Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4438960 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | May 25, 2026 |
| Developer | Tab Six Studios |
| Publisher | Elliott Lehrer |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A tactical chess roguelike where you build a custom board, survive escalating combats, and break enemy kings with powerful relic and piece synergies.
About this game
Piecebreaker is a tactical chess roguelike about building a strange, rule-bending army one fight at a time. Draft items, recruit pieces, pick up trinkets, and choose routes through shops, events, treasures, and boss battles as your board mutates from a familiar chess formation into something specific to that run. Build a New Army Every Run Draft items that change how pieces move, survive, capture, and combo. Buy or pass on shop offers while managing gold, roster slots, and long-term synergies. Collect trinkets that reshape combat across the whole run. Choose paths through combat, hard fights, events, shops, treasures, and bosses. Chess Tactics, Roguelike Pressure Win battles by capturing the enemy king or clearing the enemy army. Deploy before fights, then solve deterministic tactical boards with the army you built. Learn through a guided tutorial, then chase deeper builds across multi-act runs. The current playtest focuses on the live tactical loop: map routing, deployment, chess battles, rewards, shops, items, trinkets, bosses, settings, and run recap. Balance, content, UX, and presentation are still moving quickly, so feedback from real runs matters.
Supported languages
English
