SPSTEAMPULSELIVE ANALYTICS
eethCross

eethCross Steam news

eeth | Mar 19, 2026 | game

Released

0players observed · 23 September 2026 - 08:04:21 UTC

CasualIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

eethCross news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews4
  • Release dateMar 19, 2026
  • Developereeth
  • Publishereeth

Genres: Casual, Indie, Strategy

Company pages: Developer: eethPublisher: eeth

Top Steam chartsTop 100 gamesGame directorySteam Store page

eethCross Steam news

eethCross news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Free demo update - 20 September 2026

    We're putting a free eethCross demo on Steam. Steam is still reviewing it, so the Play Demo button is not on the store page yet. When review clears, you will be able to try a short slice from the eethCross store page. The demo will not include achievements, Workshop, or the editor. Thanks for waiting. We will update this post when it is ready to play.

  • Quality-of-life update - 15 September 2026

    Hints only mark cells when the puzzle logic is certain (no more false X suggestions)Hint popup stays readable above the toolbarCompleted row and column numbers can auto-grey when a line is finished (settings)Optional setting to auto-X empty "0" rows and columns at puzzle startClicking row/column numbers no longer clears X marks that still belong on a finished zero-lineMinimap click centers the view (especially helpful on large boards)Puzzle browser distinguishes puzzles you've started from ones you haven'tSave slot progress bar refreshes correctly after partial progressSave slot and stats wording uses grid size instead of calling it a "level"Fastest times show fractions of a second (e.g. 0.67s)Error count persists when you leave and resume a puzzle, respects undo, and doesn't double-count the same wrong cellEnd-of-puzzle fireworks finish cleanly (last burst fizzles; no blanking the scre…

  • Achievements, Cloud, Workshop, and a real store page - 12 September 2026

    Added35 Steam Achievements: a clear for every official campaign level (1–11), Workshop and editor goals, a few silly ones, and a few hidden/hard onesSteam Cloud for saves and settingsPublic Workshop: publish and subscribe in-game, hub open to everyoneUpdatedStore page, capsules, library art, screenshots, and trailer. It no longer looks like a 5-year-old's first Steam pageIn-game Workshop browse now defaults to Recent, so new public puzzles show upMulticolor Workshop previews now match the colors on the boardFixedWorkshop uploads that failed with an invalid-parameter errorWorkshop publish that could say it succeeded when Steam did not yet have the itemCloud sync errors from the game wanting Cloud while partner Cloud was offThird-party EULA gate removed. Play is under the Steam Subscriber Agreement

Patch notes and updates

S.noRelease datePatch nameGID number
115 September 2026Quality-of-life update1843481262704153

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