SPSTEAMPULSELIVE ANALYTICS
Line Go Up

Line Go Up Steam metadata

Jerzyn Games | Apr 20, 2026 | game

Released

0players observed · 6 October 2026 - 08:14:59 UTC

CasualIndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Line Go Up metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateApr 20, 2026
  • DeveloperJerzyn Games
  • PublisherJerzyn Games

Genres: Casual, Indie, Simulation, Strategy

Company pages: Developer: Jerzyn GamesPublisher: Jerzyn Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Line Go Up Steam metadata

Line Go Up metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4442890/metadata
Steam Storehttps://store.steampowered.com/app/4442890/
Steam Communityhttps://steamcommunity.com/app/4442890
PCGamingWiki search
IGDB searchSearch IGDB for Line Go Up

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

$1.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Steam Achievements, Adjustable Difficulty

Achievements

34

Platform releases
  • Steam 20 April 2026

Latest Steam announcements

  • New Nightmare Scenarios - 19 July 2026

    Added new nightmare scenarios along with small bug fixes.

  • Dev Diary 9 - 8 June 2026

    Okay! This week will focus on the development of a market-specific AI for the 2nd nightmare scenario. As discussed last week, all stocks follow a sin function; that is, a wave-like function that goes up and down. The timing of the increase depends on two features during the run-in period:The price difference between the beginning and the end of the run-in periodThe difference between the highest and lowest prices during the run-in periodAs discussed in Dev Diary 7 (link), a market-specific AI aims to provide insight into the underlying truth and beat the default AIs, it is not intended to implement the most optimal trading strategy. In this context, our first attempt at the market-specific AI will implement the following high-level trading strategy:On turn 1: Invest in a stock with the following characteristics from the run-in period: (1) did not change much with (2) stable prices.If th…

  • Dev Diary 8 - 1 June 2026

    This week will focus on the initial development of the 2nd nightmare scenario. For this dev diary, we will begin work on a different market-condition with a fundamentally different approach. As outlined when setting up the 1st nightmare scenario (Dev Diary 5), the first step for designing a scenario is determining the expected change in stock prices. In this situation, a slightly different representation will be considered:current stock price * (x - (stock dividend))x is approximately the overall expected return. During the “run-in period” prior to the first turn, x will be randomly selected from a uniform distribution between -0.05 and 0.1. After the first turn, x will be determined from a sin function (returning expected overall returns between -25% and 25%). The sin function will be shifted based on the relative characteristics of the stock price prior to turn 1. Specifically, the ba…

  • Dev Diary 7 - 26 May 2026

    Welcome back! In the last diary, we finished the initial draft of the underlying truth for the first nightmare scenario. Today we will begin working on a market-specific AI. In general, the market-specific AI has two primary goals:Provide players with insight into the underlying truth.Beat the default strategies common across each market scenario.Importantly, the market-specific AI is not designed (and usually is not) the clearly optimal trading strategy.There are two main observations for recapping the underlying truth:At similar prices, stocks with a low dividend will have a higher overall return than stocks with a high dividend.A ‘bear market’ (or an ~40% decrease) is increasingly likely as the number of stocks at or above $145 increases. A couple of important points on the bear market:A bear market is ~13% likely with 2 stocks, ~40% likely with 3 stocks, and 62% likely with 4 stocks…

  • Dev Diary 6 - 11 May 2026

    Welcome back! The past week was busy with work and then a nasty head cold (which is lingering), but it is time to get back to developing a new “nightmare” market condition. At the end of the prior diary, we settled on an approach for the average change:current stock price * (0.10 - (stock dividend) ^ (100 / current stock price)) with the general intent of favoring stocks with lower dividends unless their price was too high (or a high dividend stock had too low of a price).At this point, we will start testing the market condition in the game. This was my first attempt at implementation after the week off.It was wrong. The issue was raising (0.10 - stock dividend) ^ (100 / current stock price) rather than only stock dividend, which is always positive. After correcting this issue, we observe a more reasonable and expected stock behavior. This iteration emphasizes the importance of continua…

  • Dev Diary 5 - 27 April 2026

    Welcome to Dev Diary 5! Today we will begin the development of a new “nightmare” market condition. This process is usually non-linear and involves a large amount of trial and error. As such, this process will take multiple diaries, may suddenly backtrack, or end up in unexpected places. As a warning, this material will be relatively technical. The goal is ending up with a market condition that is unique and has a nuanced solution (rather than simply broad-based index-like investing). To get to this type of iterative work, this diary will primarily introduce background information on the underlying game processes.Defining prices changesIn developing a new market condition, my first step centers around defining the expected changes in stock prices. Mathematically, this is represented with:price change = average change + noisewhere noise is randomly determined from a continuous Uniform dis…

  • Dev Diary 4 - 20 April 2026

    Welcome to dev diary 4! The diary celebrating release day, and the last diary covering the market conditions in the demo: Advanced difficulty with a moderate theme (Advanced/Balanced). The plan for future dev diaries is discussed at the end. Deciphering the Advanced Market-Condition in the DemoIn contrast to previous diaries, the market-specific AI has a more discernible strategy in this condition because it primarily revolves around conditions on turn 1: (1) it will put most money into a stock close to $100, and (2) it buys one of the cheaper stocks, if able. On subsequent turns, the market-specific AI usually buys one of the two stocks bought on the first turn, if able.Importantly, as illustrated in the screenshot, the latter observation is not a strict logical condition. The AI sometimes buys the cheapest stock. Other times it buys a cheaper, but not cheapest, stock.This behavior sug…

  • Dev Diary 3 - 13 April 2026

    Welcome to Dev Diary 3! Today’s topic will be the second market condition included in the demo: Moderate difficulty with an Esoteric theme (Moderate/Esoteric). In contrast to Dev Diary 2, we will walk through the market condition to infer an optimal trading strategy.This is intimidating. Where to start first?Since we need to start somewhere, let’s look for similar relationships as seen in last week’s diary on the Easy/Aggressive market condition: do changes in one stock predict the changes of another stock? As illustrated below, these relationships are completely flat (in other words, changes in one stock do not predict changes in other stocks). However, the screenshot has an interesting characteristic: the changes for all of the stocks are mostly bounded above and below. This indicates that something may be bounding the price of each stock. However, the prices of the stocks are also bo…

  • Dev Diary 2 - 6 April 2026

    Welcome back! Today we will walk through the first of three market conditions included in the demo: Easy difficulty with an Aggressive theme (denoted as Easy/Aggressive).Okay. So what is the underlying truth in this scenario? As described in the Dev Diary 1, because the difficulty is easy, the underlying truth depends on only a single stock:ABC and QE will increase if BCUC increased on the previous turn.ABC and QE will decrease if BCUC decreased on the previous turn.The magnitude of the changes for ABC and QE are approximately proportional to the change in the BCUC price from the previous turn.When playing a game, these relationships may be visible when only the BCUC, ABC, and QE are selected in the figure, although the differences, especially for BCUC, are relatively small.While the relationship can be identified within the game, it is also visible in the simulation analysis of the str…

  • Dev Diary 1 - 30 March 2026

    Welcome! This diary will introduce Line Go Up, the key mechanic, and the design philosophy behind the game.What is Line Go Up?Line Go Up is a game about making money through the knowledge of which stocks will go up and which stocks will go down. Fundamentally, this requires distinguishing the signal from the noise and identifying the underlying truth around which stock prices fluctuate. Once the truth is identified, you can translate it into an optimal trading strategy, make money, and, more often than not, win the game.However, the market conditions, which are selected at the beginning of each game, define the underlying truth. So, even if you master one market condition, other conditions will present new and unique challenges to decipher.What does a game look like?Each turn, players simultaneously submit buy and sell orders, and the orders are revealed only when every player is ready…

Patch notes and updates

S.noRelease datePatch nameGID number
119 July 2026New Nightmare Scenarios1838407329263328

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4442890
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$1.99
Free to playNo
Discount0%
Original price USD$1.99
Current price USD$1.99
Release dateApr 20, 2026
DeveloperJerzyn Games
PublisherJerzyn Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
Achievements34
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4442890/

Short description

A surprising puzzle game masquerading as a stock market game. Identify the signal from the noise and construct trading strategies to ensure the line go up in all market conditions.

About this game

Line Go Up is a turn-based stock trading game where you aim to accumulate the largest portfolio in 10 turns. Players submit buy and sell orders simultaneously each round, making timing and market analysis crucial. The best trading strategy depends entirely on the market conditions—what works in one market will fail in another. Success comes from recognizing patterns, predicting trends, and adapting your approach faster than your opponents. The Strategy Creator helps you master different market conditions by letting you design, test, and simulate trading strategies. Create a structured list of IF/THEN statements to define your strategy and then run thousands of simulations to assess the strategy’s performance or identify further optimizations. Once you discover the optimal trading pattern for each market condition, line go up.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
22Steam Achievements
78Adjustable Difficulty
76Mouse Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Not available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $1.99
  • Highest observed: $1.99

Line Go Up's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $1.99, the highest is $1.99, and the first visible tracked price is $1.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Line Go Up's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $1.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $1.99. The latest run records $1.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $1.99
  • Current list price: $1.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Line Go Up at $1.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$1.99$1.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $1.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$1.99$1.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $1.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$1.99$1.99No discountSteam Store

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