Dracula - Blood Moon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
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- Review scoreNot available
- Total reviews1
- Release dateMar 5, 2026
- DeveloperOutlaw Games
- PublisherPixels Publishing
Genres: Action, Adventure, Early Access
Company pages: Developer: Outlaw GamesPublisher: Pixels Publishing
Dracula - Blood Moon Steam news
Dracula - Blood Moon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Level of Detail Support Patch - 13 August 2026
This patch adds LODS to most items, making a great gain in FPS ! Another update is in the works - Thank you! Dont forget to check out the Audio Book available now on Youtube - -Dev
- Storyteller Intro added - 30 June 2026
Storyteller Intro added when beginning the game - > He appears later as well -
- 🩸 NEW GAMEPLAY UPDATE + 80% OF THE STORY COMPLETE - 28 June 2026
A massive update has arrived for Dracula! ⚔️ Combat Overhaul Combat has been completely reworked and is much closer to the final experience. Attack both Guards and Villagers. Feed on your victims by rapidly pressing F to satisfy Dracula's bloodlust. 🦇 Stealth Matters Survival now depends on remaining unseen. Guards are deadly—just 4 hits will kill you. Escape across the rooftops to evade pursuers. Hide from guards after being spotted. Don't let witnesses see you feed or kill, or the village will be alerted. 🎨 Complete Visual Upgrade Brand-new character models. New high-resolution textures for Dracula and every NPC. Improved animations and overall visual quality. 🏘️ Expanded Villages The villages have been significantly expanded and feel far more alive. Larger environments to explore. More detailed buildings and streets. Additional interiors you can now enter. More opportunities for s…
- Massive FPS Fix - NEW CASTLE - 2 May 2026
Very happy to share this update! - Dracs Castle is redone so now it runs FAST on most devices I ridded the mesh backgrounds that caused some lag due to nanite and now its over 4million polys less, and 9GB freed in memory after this update :) More to come shortly, but I wanted to push this out asap Thanks for playing! Dev
- Pre Shader TOOL added - Load before game - helps! - 17 March 2026
Pre Shader TOOL added - Load before game - helps! Available on MAIN MENU at the bottom / will load slow maybe first time - but helps alot with gameplay as it pre caches the shaders
- VILLAGE 2 UPDATE - PLUS DOUBLE FPS FRAMES - 17 March 2026
Village 2 – MARINA ADDED + Performance has been significantly optimized, resulting in a smooth and stable experience. Frame rate has increased dramatically, with FPS effectively doubling compared to previous builds, leading to improved responsiveness and overall gameplay fluidity.Whew! VILLAGE 2 - MARINA offers some new enemies and victims. Can you last the days? Remember to use your HOOD (5) to prevent SUNLIGHT DAMAGE -Dev
- Quality Settings Patch / Optimized Game + More - 12 March 2026
Quality Settings Patch + Optimization for alot of the Castle assets. Also, a GAME QUALITY OPTION on MAIN MENU On MAIN MENU - OPTIONS you can now set to your GFX Card From LOW - HIGH // RTX Cards have some issues with Nanite, so LOW will remove that - Also, in general I switched alot of the Castle meshes to LODS instead of NANITE incase you want the quality and the memory to spare. This should help ALOT with SLOWDOWNS - Thank you for playing! -Dev
- First Patch - Fixed Cutscene bug - teeth - some minor changes - 10 March 2026
============================== Fixed - Cutscene breaking Fixed - Combat a little easier to attack Fixed - Shadow Dash and Sword Fixed - Graveyard Cutscene breaking Fixed - Denture Teeth :D Added - more variation to Guard Death Added - Reduced vol on a few VO =============================== Thank you! Dev
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 13 August 2026 | Level of Detail Support Patch | 1840944183777276 |
| 2 | 30 June 2026 | Storyteller Intro added | 1836506165563299 |
| 3 | 28 June 2026 | 🩸 NEW GAMEPLAY UPDATE + 80% OF THE STORY COMPLETE | 1836506165557546 |
| 4 | 2 May 2026 | Massive FPS Fix - NEW CASTLE | 1831432155574100 |
| 5 | 17 March 2026 | Pre Shader TOOL added - Load before game - helps! | 1826992588604937 |
| 6 | 17 March 2026 | VILLAGE 2 UPDATE - PLUS DOUBLE FPS FRAMES | 1826992588604474 |
| 7 | 12 March 2026 | Quality Settings Patch / Optimized Game + More | 1826992588594001 |
| 8 | 10 March 2026 | First Patch - Fixed Cutscene bug - teeth - some minor changes | 1826362059933355 |
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