Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4419700 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | 2027 |
| Developer | Two Pillars Games |
| Publisher | Two Pillars Games |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
TERRORSTORM is a single-player FPS action-horror game with Soulslike-inspired combat. Survive brutal, high-stakes encounters against dangerous and terrifying foes, uncover dark secrets and bring down horrific underground crime ring. Resident Evil tension meets Dark Souls punishment.
About this game
TERRORSTORM: Ground Zero is a single-player FPS action-horror game with strong Soulslike DNA. You are a lone mercenary hired to save the daughter of a local government official who has been kidnaped by a criminal organization that chemically and surgically transforms people into horrific "products" to be auctioned off on the dark web. Prepare to engage in visceral, high-stakes combat against dangerous and terrifying foes, uncover dark secrets hidden deep within, and bring down a horrific underground crime ring. Think Resident Evil meets Dark Souls. This game has been developed by a solo developer. GAME FEATURES: FPS Souls-like combat system Ammo scarcity. Must be collected throughout the world, or can be bought with Blood Tokens (Souls) that you get from killing enemies, picking up special items or regained after death. No healing. Health only replenishes at save-points (Bonfires). Melee combat - the last resort option once out of ammo. Some melee items can be used to interact with the world and gain access to otherwise locked areas and items. Rich interconnected world. Souls-like exploration. Most valuable items can only be found in optional areas. A crossover approach to storytelling, with the main plot-points expressed through scripted sequences and the details explained in item descriptions and environmental storytelling. Original heavy metal soundtrack written and produced by yours truly \m/
Supported languages
English * , German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Japanese, Korean * languages with full audio support
