Blood List news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4433020
- PriceNo longer available on Steam Store
- Release date2026
- DeveloperKamiya
- PublisherKamiya
- Parent gameNot available
Company pages: Developer: KamiyaPublisher: Kamiya
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Blood List Steam news
Blood List news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- v1.07 Bug Fixes - 15 August 2026
Adjusted hit reaction mechanics.Changed the hit reaction when taking minor damage attacks. The shorter animation reduces the time the player is unable to act. Changed the game to accept buffer inputs during hit reactions. Recovery can now be canceled with normal attacks, steps, or guards. When hit by unguardable attacks, players can now recover quickly by stepping.Other bug fixes and adjustments.Changed combat to start with the enemy locked on by default.
- v1.06 Bug Fixes - 1 August 2026
Adjusted the guard gauge mechanics.Reviewed the damage calculation formula after finding that damage taken from enemies was higher than intended.Buffed the damage dealt upon a successful counter to match the above adjustment.Changed the player's initial guard gauge value. Nerfed enemy attack power to match the above adjustment.Modified the player's guard gauge auto-recovery amount to scale dynamically based on the maximum value.As a result, the recovery speed has been buffed even at the initial value stage.Nerfed the enemy's guard gauge auto-recovery amount.Adjusted the delay before the guard gauge auto-recovery begins.
- v1.05 Bug Fixes - 11 July 2026
Added counter effects for successful Shadow Dash and Stomp.Added text display behind the character upon a successful counter.Added a setup animation.Enabled damage to be dealt to HP.Other bug fixes and adjustments.Fixed a bug where enemy blend animations would not play correctly, or would skip the blend and jump directly to the next animation.
- v1.04 Bug Fixes - 31 May 2026
Adjusted character guard mechanics.Adjusted the timing of parries to be as fast as possible.Adjusted the parry duration accordingly.Changed the behavior when holding the guard button.You must now release and re-press the guard button to re-apply the parry window.Other bug fixes and adjustments.Fixed a bug where save data would be reset or rolled back.Fixed a bug where the character would die immediately after respawning.Fixed a bug where the animation would not play when the character enters a near-death state.Fixed a bug where the character could switch to weapons other than the katana.Fine-tuned the recovery frames of the first normal attack.Fixed the sword trail position for the second normal attack.Adjusted the knockback distance for some of Hakuren's attacks.
- v1.03 Bug Fixes - 23 May 2026
*Note: This update is for informational purposes onlyIt will be included in the next update. Adjusted character attack motionsChanged normal attack and step attack motionsReduced post-attack recovery framesFixed combo counterStep attacks now transition directly into the second hit of a normal attack combo
- v1.02 Bug Fixes - 16 May 2026
Changed the character death presentation.Added a button interface when eyes are closedAdjusted the input window for each buttonAdded character voicesFixed character death animationsFixed a bug where retrying could sometimes failOther ChangesOur goal is to ensure the game runs at 60 FPSHowever, we have confirmed that FPS can drop drastically depending on the system environment or due to a lack of optimizationTherefore, we have added an FPS counter to the Playtest versionIf you experience FPS drops, we hope this counter helps you adjust your settings or report the situation
- v1.01 Bug Fixes - 3 May 2026
Fixed a bug where the game would not automatically retry upon character death.
- 1st Playtest is now live! - 2 May 2026
Playtest #1 starts May 2!This test aims to gather information to improve gameplay and quality.Join the Playtest via the link below. Open to everyone!The current test content is under development and subject to change. If you have any feedback or bug reports, please let us know via the survey form below!Survey URL: https://forms.gle/BjggQJr47tMA8FEk7We look forward to your feedback!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 16 May 2026 | v1.02 Bug Fixes | 1832700592793545 |
| 2 | 3 May 2026 | v1.01 Bug Fixes | 1831432155574899 |
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