is now available for all players. Go forth and flourish! DOUBLE ACTION is a large, free update to our game. We wanted to give players the best possible version of the game. There's rebalancing, new weapons, new content, a ton of new features and options -- including a super-smooth 120Hz mode! You can read the final changelog here: https://danboland.net/DA_FINAL_CHANGES.html Launch sale To mark the release, we are currently running a week-long sale. This is our deepest discount ever -- 51% off! (Every other sale has generally ran at 50% off). It is extremely unlikely that we will ever go lower than this, so I guess it's a once-in-a-lifetime opportunity! French language players Due to unfortunate planning on my part, the French translation has not been updated for BRDA yet. We hope to have it updated…

  • DOUBLE ACTION final release date! - 1 November 2024

    After a lot of tweaks and fixes over the course of our public beta... I think we're ready for the final release! 14th of November! (Uh, 2024, to be specific...) 5pm GMT! BLUE REVOLVER DOUBLE ACTION is a free update for all players, which is an extensive rebalance and expansion. New shot types, new weapons, stage overhauls, a new mode, new missions, a hundred pieces of QoL and polish... you name it, it's here. The absolute final 1.51 changelog will be published on the date, but you could check this pre-beta changelog if you're interested: https://danboland.net/DA_CHANGES.html You're gonna wanna sit down for this one! Look forward to it!

  • DOUBLE ACTION 1.50 public beta - 23 September 2024

    We are pleased to present the public beta of BLUE REVOLVER DOUBLE ACTION, which is a large, free update to our game. The beta is now available for your perusal! Some highlights of this update: Playable Dee with new special weapons 120hz gameplay mode Full gameplay/scoring rebalance Stage 5 rework New game mode, called "XP-Mode" New missions New unlockables View the full changelog here: https://danboland.net/DA_CHANGES.html Feel free to send us your feedback in the Discussions board. Hope you enjoy!

  • DOUBLE ACTION OST - 3 July 2020

    We are proud to present v1.12 of BLUE REVOLVER, which features the soundtrack for the forthcoming DOUBLE ACTION update by Exemia and Hagane! 15 brand new, high-quality tracks are now available for your enjoyment in-game - check out the Soundtrack section in the Options menu to enable them. This soundtrack is provided by Exemia and Hagane - please check out the OST on Bandcamp and support them! https://bluerevolver.bandcamp.com/album/double-action-ost Music is vitally important for all action games, and we think this soundtrack is absolutely amazing! Let us know what your favourite new track is! Is this the Double Action update? This is not the DOUBLE ACTION gameplay update. That has been delayed for some time due to health issues and we cannot currently give an ETA on it, but has not been cancelled. Thank you for your patience. What's in 1.12? 1.12 simply adds the arrange soundtrack to…

  • v1.1 Summer Update available! - 22 June 2017

    Hi there! The v1.1 Summer Update is now live and available for play! Included are leaderboards/replays, the BREAK Guide, an experimental weapon mode, balance tweaks and more. You can read more about the update here: http://bluerevolvergame.com/summer2017/ Summary of changes: Leaderboards / Replays Replay functionality available. The game will prompt you to save a replay upon finishing a run. Leaderboard functionality available through Steam. You can upload your score to the leaderboards alongside saving a replay. Note that using the "Continue" function will disable replays and leaderboard upload for that run. Note: Due to technical reasons, replay and leaderboard functionality is Windows-only. Weapon Changes Increased the unfocused damage for both Wide shot types. Increased damage across the board for Variable shot types. Improved the handling for Val Variable shot type. The unfocused p…

  • v1.1 Summer Update available! - 22 June 2017

    Hi there! The v1.1 Summer Update is now live and available for play! Included are leaderboards/replays, the BREAK Guide, an experimental weapon mode, balance tweaks and more. You can read more about the update here: http://bluerevolvergame.com/summer2017/ Summary of changes: Leaderboards / Replays Replay functionality available. The game will prompt you to save a replay upon finishing a run. Leaderboard functionality available through Steam. You can upload your score to the leaderboards alongside saving a replay. Note that using the "Continue" function will disable replays and leaderboard upload for that run. Note: Due to technical reasons, replay and leaderboard functionality is Windows-only. Weapon Changes Increased the unfocused damage for both Wide shot types. Increased damage across the board for Variable shot types. Improved the handling for Val Variable shot type. The unfocused p…

  • How Steam brought shmups out of arcades and into a new PC renaissance - 13 April 2017

    By the late ‘90s, with Street Fighter 2’s impact on arcades receding in the West, the beautiful rows of wooden cabinets and the glow of their CRTs suffered a commercial deforestation. With their dwindling ranks went the heyday for genres built around a quick play and immediate gratification. Genres like the shoot-em-up, which predates all the rest with links back to 1962’s pioneering Spacewar! In its prime, the shoot-em-up genre swelled with a distinctly Japanese form of game design, screens covered by hellish bullet patterns and anime girls—plus notable domestic off-shoots. Post-arcade, the shoot-em-up, the shooter, the shmup, or the STG (pick your acronym preference) receded into an enthusiast bubble, hidden from view after first and third-person action games captured the designation of 'shooter.' In those dark years, shmup enthusiasts either cont…

  • Achievements! - 23 November 2016

    40 achievements are now live for your achieving pleasure! Note that most of them are unavailable if you have free play turned on - you'll have had enough time to practice by now, right? In addition, there are two tiny bugfixes: Fixed an incorrect configuration for the "Survival 105" mission where it would use an impossible ship type. Prevented a situation from occuring where no art pieces would appear in the gallery mode. Replays and leaderboards coming soon!

  • Achievements! - 23 November 2016

    40 achievements are now live for your achieving pleasure! Note that most of them are unavailable if you have free play turned on - you'll have had enough time to practice by now, right? In addition, there are two tiny bugfixes: Fixed an incorrect configuration for the "Survival 105" mission where it would use an impossible ship type. Prevented a situation from occuring where no art pieces would appear in the gallery mode. Replays and leaderboards coming soon!

  • v1.02 (and Trading Cards!) - 1 November 2016

    Our v1.01 update is now live! This is mostly a bugfix update, with a few small features. You can read more here: http://bluerevolvergame.com/patchnotes/ Trading cards! Trading cards are now live! ːdeeː v1.01 Patch Notes Added score breakdown mode, enable "Score Info" in Options -> Gameplay. Added an optional new bullet colour scheme. Enable it in Options -> Gameplay. Added a "Darken Background" option. Enable it in Options -> Gameplay. Added "Low-Spec Mode". This disables all stencil effects, which seem to be buggy on old hardware. Added -windowed and -fullscreen launch flags - useful for resetting configuration if you've misconfigured the game. Added the ability to select which controller to use (the game defaults to accepting anything) in the Input menu. The True Last Boss no longer activates for credit feeders. Unlocking free play now instantly enables it. Players with all buyable un…

  • v1.02 (and Trading Cards!) - 1 November 2016

    Our v1.01 update is now live! This is mostly a bugfix update, with a few small features. You can read more here: http://bluerevolvergame.com/patchnotes/ Trading cards! Trading cards are now live! :dee: v1.01 Patch Notes Added score breakdown mode, enable "Score Info" in Options -> Gameplay. Added an optional new bullet colour scheme. Enable it in Options -> Gameplay. Added a "Darken Background" option. Enable it in Options -> Gameplay. Added "Low-Spec Mode". This disables all stencil effects, which seem to be buggy on old hardware. Added -windowed and -fullscreen launch flags - useful for resetting configuration if you've misconfigured the game. Added the ability to select which controller to use (the game defaults to accepting anything) in the Input menu. The True Last Boss no longer activates for credit feeders. Unlocking free play now instantly enables it. Players with all buyable un…

  • Blue Revolver Brings Retro Shmup Shenanigans - 13 October 2016

    There’s a reason why they don’t call me Shit-Hot Hot Shots Alice: because I’m no good at shoot ’em ups. Also other reasons, but mostly that. However, Stellar Circle’s retro Blue Revolver did catch my eye with a fun alpha demo last year. Now the full game is out and yes, this certainly is some bullet-spewing, vertical-scrolling, shot-dodging shooting ’em upping. …

Patch notes and updates

S.noRelease datePatch nameGID number
122 June 2017v1.1 Summer Update available!4249665521684182953
223 November 2016Achievements!4249665521684183069
31 November 2016v1.02 (and Trading Cards!)4249665521684183177

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