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Typomon Hunter

Typomon Hunter Steam news

Esoteric Games | Mar 30, 2026 | game

Released

0players observed Β· 24 September 2026 - 06:39:15 UTC

IndieRPGEarly AccessSteam Store

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Typomon Hunter news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviews1
  • Release dateMar 30, 2026
  • DeveloperEsoteric Games
  • PublisherEsoteric Games

Genres: Indie, RPG, Early Access

Company pages: Developer: Esoteric GamesPublisher: Esoteric Games

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Typomon Hunter Steam news

Typomon Hunter news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 1.0 Release Update - 9 August 2026

    🩹 Difficulty & BalanceRuns now start with 2 Byts instead of 1Defeating a boss now restores 40% max HP to your whole surviving party β€” the hardest fight in a floor finally pays you backThe Wandering Merchant now always stocks at least one healing item. Previously his randomized stock could roll all non-heals, which felt terrible when you sought him out at low HP πŸ—ΊοΈ Map ReadabilityThe minimap now uses color to differentiate terrain instead of rendering everything in flat gray. Floors and walls are tinted to each floor's theme, and water, grass, locked doors, chests, keys, traps, switches, pillars, and server racks each have their own color alongside the existing shrine, boss, and merchant markers. πŸ› Critical Fix β€” Typing FreezeFixed the bug where typing would randomly stop responding mid-run, leaving ESC as the only working key. The typing field could silently lose focus (from clicking…

  • Update Notes for June 10th, 2026 - 10 June 2026

    Hunters! This patch is a big one: over 40 bug fixes from a full code audit, headlined by a complete repair of Steam Cloud saves and a fix for the Floor 13 boss soft-lock. Francine assures us she was "only hoarding a few" of these bugs. Major Fixes Steam Cloud saves now work correctly. Progress now restores properly on a new machine, and a stale cloud file can no longer roll back or overwrite newer progress. If you play on multiple PCs, this one's for you. Fixed the Doomknight soft-lock. When Doomknight's Undying ability revived it, the battle froze and the run was lost. The fight now continues as intended. (Floor 13 runs, you are avenged.) Crash-safe saving. Saves are now written atomically β€” a crash or power loss mid-save can no longer corrupt your save file. Auto-save actually auto-saves. The 30-second auto-save only triggered while standing perfectly still. It now saves during active…

  • April 15th, 2026 Patch Notes - 15 April 2026

    Update: Combo System, Shepard Tone Typing & UI Polish Persistent Combo System - Your combo now persists across battles within a single run. Chain streaks across multiple fights for massive payoffs. - Reaches escalating tiers that unlock at 10, 25, 50, 100, 250, 500, and 1000 β€” each with its own name (WARM / LOCKED IN / FLOW / OVERCLOCK / LEGENDARY / UNBREAKABLE / TYPOMANCER), full-screen visual flash, audio stinger, and flat damage bonus on top of normal combo scaling. - Resets on typo, player death, or sentence timer expire. Higher combos play a dramatic combo-break sound when lost. - Persistent combo badge in the top-right of battle shows your current streak and tier at all times. Shepard Tone Typing - Every correct keystroke now plays a mechanical click layered with a Shepard tone that climbs in pitch across each sentence. Creates a continuous rising tension that resets on sentence c…

  • Update Notes for April 8, 2026 - 8 April 2026

    Update: Difficulty Tiers + UI Polish New: Sentence difficulty tiers - Battle sentences now scale with floor depth. Floors 1-2 pull only easy sentences, with harder tiers gradually mixing in as you descend. Floor 10 (the boss climax) uses the full range, and endgame floors lean brutal. - Added 1,330 new easy-tier sentences across TECH, HISTORY, COMBAT, ARCANE, NATURE, and SCIENCE so every type has a deep pool of beginner-friendly prompts. No more getting smacked with "quantum entanglement supercomputers" on floor 1. New: Difficulty setting (CHILL / NORMAL / BRUTAL) - Added a Difficulty toggle in the Options menu next to Typing Mode. - CHILL keeps easy sentences heavily weighted even deep in the dungeon β€” great for warming up or relaxed runs. - NORMAL is the standard balanced curve. - BRUTAL front-loads harder sentences and ramps aggressively β€” floors 1-2 already include medium-tier promp…

Patch notes and updates

S.noRelease datePatch nameGID number
19 August 20261.0 Release Update1840310314349262
210 June 2026Update Notes for June 10th, 20261835236783558076
315 April 2026April 15th, 2026 Patch Notes1830163047254963
48 April 2026Update Notes for April 8, 20261829528821304794

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