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They Came for Blood

They Came for Blood Steam news

Zachary Fox | Jul 23, 2026 | game

Released

0players observed · 23 September 2026 - 16:18:12 UTC

CasualSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

They Came for Blood news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews5
  • Release dateJul 23, 2026
  • DeveloperZachary Fox
  • PublisherZachary Fox

Genres: Casual, Simulation

Company pages: Developer: Zachary FoxPublisher: Zachary Fox

Top Steam chartsTop 100 gamesGame directorySteam Store page

They Came for Blood Steam news

They Came for Blood news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • First Major Content Update - 20 August 2026

    I'm excited to release They Came for Blood's first big content update! There are two new game modes being added to the game.Arcade Mode Arcade Mode is unlocked by completing any day after Day 5, since Day 5 is the last of the tutorial days. There's two different arcade modes, One Day, where you can see how many people you can process in one day, and Endless, which goes on and on and on until you make a mistake.Rite to Work Mode This is a lot like the regular game mode, except you are unable to restart your day, and you can't go back to previous days. Think of it as a higher difficulty setting! Now when you start a new game, you'll be able to pick your worker's protection, either Normal or Rite to Work.Along with these, I'm adding six new achievements to do with these new game modes, along with two new achievements that pertain to two of the twelve game endings.Other Patch Notes (Some I…

  • v1.1 - first real game update - 27 July 2026

    First update to the game!\ Updated some balance numbers, the bar might have been set too high on certain goals\ Clarified some language in the employee manual and memo notes\ The rate in which certain employees would be scheduled to enter the building, as opposed to already being in the building\ The alert that plays for cutesy warnings and messages uses different language and a different tone to be distinct from error messages\ Various typos\ A bug with the option that makes important lines of dialogue not minimize which would soft lock the day, or prevent an NPC from continuing to speak\ Messages that are distinct from error messages no longer increase your mistake count\ Steam's screenshot button has now been provided the correct code, and screenshots can now be taken in gameComing soon: The endless arcade mode, and an alternate save mode that locks you into your mistakes and choices…

Patch notes and updates

S.noRelease datePatch nameGID number
127 July 2026v1.1 - first real game update1839041357036682

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