Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4397930 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | To be announced |
| Developer | Triple Point Interactive |
| Publisher | Triple Point Interactive |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
HotFix Protocol is a cooperative sci-fi action game where you stabilize a failing industrial facility. Identify critical failures, locate tools, contain physical threats, and repair systems in real-time. Coordinate with your team to restore control room-by-room before the infrastructure collapses.
About this game
Repair Systems Under Pressure In HotFix Protocol , each mission focuses on restoring critical systems inside a failing facility. Players enter environments where power, cooling, life support, and other infrastructure are already compromised. Objectives involve locating the problem, gathering the required equipment, and performing repairs while conditions continue to deteriorate. Many tasks require preparation, timing, and sustained attention. Ignoring problems causes systems to regress or trigger additional hazards. The challenge lies in maintaining control as multiple issues compete for attention. Built for Co-op, Playable Solo HotFix Protocol is designed as a cooperative experience. Missions often present multiple simultaneous problems that are difficult to manage alone, encouraging players to divide responsibilities and adapt to changing conditions. There are no fixed classes or predefined roles. Players take on tasks as situations demand, repairing systems, securing areas, transporting equipment, or containing new failures as they emerge. The game is fully playable solo, but handling every task alone increases pressure and reduces room for error. Cooperation makes recovery faster and more reliable. Unstable Systems, Real-Time Decisions Systems do not remain stable once they begin to fail. Power fluctuates, repairs degrade under stress, and new problems can appear while others are still being addressed. Combat, movement, and repairs compete for attention. Teams must decide when to secure an area, when to disengage to prevent further breakdown, and when to commit fully to restoring a critical system. Some repairs require locating tools or components and accessing unsafe areas, adding logistical pressure to already unstable conditions. Maintaining control requires reacting to change rather than following a fixed plan. When Software Failures Become Physical The facility is overrun by an anomaly: system failures have taken physical form. Instability within the infrastructure manifests as hostile entities and disruptive phenomena inside the environment. Bugs swarm repair sites and interfere with the team’s work. More severe failures, such as crashes o…
Supported languages
English
