Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4424600 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Q3 2026 |
| Developer | Moire X Studio |
| Publisher | Moire X Studio |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A psychological horror visual novel. You're trapped in a corporate training simulation with replayable loops. Navigate branching dialogue choices. Reality glitches. People fade away. Your decisions escalate the dread.
About this game
Try the Free Demo Free Demo Available The free demo contains the opening three chapters. This is a slow-burn psychological horror game about surveillance, compliance, and a corporate training system that remembers how you behave. Wishlist the full game to continue beyond the demo. About the Game You have been here before. The room is familiar. The people are too. Small details refuse to line up, and every answer seems to outlive the moment that produced it. Required Synergy Workshop: Deja Damnation is a psychological horror narrative adventure about identity, responsibility, and the pressure to become whatever other people need you to be. The story unfolds across nine chapters and more than 25 major narrative sequences. Choices alter relationships, change later scenes, and leave consequences that may not become clear until much later. Every Choice Leaves a Trace Dialogue changes according to how you respond, who you trust, and what you choose to investigate. Characters remember your treatment of them, even when your own memory becomes difficult to trust. Help can become leverage, trust can become obligation, and a choice that protects you may leave someone else carrying the damage. Look Closer Optional investigations reveal contradictions, missing context, and traces of events the main path only hints at. Curiosity opens additional scenes and changes how later events are understood. The more you learn, the harder it becomes to accept anyone's version of events without asking what they gain from it. The Story Continues Between Chapters New conversations, messages, and investigations appear as the story progresses. Familiar spaces change over time, and relationships continue developing away from the main path. People ask for help, loyalty, and silence. Small concessions can become expectations that are much harder to refuse. Messages continue conversations outside major scenes and offer limited reply choices. Dossiers collect conflicting information about characters, locations, and events. Memory fragments preserve recovered images, sounds, and moments. Visual Style Deja Damnation combines 1990s-inspired anime with semi-real graphic-novel illustrati…
Supported languages
English * , Japanese * languages with full audio support
