Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4417350 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | To be announced |
| Developer | Another Dead World |
| Publisher | Another Dead World |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Another Dead World is a simulation-driven game where the world lives on its own. NPCs trade resources, shape the economy, and react to events. The player enters a living system that can grow, collapse, or be left to die.
About this game
Another Dead World is a simulation-driven game where the world exists independently of the player. NPCs live their own lives — they trade, build cities, celebrate, and struggle to survive. Every item in the game is produced by someone, from food to weapons. There are no scripted prices: the economy is fully dynamic and driven by supply and demand. NPCs permanently exist in the world and follow the same rules as the player. They persist over time, travel, remember past events, and react to changes in the world — ensuring that every action leaves a lasting impact on the simulation. The player is not the center of the world, but a part of it. You can participate in trade, influence production and supply chains, support or disrupt settlements, or simply observe how the simulation evolves. Your choices shape the world indirectly, through systems rather than scripted outcomes.
Supported languages
English
