SPSTEAMPULSELIVE ANALYTICS
Loopbound

Loopbound Steam metadata

Escheria | Q1 2027 | game

Released

9players observed · 6 October 2026 - 03:18:26 UTC

IndieSteam Store

  • Latest observed players9 · 6 October 2026 - 03:18:26 UTC
  • SteamPulse tracked peak12
  • Units sold (VGI)827
  • Revenue (VGI)$3,460
  • Review score71% positive

Loopbound metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players9 · 6 October 2026 - 03:18:26 UTC
  • SteamPulse tracked peak12
  • Units sold (VGI)827
  • Revenue (VGI)$3,460
  • Review score71% positive
  • Total reviews34
  • Release dateQ1 2027
  • DeveloperEscheria
  • PublisherEscheria

Genres: Indie

Company pages: Developer: EscheriaPublisher: Escheria

Top Steam chartsTop 100 gamesGame directorySteam Store page

Loopbound Steam metadata

Loopbound metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4437600/metadata
Steam Storehttps://store.steampowered.com/app/4437600/
Steam Communityhttps://steamcommunity.com/app/4437600
PCGamingWiki search
IGDB searchSearch IGDB for Loopbound

Reviews, pricing, and metadata

Review summary

Mostly Positive

71% positive, 24 positive, 10 negative

Price and discount

$5.50

Platforms

Windows

Categories

Single-player, Adjustable Text Size, Custom Volume Controls, Mouse Only Option, #category_playable_at_your_own_pace, Playable without Timed Input

Achievements

Not available

Platform releases
  • Steam 27 May 2026

Latest Steam announcements

  • parch notes 0.5.12 - 16 September 2026

    Loopbound — v0.5.12 UI Temporal Essence is now shown in the header. Permanent skill requirements now show the actual threshold (e.g. "Agility ≥ 11" instead of "Agility > 10"). Fixed floating text getting stuck on screen when levelling up quickly. Fixed world names appearing between braces in the Milestones tab of Statistics. Help window now scrolls back to the top when switching tabs. Added missing translations (stop-before-completion tooltip). Help now explains that action speed uses the skill's total level: Cycle level + Permanent level (Basics and Formulas tabs). Core Automation priorities can now be negative (range -50 to 50). Fixed the action plan blinking when an automation chain could not be satisfied. Additionally, manually queueing such an action now warns about the missing material instead of silently vanishing from the plan.

  • patch notes 0.5.11 - 5 July 2026

    Loopbound — v0.5.11 UI More UI optimizations.

  • patch notes 0.5.10 - 22 June 2026

    Loopbound — v0.5.10 UI Stop before completion, right-clicking the run button on a task. Reworked background catch-up when returning to the game: no more UI freeze, and the previous ~16.5 minute recovery cap is removed. Modern UI performance improved (lower GPU/CPU use). More optimizations planned. Rewordings of some messages.

  • rollback to 0.5.9 - 22 June 2026

    rollback to 0.5.9, optimization changes were not packed. version 0.5.10 will be updated shortly

  • patch notes 0.5.9 - 13 June 2026

    Loopbound — v0.5.9 Forest Added a conditional shortcut (alternative to building the bridge). You need to visit the area to unlock it. UI Added Visions (included the first 8 of them). Grammar and text corrections. Header buttons available in the "What Happened?" screen. Improved tutorial. Core Reset Cycle no longer takes you to the previous death screen. (Internal) Auto-eat now prefers foods that satisfy more resource needs simultaneously. Yellow Severely reduced the mastery threshold for "Harvest fresh dates". Slightly reduced the mastery threshold for "Fill waterskins at fountain".

  • patch notes 0.5.8 - 8 June 2026

    Loopbound — v0.5.8 Automation Priority system reworked: numeric priority now overrides category order. You can make any fabrication or exploration action run before gathering actions by setting a higher priority. Default effective priorities: gathering actions start at 20, fabrication at 10, exploration at 0. You can override any action above or below these defaults. Existing saves are automatically migrated on first load. No manual action needed. Priorities may show higher numbers than before — this is intentional to preserve previous behavior. You can adjust them freely. Priority input now accepts direct number entry (max 50). Arrow buttons change ±1; hold Ctrl and click for ±10. Automation mode button: left-click cycles through available modes; right-click opens the selection menu. New buttons to set/unset all automations in a world/category. UI Reset cycle has been rebuilt: now it r…

  • patch notes 0.5.7 - 4 June 2026

    quick fix : import from demo end screen to release fixed

  • patch notes 0.5.6 - 4 June 2026

    0.5.6 UI milestones now are sorted by cycle added zoom level up to 150% chronicle drop down background color ordering of actions in automation/priorities tab now has a default setting (discovery order, and distance order in gray) you can export the game right after dying core emergency auto-eat is not being added if the action is currently being executed (even with a x2,x3 or top up the inventory) oneTime actions cannot stack settings are kept after importing edge case for actions with food value reduction. yellow hunt lizards doesn’t depend on any action indicator in decay when hydration is 0 gray : one more soft-lock fixed Balance changes : cactus fruits : removed, they were a 'trap' resource, but they were in the game much earlier than they should have been, as they appear before the player gets the hang of the mechanics. Hunt small birds : execution time has been reduced.

  • patch notes 0.5.5 - 2 June 2026

    minimum priority back to 0 (previous patch may break some setups, this is just a quick fix for it)

  • patch notes 0.5.4 - 1 June 2026

    Early Access & Demo (0.5.4) UI wide layout (allows to have the chronicle always on top). automation type and priority UIs are both in the action list now.There are more changes to come in next patches regarding usability of the Automation/Priority panels. prioritites higher than 10 will be set to 10 which is now the maximum value number of cycles in milestones displays properly (it was one less than it should) untranslated text when entering new zone tooltip for special training icons was partially hidden under the actions list. (internal) added labels for accessibility now you can see what happened when you died. core special training actions moved to “exploration” category. yellow now you cannot upgrade the camp in ruins without building it first. automated drink tasks now start a bit earlier, so you are not left with 0 hydration. gray removed all known soft-locking issues (but not th…

  • patch notes 0.5.3 - 30 May 2026

    general corrected formulas in help section that were outdated visual effects setting was being reseted after ending a cycle updated some narrative texts. new setting for “automations to start as inactive when buying them” window keeping its state instead of starting always maximized improved stats (added time spent per world, but will not be accurate for ongoing games) milestone info, recorded info when ending worlds (it wll not gather info for already completed worlds) changed the way advanced info is shown in tooltips gray zone: timer adjusted (there were 100ms. missing) map improvements improved german translations

  • patch notes 0.5.2 - 28 May 2026

    small fix on specific automation edge case.

  • patch notes 0.5.1 - 27 May 2026

    choosing chinese language cause an error when restarting the game.

  • Loopbound Early Access is now live - 27 May 2026

    Loopbound is now in Early Access. WHAT'S IN EA• 3 new regions beyond the starting area (~20–30 hours of content)• Each region has its own theme and unique mechanic• Recommended order by difficulty: yellow → green → gray. Any order works; you can switch regions freely between cycles. THE 3 REGIONS1. Very direct and fairly linear, but not just a matter of moving forward: which resources you automate or disable matters. Recommended for getting familiar with the game.2. Less direct; choose between different routes to complete it (all routes must be traversed). A bit more open than the first — you're not pushed to a single path — but order doesn't change things drastically.3. Very open (within the core mechanics). Likely the most open region in the full game. My favorite, but not recommended first. I originally didn't plan to include it in EA, but couldn't resist. DEMOThe demo will always be…

  • Demo updated — aligned with upcoming Early Access - 27 May 2026

    This demo build matches the Early Access version that will launch soon. SAVE COMPATIBILITY• Saves from older demo builds are not compatible with this update.• New saves created in this demo will be compatible with Early Access when it is released.If you had a demo save from before this update, you’ll need to start a new run. WHAT CHANGED (same as upcoming EA; based on demo player feedback)Bugs: GPU usage, extra tick on full inventory, tutorial windows blocking actions, automation edge cases, missing translations, backdrop flickering, action naming, horizontal scroll bar.QoL: bulk automation (x2, x3…), remaining time on started actions, buy automation from task list, improved tooltips (settings), start cycle paused (settings), chronicle improvements, pause indicator, inventory colors, resource icons on gather actions, map highlight on shortcuts, small marker showing which skill is leveli…

Patch notes and updates

S.noRelease datePatch nameGID number
116 September 2026parch notes 0.5.121844115010489482
25 July 2026patch notes 0.5.111836506165573592
322 June 2026patch notes 0.5.101835871199313464
422 June 2026rollback to 0.5.91835871199313440
513 June 2026patch notes 0.5.91835236783566184
68 June 2026patch notes 0.5.81834602721199730
74 June 2026patch notes 0.5.71834602721188821
84 June 2026patch notes 0.5.61834602721188173
92 June 2026patch notes 0.5.51833968530899861
101 June 2026patch notes 0.5.41833968530898875
1130 May 2026patch notes 0.5.31833968530894029
1228 May 2026patch notes 0.5.21833968530888789
1327 May 2026patch notes 0.5.11833968530886606
1427 May 2026Demo updated — aligned with upcoming Early Access1833968530886168

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4437600
Live current players9
SteamPulse tracked peak12
Live count (today's peak floor)9
Price$5.50
Free to playNo
Discount0%
Original price USD$5.50
Current price USD$5.50
Release dateQ1 2027
DeveloperEscheria
PublisherEscheria
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent71%
Positive reviews24
Negative reviews10
Total reviews34
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4437600/

Short description

A narrative incremental game where you're trapped in a time loop: survive, level up skills, and automate tasks across multiple worlds.

About this game

Loopbound is a narrative incremental game where you play as a traveller trapped in a time loop . Each cycle brings you a little closer to unravelling the mystery of your existence as you explore different eras and dimensions and make choices that shape your path. In each cycle you gather resources, face decay and survival, and unlock new actions and worlds. What you achieve in one cycle carries over to the next, so each run takes you further. The story unfolds through the places you visit and the events you encounter along the way. Key features: Loops with persistent progression: Die, respawn, and try again; permanent upgrades and unlocked automation carry over between cycles. Survival and decay: Manage hunger, poison, and resources; time and your actions affect your condition and your options. Multiple worlds: Journey through different worlds, each with its own rules and possibilities. Skill system: Level up skills that speed up actions and unlock new options. Automation: After repeating tasks manually, you can automate them to progress while you plan your next move. Integrated narrative: The story is built from world states, events, and the choices you make in each loop. Cloud save: Your save syncs with Steam Cloud so you can continue on another device. If you like incrementals with story and a touch of survival, Loopbound invites you to live the loop again and again until you discover what lies behind it.

Supported languages

English, Spanish - Spain, French, German, Simplified Chinese, Portuguese - Brazil

Steam categories

Category IDCategory
2Single-player
64Adjustable Text Size
68Custom Volume Controls
76Mouse Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
79Save Anytime
65Subtitle Options
77Touch Only Option
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $5.50
  • Highest observed: $5.50

Loopbound's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $5.50, the highest is $5.50, and the first visible tracked price is $5.50. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Loopbound's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $5.50, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $5.50. The latest run records $5.50 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $5.50
  • Current list price: $5.50
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Loopbound at $5.50 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$5.50$5.500%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $5.50.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$5.50$5.50No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $5.50.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$5.50$5.50No discountSteam Store

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