Mecha Tower Defense news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4433940
- PriceNo longer available on Steam Store
- Release dateQ4 2027
- DeveloperRoonBleet Games
- PublisherRoonBleet Games
- Parent gameNot available
Genres: Strategy
Company pages: Developer: RoonBleet GamesPublisher: RoonBleet Games
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Mecha Tower Defense Steam news
Mecha Tower Defense news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 0.2.9 Demo Build Update - 13 September 2026
0.2.9 Demo Build Patch Notes Bugfixes• Scene changes should no longer cause fullscreen windowed mode to revert back to their smaller windowed resolution size• Fixed bug in tutorial that allowed round to be started after first reward screen that was meant to be locked.• Fixed bug in act 2 Random Event that could result in the player dying, but being revived by a relic, but the random event softlocking because it thinks you still died.Visuals• Icon for Golden Archer updated• Icon for Fan Blower updated• Icon for Dart Shooter updated• Icon for Icicle Launcher updatedGameplay• Tutorial early-quit button has been re-enabledBackend• Act 2 grass/trees updated
- 0.2.8 Demo Build Update - 30 August 2026
0.2.8 Demo Build Patch Notes Bugfixes• Fixed bug from long play sessions that would allow tower names to incorrectly populate on your damage meter summary at the end of a game. Visuals• Icon for The Replicator updated• Icon for Net Launcher updated• Icon for Golden Archer updated• Codex updated for enemies and tower previews • Enemies can be dragged manually left/right instead of automatically spinning 360° • Enemies now show both their walk and death animations while selected • Tower preview can be dragged in all directions to see the full tower model• Fire added to Companion Watchtower Spawn bullets• Backgrounds for all Tier 1 evolutions updated to be more visually separated per base tower. SFX• SFX added for selecting an active tower• Voiceline pools added for characters (currently only implemented for Teeltrab) • Selecting character • Making character active • Refunding talents • St…
- 0.2.7 Demo Build Update - 26 August 2026
0.2.7 Demo Build - Patch Notes BugfixesModule quick-pick menu for your Tower Panel now correctly widens to account for scroll view bar so right-most module isn't slightly cut offBase Tower Building panel fixed so tower cost resets after Teeltrab talent "Extreme Couponer" charges have been spent.Just a visual bug - it was correctly resetting the price, but UI was not updating until the next round. VisualsEnemy Health Bars should disappear immediately now upon death and no longer be clickable to show 0/X healthAct 1 enemies have been given death animationsAct 1 boss has been given transition animationsAct 2 enemies have been given death animationsAct 2 boss has been given transition animationsModule quickpick menu for your Tower Panel now anchors the hover tooltip for tower modules below the quickpick box so your tooltips don't cover up the modules you're trying to look atFraudule random…
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