Lux Anima news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews18
- Release dateJul 15, 2026
- DeveloperChillfox Games
- PublisherChillfox Games
Company pages: Developer: Chillfox GamesPublisher: Chillfox Games
Lux Anima Steam news
Lux Anima news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Minor bug fix - 14 August 2026
Fixed "Spirit of the Light" achievement not triggering for some players.
- If you liked the game, don't forget to leave a review! - 17 July 2026
First of all I wanted to thank everyone who played Lux Anima. I'm glad to see that everything is running smoothly and bug free. Also, if you liked the game, it would really help if you can leave a review on Steam. Reviews make a huge difference for small indie games like this and help more people discover the game. Thank you so much for your support!
- Lux Anima is out now! - 15 July 2026
The day has come! Lux Anima is finally out. I wanted to thank everyone who played the demo and gave feedback to improve the game. I hope you enjoy the full version!
- Major Demo Update: Difficulty Modes Added - 5 June 2026
Hello everyone!I've just released a new update focused on improving clarity, game feel, and player choice.One of the biggest additions is a new difficulty system.Chill Mode: A more relaxed experience for players who want to sit back, enjoy the atmosphere, and let their garden grow without too much pressure.Normal Mode: A more challenging experience with increased enemy pressure, where your choices and positioning matter more.And Cloud Save support has been added, allowing your progress to sync across devices!Gameplay ChangesCrosshair attacks no longer consume energy.Added damage numbers to make combat easier to read.Added a new animation when enemies damage the Core.Recalibrated enemy spawn positions.Fixed seeds occasionally dropping outside the screen.UI & ProgressionAdded a popup when completing a Prestige.Lantern completion ratio is now shown on the level ending screen.Energy UI now…
- First major update for our demo - 1 May 2026
I am really happy to see the growing interest in Lux Anima. I’ve been improving the game non-stop both based on your feedback and new ideas of my own. Very excited to share this major update with you!Update SummaryVisual ImprovementsOverall visuals made crisper; sprites corrected and bloom effect reworkedFixed excessive/uncontrolled blur (especially noticeable on low-end monitors)General color improvementsCore now has animations emphasizing that it is aliveBackground wave shader remade for a better atmosphereVisuals now change when energy falls below a critical threshold, supported by animations and SFXNew VFX added for nodes to improve clarity and feedbackGameplay ImprovementsEssence gained per yield is now shown over flowers, clarifying that outer radius flowers produce more but are riskier and more expensiveLantern now displays essence gained each yieldLight Ring attack timing is now…
- QoL Update - 15 March 2026
Thank you to everyone who played the Lux Anima demo and shared their feedback.The response has been far beyond expectations, and it's been great to see so many players trying the game and discussing it. Your feedback is helping shape the next improvements and updates.Node StatsNodes display both the current value of an upgrade and how much it will increase when leveled up, allowing players to make more informed decisions.Stat numbers have also been tweaked to make them more intuitive and easier for players to understand.Tips SystemWe added a tips system to help players learn the game more naturally. Whenever the player fails, the game provides small pieces of information about its mechanics. This keeps the sense of discovery intact while avoiding a rigid, mechanical tutorial.Minor UI TweaksLocalization ImprovementsIf you enjoyed playing our game, please consider leaving a review on the…
- Big Localization Update - 11 March 2026
Hi everyone!Lux Anima Demo is updated with several improvements!Localization Added The demo is now available in multiple languages. In addition to English, you can now play Lux Anima in;GermanFrenchSpanishPortugueseTurkishRussianChineseJapaneseNew Game Option The first version of the demo did not include the ability to start a new game. This has now been added, so you can begin a fresh playthrough anytime!Minor Bug Fixes & ImprovementsFixed a minor sound-balancing issue.Improved visual clarity in scenes by adjusting the sorting order of flowers to prevent overlapping.Your Feedback Matters If you tried the demo, we’d love to hear your thoughts. Your feedback helps us improve the game. You can support the project by leaving a comment on the demo page or by joining our Discord community to share your feedback and discuss the game with us.If you haven’t tried the demo yet, now is a great ti…
- Demo is out! - 8 March 2026
Try the demo and let us know what you think. Any feedback is welcome. Join our discord: https://discord.com/invite/Tx8AP3sFJK
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 14 August 2026 | Minor bug fix | 1840944183778764 |
| 2 | 17 July 2026 | If you liked the game, don't forget to leave a review! | 1838407329259687 |
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