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Tales of the Trade

Tales of the Trade Steam news

UNIQUE NPC GAMES | Coming soon | game

Coming Soon

GameSteam Store content

CasualSimulation

  • Steam app typegame
  • Steam App ID4416430
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperUNIQUE NPC GAMES

Tales of the Trade news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID4416430
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperUNIQUE NPC GAMES
  • PublisherUNIQUE NPC GAMES
  • Parent gameNot available

Genres: Casual, Simulation

Company pages: Developer: UNIQUE NPC GAMESPublisher: UNIQUE NPC GAMES

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Tales of the Trade Steam news

Tales of the Trade news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • What Comes Next? - 17 September 2026

    Hello merchants, Nearly three months ago, on June 20th, Rowan unlocked the front door and let you behind the counter for the first time. Since then you have haggled over copper, dived into Rifts, dragged back loot you had no idea how to price, and told us, loudly and in detail, exactly what was wrong with the place. Today, he did something no merchant ever wants to do. He turned the sign on the door. The Tales of the Trade demo has closed. Not because the story ends. Because the shop has become too small for what comes next. Why the doors are shut? The counter you have been trading at was built for a much quieter street. Over the past three months you showed us where the shelves creak, where the prices make no sense, and where the walls need to come down entirely. That kind of work cannot happen with customers browsing the aisles. So the windows are boarded up, the dust sheets are out,…

  • DEVLOG - 4 - 19 August 2026

    Hello everyone, Since our last devlog, we have continued working on UI improvements, visual updates, audio feedback, and Quality of Life changes across Tales of the Trade. This patch focuses on making everyday interactions feel smoother while improving the overall gameplay experience. What Was Updated in the Latest Patch?Menu Sound Updates: Hover sounds have been added to menu UI elements, along with new button sounds for the Tab Menu.Talent Tree Visual Update: The Talent Tree has received a visual update for a cleaner and more polished experience.Church Added: The Church location is now available in the game, along with its own music.Gold Display Updates: Your current Gold is now visible on both the Blacksmith and Talent Tree screens.Sleep UI Fix: We fixed issues with the Sleep UI for a smoother end of day experience.Dungeon HP Recovery: Leaving a Dungeon will now automatically restore…

  • Our Discord Server is Live! 🐦 - 20 July 2026

    Hello everyone,The nest just got bigger. Tales of the Trade now has an official Discord server, and Goob would very much like you to join.Come hang out, report bugs straight to us, drop your feedback and ideas, chat with other players, and yell at Goob directly instead of just watching him on your screen. Sneak peeks are coming too, so keep an eye out.See you there merchants.Click the image below to join our Discord server.

  • DEVLOG - 3 - 15 July 2026

    Hello everyone, Since our last devlog, we have continued working on bug fixes, visual improvements, loading screen updates, item balance, and gameplay adjustments. This patch focuses on making Tales of the Trade feel more stable, readable, and balanced across both shop management and rift gameplay. What Was Fixed in the Latest Patch?Shop Sign UI Fixes: We fixed the UI issue that occurred when opening and closing the shop sign.Rift Input Fix: We fixed a bug that caused players to shoot with the E key inside the rift.Customer Patience Fix: Customers will no longer leave before their patience runs out.Pause Menu Time Fix: We fixed an issue where the in game clock continued moving while the game was paused.Talent Tree Input Fixes: Inputs will no longer remain active while the Talent Tree is open.Talent Tree Closing Fix: We fixed the issue that prevented the Talent Tree from being closed pro…

  • DEVLOG - 2 - 24 June 2026

    Hello everyone, Since our last devlog, we have been working on stability, bug fixes, balance changes, and Quality of Life improvements based on your feedback. Your reports and suggestions continue to help us improve Tales of the Trade step by step. What Was Fixed in the Latest Patch?Save System Fixes: We fixed issues with the save system to make player progress more reliable.Blacksmith Improvements: The Blacksmith screen bug has been fixed, and several UI improvements have been made.General QoL and Bug Fixes: We made multiple Quality of Life improvements and fixed various reported bugs.Crash Fixes: Several crash issues have been addressed to improve overall stability.Rift QoL Improvements: We made improvements to the Rift experience to make runs feel smoother and more readable.NPC Behavior Updates: NPC behaviors and texts have been adjusted for a more consistent experience. What Are We…

  • Demo Live Now! - 20 June 2026

    Hello everyone,It has been about three weeks since our closed playtest, and we have some absolutely thrilling news to share. Today, the doors to the marketplace are opening for everyone... Tales of the Trade Public Demo is officially LIVE now!What’s New in the Public Demo?Your feedback during the playtest was our guiding light. Here is what we’ve improved and implemented for this public release:Refined Trade System: We’ve tweaked the haggling and price-negotiation systems based on your notes to create a much smoother, fairer, and more rewarding merchant experience.Polished User Interface (UI): Guided by your feedback, we enhanced the readability, menus, and overall usability of the UI so you can manage your shop without any clutter.Dynamic NPC Behaviors: Settlements and travelers feel more alive, responsive, and ready to interact with your shop.Optimization & Stability: General performa…

  • DEVLOG - 1 - 26 May 2026

    Hello everyone,It has been exactly two weeks since the start of our closed playtest.Over 300 playtesters have already stepped into the world of Tales of the Trade; exploring, trading, building their own merchant stories, and most importantly, sharing their feedback with us.Over the past week, while continuing development behind the scenes, we have also been gathering reports, suggestions, balance notes, and Quality of Life (QoL) requests. This feedback has been incredibly valuable to us and is already helping us shape the next improvements.What Are We Working On?Dungeons and BossesNew dungeons and bosses will be waiting for you. Get ready to fight them. We will continually share many new, unexpected features with you.Trade System Updates Trading remains the heart of Tales of the Trade, and we are currently working on various improvements and updates to the trading systems to create a sm…

  • Join Us at The Wishlisted Showcase - 24 April 2026

    Hello everyone!We are absolutely thrilled to announce that Tales of the Trade is officially participating in The Wishlisted Showcase!To celebrate this fantastic event featuring some of the most anticipated upcoming games on Steam, we are incredibly excited to share our Pre-Alpha Reveal Trailer with you!We are currently deep in development working hard to bring this world to life. Your support right now means everything for us and makes a huge difference!Thank you so much for following our journey. Stay tuned for more updates as development continues!You can check out the event page here.

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