SPSTEAMPULSELIVE ANALYTICS
Moon Corona

Moon Corona Steam metadata

不倒龙工作室, Budaolong Studio | Jul 30, 2026 | game

Released

4players observed · 22 September 2026 - 16:13:49 UTC

AdventureIndieRPGStrategySteam Store

  • Latest observed players4 · 22 September 2026 - 16:13:49 UTC
  • SteamPulse tracked peak180
  • Units sold (VGI)4,521
  • Revenue (VGI)$45,957
  • Review score100% positive

Moon Corona metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players4 · 22 September 2026 - 16:13:49 UTC
  • SteamPulse tracked peak180
  • Units sold (VGI)4,521
  • Revenue (VGI)$45,957
  • Review score100% positive
  • Total reviews3
  • Release dateJul 30, 2026
  • Developer不倒龙工作室, Budaolong Studio
  • PublisherSolo Game

Genres: Adventure, Indie, RPG, Strategy

Company pages: Developer: 不倒龙工作室, Budaolong StudioPublisher: Solo Game

Top Steam chartsTop 100 gamesGame directorySteam Store page

Moon Corona Steam metadata

Moon Corona metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4405880/metadata
Steam Storehttps://store.steampowered.com/app/4405880/
Steam Communityhttps://steamcommunity.com/app/4405880
PCGamingWiki search
IGDB searchSearch IGDB for Moon Corona

Reviews, pricing, and metadata

Review summary

3 user reviews

100% positive, 3 positive, 0 negative

Price and discount

$13.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

26

Platform releases
  • Steam 30 July 2026

Latest Steam announcements

  • Patch Notes - September 4 - 4 September 2026

    Patch Notes - September 4Control rebinding for interactions & battle actions — You can now customize the keyboard and gamepad bindings for interaction and battle actions in the Settings panel, and the rebinding interface is fully localized.Elementalist — Element Release on overflow — When the Elementalist's elemental resources overflow, the corresponding Element Release effect will now trigger automatically.Elementalist skill visual effects — The visual effects of the Elementalist's skills have been optimized and polished.Save data corruption detection — Added detection for corrupted save files, which attempts to repair various issues that may arise from unexpected crashes.

  • Patch Notes - September 1 - 1 September 2026

    Patch Notes - September 1stFixed an issue where the elevator could get stuck and leave you unable to teleport.Fixed an issue where you could get stuck by the Shadow Invasion at the instant you teleported.Fixed an issue where some ladders could trap the player's collider.

  • Patch Notes-August 28 - 28 August 2026

    FixesThe Wooden Stake in Moonseek can now properly abandon combat with the Esc key.Optimized the auto-save logic, fixing the stutter that occurred during saving. (优化自动存档逻辑)Fixed the incorrect usage-range issue with Focus Qi in the Dantian. (气沉丹田)Card EnhancementsEldrak's Roar — Damage bonus changed from dealing damage equal to 5% of Max HP 3 times, to 10% of Max HP 3 times.Giant's Slash — The 30% Max HP bonus in the damage bonus is increased to 50% Max HP.Mighty Cyclone Slash — In the damage bonus: Slash Attack increased from 30% to 50%, Max HP from 10% to 20%.Mighty Cyclone Slash+ — In the damage bonus: Slash Attack increased from 45% to 75%, Max HP from 15% to 30%.Thunderra's Lightning Spear — The 100% Faith bonus in the damage bonus changed to 200%.Thunderra's Lightning Spear+ — The 150% Faith bonus in the damage bonus changed to 300%.Thunderra's Lightning Scales — Shield value gaine…

  • Patch Notes-August 25 - 25 August 2026

    Patch Notes-August 25Fixed Moonlight Herb's on-death effect failing to trigger.Fixed Echoes disappearing when the player dies on an elevator.Fixed an issue where, if you had multiple damage-immunity effects, consuming one of them also reduced the stacks of the others.Fast travel and Shadow Invasion encounters are no longer possible while an elevator is in motion.Added missing localization entries across several languages.Patched gaps in invisible walls that could let the player fall out of the map.Corrected Bone Spike's area of effect.Serene Apothecary: herb cards granted by this effect are now all 0-cost with Burnout.Shield Counter+: description updated, and Shield gain increased from 20% to 50%.

  • Moon Corona Official Strategy Wiki is Now Live - 19 August 2026

    Moon Corona Official Strategy Wiki is Now Live Portal: https://www.gamekee.com/mooncoronaCommonly‑asked quest info and basic game details are already available on the Wiki, with ongoing updates planned for the future. Please read the in‑site search guide first to quickly locate what you are looking for.We would also like to share our update guidelines:Content will be released alongside game patches to prevent spoilers and preserve your gameplay experience.Only fundamental information will be covered in the strategy entries. Not every secret will be laid bare — leave the joy of discovery for you to uncover on your own.If you have suggestions or content you would like to add, feel free to reach out to moderators in our community group.Everyone is welcome to contribute and improve this Wiki. Have fun playing!

  • Patch Notes-Augest 17 - 17 August 2026

    Patch Notes-Augest 171. Fixed the Bloodletting Curse+ card description. The original formula consumed 10% of Max HP; it has been corrected to consume 5% of Max HP.2. Fixed the missing description for the Dark Moon Ring.3. To prevent an issue where the Dark Moon Ring and Profane Blood could loop and drain HP until death, the Dark Moon Ring now triggers at most 5 times per turn.4. Fixed an issue where a pickup in the top area of the Flooded Warehouse was positioned inside a building wall.5. Fixed an issue where Reyna appeared at the wrong position in front of the academy gate.6. Relaxed the conditions for Ralph to appear in the Royal City Tavern. This does not affect the occurrence of subsequent events.7. Fixed gaps in air walls in some areas.8. Fixed an issue where Ice Spike could be purchased infinitely.

  • Patch Notes-Augest 14 - 14 August 2026

    Patch Notes-Augest 141. Opened remaining areas of the Royal City. Some areas have unlock conditions in the Duke's Mansion and are temporarily inaccessible.2. Fixed save file corruption caused by certain events.3. Effects that consume the player's own HP can no longer be blocked by Blood Demon Barrier, Parry, and other immunity effects.4. Warrior class attack cards that consume the player's own HP will now scale based on maximum HP.5. Fixed issues where characters would fall into the void during map loading when teleporting in certain regions due to loading speed.6. The Equipment screen's weapon swap interface now correctly displays the attribute requirements for non‑proficient weapon equipping.7. Fixed issues where the lantern would disappear in certain areas.8. Optimized stuttering issues with X‑cost cards and AOE spells.9. Extended time windows for certain quests.10. Edmund's Soldier…

  • Patch Notes-August 10 - 10 August 2026

    Patch Notes-August 10- Fixed a mismatch between Bow Guard's card description and its actual effect. - Improved the description of the Ranger Leader's Insignia mark. - Fixed the Order Knight Greatsword being able to hit the wielder. - Fixed blurry portraits on some NPCs. - Fixed the Dueling Rapier disappearing after purchase. - Fixed several incorrect localization strings. - Optimized shader loading to reduce stutter when launching the game. - Fixed "Return to Last Crystal" not restoring HP. - Reworked Incense equipping to behave consistently with Marks and Inspiration Slots. - Fixed the Dragon Tail Greatsword's description. - Added the missing achievement localization.

  • Patch Notes-August 7 - 7 August 2026

    Patch Notes-August 7- Unlocked "Sheriff" Alaric - Players can now globally toggle AI cutscene animations on/off in the Settings menu - Attempted fix for some cards being unselectable in the discard/burn card selection window

  • 更新日志-8月6日 2.0 - 6 August 2026

    Patch Notes 2.0-August 61. Fixed a bug where windows for burning, discarding, or discovering cards would remain open after a monster dies while these windows are active, causing them to incorrectly appear again in the next battle.2. Added a function to return to the last Crystal Checkpoint.3. Fixed abnormal triggering of monster passives caused by the Seed of Corrosion.4. Increased the health of the training dummy from 2000 to 99999.5. Fixed a mismatch between the passive skill description of Centurion Godam and its actual in-game effect.6. Added permanent rotation stock of cards Frenzy and Frenzy+ to Beck's Combat Skill Shop.7. Fixed an issue where the weapon texture of Tempered Blade failed to render properly.

  • Moon Corona – Update Summary - 6 August 2026

    Patch Notes – August 6- Cancelling a Job Change now opens a confirmation window before the process is interrupted - Improved scene loading speed after combat ends - Weapon descriptions in the Inventory, Shop, Upgrade, and Equipment panels now display Cooldown (CD) - Adjusted the size scale of certain enemies - Incense of Burning Fire adjusted: duration reduced from 3 rounds to 2 rounds, and damage changed from 5% of Max HP to 5% of Current HP - Rogue Coat equip requirements increased to 22 Strength / 22 Agility - Improved the conditions for the Grand Marshal to enter Phase 2 - Slowed the rate at which Shadows become clear in the Demosteel Fortress area, and partially rolled back the HP of Shadow Invasion enemies - Fixed an issue where Enchantment effects repeatedly triggered certain trigger-based effects

  • Moon Corona – Weekly Update Summary - 5 August 2026

    Moon Corona is currently in Early Access, and we have been continuously collecting suggestions and feedback from players across various channels.Over the past week, we have made a series of adjustments and improvements to the overall gameplay experience based on your feedback. Please find the full details below:Patch Notes – August 1Added an option in Settings to change Hold-to-Sprint into Toggle Sprint.Fixed an issue where the resolution could not be selected in Borderless mode.Fixed an issue where the player's skeleton could occasionally become distorted after a Shadow Invasion.Fixed an issue where the Adventure Manual would not display its content in some cases.Fixed incomplete localization for the Elementalist's three elements.Adjusted the text length and descriptions of the Elementalist's cards.Patch Notes – August 2Lowered the growth curve of Shadow Incursion monstersFixed the wea…

  • Patch Notes – August 5 - 4 August 2026

    After being killed by Shadow Invasion, the next Shadow incursion will be weaker.Added approximate drop area descriptions to upgrade materials.Fixed memory corruption in death map data that could prevent new accounts from entering the Death Memory map.Enlarged the clickable close area on the battle result screen.Fixed cards disappearing when rebuilding the deck as the Heavy Armor class.Modified Elena's Stasis Device submission storyline and moved it earlier.Attempted to fix falling to death due to movement inside elevators.Echoes now drop at the station position when killed by Shadow Invasion.Added a new passive for the Grand Marshal, “Imperial Bulwark”: forces the player’s turn to end after every 12 cards played.Fixed the Emergency Resupply card description not matching its actual effect.Significantly reduced the Priest's healing in the Fortress Cathedral: increased base HP, decreased b…

  • Patch Notes 2.0 – August 3.1 - 3 August 2026

    Optimized the card selection interaction when discovering cardsFixed a bug where the gamepad couldn't properly trigger lantern healing; pressing the X button now directly uses lantern healingFixed text issues on some cardsAdded Siphon Echo and class advancement features to crystals outside Moonview VillageAdded more hint crystal lamps in the FortressAdjusted Kara's quest line with more lenient conditions

  • Patch Notes – August 3 - 2 August 2026

    1. Siphon Fruits no longer count toward the stat point allocation cap2. Reworked the discard/draw card selection effect — fixed the issue where cards could not be selected when hand size was large3. Fixed card dragging not following the cursor correctly at high resolutions4. Fixed an abnormal display issue with the iron gate on Coffin Street5. Fixed a gap/exploit in the bathhouse's invisible wall6. Fixed an issue where the Hypocrite's Holy Ring could not kill the player themselves

  • Patch Notes – August 2 - 2 August 2026

    Lowered the growth curve of Shadow Incursion monstersFixed the weapon type of the False Holy RingAdded more guide crystal lamps to the FortressFixed the unstable trigger on the Plague DoctorShow all monsters' attack ranges when playing a movement cardAnti-aliasing can now be toggled on/off in Graphics settingsAdjusted the Heavy Armor class's innate cards

  • Patch Notes – August 1 - 1 August 2026

    Added an option in Settings to change Hold-to-Sprint into Toggle Sprint.Fixed an issue where the resolution could not be selected in Borderless mode.Fixed an issue where the player's skeleton could occasionally become distorted after a Shadow Invasion.Fixed an issue where the Adventure Manual would not display its content in some cases.Fixed incomplete localization for the Elementalist's three elements.Adjusted the text length and descriptions of the Elementalist's cards.

  • Update Patch Notes - 31 July 2026

    Thank you for your support of Moon Corona! We have implemented fixes, optimizations and content updates to the game.I. New ContentNew map areas unlocked: "Demosteel Fortress" and parts of "Leolas"New classes unlocked: Gambler, Veiled EmissaryAdded the card Enchantment system — find the corresponding landmark while exploring to unlock itSteam Achievements are now supportedSteam Cloud Save is now supportedNew localizations added: Korean, French, German, Traditional ChineseNew armor equipment obtainable in the open worldNew cards obtainable in the open worldNew shop inventory addedII. Experience ImprovementsUI & ControlsImproved fonts and layout in the Warehouse, Job Change, class advancement, and Add Incense panelsImproved the starting class selection screenImproved scroll-wheel precision in the weapon upgrade, Mark selection, deck building, and Job Change panelsImproved the attribute res…

  • Notes on This Early Access Build - 30 July 2026

    his Early Access release is not a plain, unchanged port of the demo build.We’ve expanded the game by over 60% of all map content based on feedback gathered throughout the demo playtest. Two major new zones — Demosteel Fortress and Leolas — are now accessible. We’ve fully implemented two brand-new classes: the Gambler and Veiled Emissary, alongside a complete Card Enchantment system. Steam Achievements and Steam Cloud Save functionality are also live for all players.We’ve carried out comprehensive overhauls, optimizations and bug fixes covering combat feel, stat balancing, equipment effects, UI interactions and overall frame performance. The mechanical logic behind most pieces of gear and cards has been completely reworked. This Early Access version delivers a full core gameplay loop with all early and mid-game content intact, offering dozens of hours of exploration, collection and adven…

  • Moon Corona – Early Access Launch Countdown · 1 Day Left - 30 July 2026

    Greetings, adventurers! Only one day remains until our journey begins. I believe you can hardly wait — and I feel exactly the same.Thank you for your support and patience. If you’re curious about all the additions, optimizations and changes made from the Demo to Early Access, keep an eye on our next post. A detailed infographic listing all updates will be shared soon.The Red Mist Continent opens its gates on July 31. We look forward to venturing alongside all lantern bearers and witnessing the growth and evolution of Moon Corona together.

Patch notes and updates

S.noRelease datePatch nameGID number
14 September 2026Patch Notes - September 41842846814446431
21 September 2026Patch Notes - September 11842212951312237
328 August 2026Patch Notes-August 281842212951302700
425 August 2026Patch Notes-August 251841579228677356
517 August 2026Patch Notes-Augest 171840944183785916
614 August 2026Patch Notes-Augest 141840944183779836
710 August 2026Patch Notes-August 101840310314351101
87 August 2026Patch Notes-August 71840310314345146
96 August 2026更新日志-8月6日 2.01840310314341501
106 August 2026Moon Corona – Update Summary1840310314340593
114 August 2026Patch Notes – August 51839676055898039
123 August 2026Patch Notes 2.0 – August 3.1 1839676055894242
132 August 2026Patch Notes – August 31839676055892925
142 August 2026Patch Notes – August 21839676055891925
151 August 2026Patch Notes – August 11839676055889920
1631 July 2026Update Patch Notes1839676055886917

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4405880
Live current players4
SteamPulse tracked peak180
Live count (today's peak floor)4
Price$13.99
Free to playNo
Discount0%
Original price USD$13.99
Current price USD$13.99
Release dateJul 30, 2026
Developer不倒龙工作室, Budaolong Studio
PublisherSolo Game
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type3 user reviews
Positive review percent100%
Positive reviews3
Negative reviews0
Total reviews3
Steam recommendations219
Achievements26
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4405880/

Short description

open your eyes from the ancient temple and embark on this adventure! Embark on an RPG adventure in a dark-themed sandbox world. Explore vast lands, collect all kinds of cards, craft diverse combinations, and make pivotal choices—seeking lost truths and redemption in the chaos and danger.

About this game

BLEND DECKBUILDING WITH STORY-DRIVEN CHOICES The depth of card strategy? The immersion of role-playing? The weight of fateful choices? No need to choose—here, you can have it all. AWAKEN IN AN ANCIENT TEMPLE AND BEGIN YOUR QUEST The hero, long asleep in the ancient temple, has reached the day of departure! Collect scattered cards across the Duchy of Reinhart, build your own deck to grow stronger, gather the whispers along your journey to unlock the story, and set off on an adventure to uncover the lost truth and redemption hidden within Moon Crown ! TRAVERSE CASTLES, WILDERNESS, AND FORGOTTEN DUNGEONS Traverse castles, wilderness, villages, cities, cathedrals, and dungeons—each place bears the mark of lost memories Trigger encounters in exploration, rewrite the story, and unlock forgotten inheritances The world is not only for you to walk through. It awaits your intervention in the course of its fate FORGE A CUSTOM DECK AND SHAPE YOUR OWN PLAYSTYLE Hundreds of cards with distinct effects—mix and match freely, with no fixed templates Class-exclusive cards: define your combat style and unleash unique combos Universal combo cards: cover weaknesses, break class boundaries, and build limitless possibilities Melee mage, high-defense hunter, agile berserker… if you can imagine it, you can build it UNLOCK 40+ DISTINCT CLASSES AND BUILD WITHOUT LIMITS Start from five base classes and step onto the path to godhood across the Reinhart continent— Barbarian, Elemental Master, Demolition Maniac… define your own way with over 40 advanced classes! There are no standard answers here—only your one-of-a-kind playstyle MASTER MULTI-LAYER TACTICAL COMBAT WITH SKILLFUL MOVEMENT Part-breaking system: target weak points, shatter armor, and turn the tide in an instant Movement-based combat: positioning, dodging, terrain kills, spacing and kiting—execution is strategy Use factions against each other: win with wit rather than brute strength UNRAVEL THE LOST TRUTH BEHIND REINHART’S SHADOW WAR The crown and the church wage a shadow war; divine grace and curses coexist; magic clashes with steel; chaos and order spiral in a cycle… And the ordinary people swept up by…

Supported languages

English, Simplified Chinese, Japanese, Korean

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs7Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $13.99
  • Highest observed: $13.99

Moon Corona's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $13.99, the highest is $13.99, and the first visible tracked price is $13.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Moon Corona's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $13.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $13.99. The latest run records $13.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $13.99
  • Current list price: $13.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Moon Corona at $13.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$13.99$13.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $13.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$13.99$13.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $13.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$13.99$13.99No discountSteam Store

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Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Project Zomboid53,38822 September 2026 - 16:36:41 UTC122,811467,999The Indie Stone
Geometry Dash46,10222 September 2026 - 16:46:38 UTC108,707590,977RobTop Games
Terraria35,46722 September 2026 - 16:11:05 UTC486,9181,521,492Re-Logic

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero82,74322 September 2026 - 16:16:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld67,30322 September 2026 - 16:04:48 UTC2,101,535451,088Pocketpair
Stardew Valley65,23822 September 2026 - 13:05:08 UTC236,6141,016,067ConcernedApe
Warframe55,60222 September 2026 - 16:09:05 UTC181,509676,031Digital Extremes
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Project Zomboid53,38822 September 2026 - 16:36:41 UTC122,811467,999The Indie Stone
Path of Exile 249,48322 September 2026 - 16:18:37 UTC578,562209,717Grinding Gear Games
Baldur's Gate 346,92822 September 2026 - 16:16:11 UTC875,343836,282Larian Studios
Diablo® IV46,80522 September 2026 - 15:02:44 UTC64,51869,242Blizzard Entertainment, Inc.

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2808,88322 September 2026 - 17:16:46 UTC1,291,3282,758,031Valve
Slay the Spire 274,19522 September 2026 - 16:01:03 UTC574,638199,438Mega Crit
Baldur's Gate 346,92822 September 2026 - 16:16:11 UTC875,343836,282Larian Studios
Hearts of Iron IV39,48322 September 2026 - 12:42:50 UTC93,196366,107Paradox Development Studio
Arena Breakout: Infinite36,19422 September 2026 - 14:48:27 UTC65,94478,112Morefun Studios
Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Don't Starve Together30,24422 September 2026 - 15:53:50 UTC122,662531,182Klei Entertainment
Sid Meier’s Civilization® VI29,92422 September 2026 - 17:01:54 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld29,59122 September 2026 - 16:35:21 UTC95,851239,107Ludeon Studios
Mount & Blade II: Bannerlord28,76122 September 2026 - 16:15:05 UTC248,034297,199TaleWorlds Entertainment
Total War: WARHAMMER III27,83822 September 2026 - 15:19:26 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
7 Days to Die25,77922 September 2026 - 17:11:02 UTC124,449398,822The Fun Pimps

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