Adopt Me Please news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
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- Units sold (VGI)No data available
- Revenue (VGI)No data available
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- Total reviewsNot available
- Release dateTo be announced
- DeveloperMisty Bay
- PublisherMisty Bay
Genres: Casual, Indie, Simulation
Company pages: Developer: Misty BayPublisher: Misty Bay
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Adopt Me Please Steam news
Adopt Me Please news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- The Playtest is Here! - 15 September 2026
After a Year of Development, the Playtest Is Live!NOTE: The playtest is currently available on Windows PC only. We're working on Steam Deck and Mac support!After a year of development, we're finally ready to open up the playtest!This playtest includes 4 in-game days, featuring the core identification mechanics, the adoption process, multiple endings, and more. It should take around 1–2 hours to completeAbout the PlaytestThis build has already gone through an initial round of testing with some incredibly dedicated testers over on our Discord. A huge thank you to everyone who helped us test, break things, and improve the game so far!That said, now that we're opening the playtest to more players, we're sure there are still plenty of bugs, weird interactions, and unexpected things waiting to be discovered.If you run into anything, please don't hesitate to use the in game 'report a bug' butt…
- Devlog #3: Breathing Life Into 2D Mimics - 4 June 2026
Hi everyone! In our latest devlog, we’re talking about how we brought our 2D animals to life using rig animation. Our art team isn't trained in animation, so the rigging is a bit experimental.Check out the full video below to see the animations in action and get a sneak peek at our upcoming 3D environments:Every Wishlist helps! Thank you for your incredible support!
- Devlog #2: Bringing the game to Life, in Hand-Drawn Process - 14 May 2026
Hi everyone!In this devlog, I wanted to share the process behind our hand-drawn artwork, from the evolution of the Mimics to crafting the "Cozy but Wrong" atmosphere of the shelter.Check out the full drawing process and the latest game updates below:Don’t forget to Wishlist "Adopt Me, Please" on Steam to support the project!
- Devlog #1: It All Started with 7 Cats, 2 Dogs, and a lot of Mimics - 25 April 2026
Hi everyone!We’re a tiny team of five humans, but if you count our 'management', we’re actually a team of fourteen. Between us, we share our individual homes with seven cats and two dogs, so it’s probably no surprise that our first project together is a cozy horror game about running an animal shelter.But there’s a twist: In our world, not every animal is what they seem. Some are Mimics, strange creatures trying their best to pretend they’re just regular pets.Meet the First Inspiration: LuckyFor our very first creature design, we looked no further than our dev's cat, Lucky. Lucky is an Abyssinian cat. If you know the breed, you know they are incredibly sleek, athletic, and have a coat that looks remarkably like wild fur.Looking at Lucky’s long body, we thought: “What if he was… even longer? What if he hopped?” And thus, the Kangaroo Cat was born.The 'sweet spot' of Creepy-CuteDesigning…
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