Zombuds news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4443350
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperGamecraft Studios
- PublisherGamecraft Studios
- Parent gameNot available
Genres: Action, Simulation, Early Access
Company pages: Developer: Gamecraft StudiosPublisher: Gamecraft Studios
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Zombuds Steam news
Zombuds news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Demo Hotfix 0.0.11 - 23 July 2026
Hello Apocalypse Tycoons,We deeply appreciate everyone who played the demo on its first day of release!We've received some amazing feedback so far. Keep it coming!We're releasing this hotfix to address some of the reported issues.Changelog:Fix wrong Q/E wrap around when switching tabs in the settings menu. Fixed issue of Q/E key changing tabs while trying to assign them in the keybinding menu.Thank you!Cheers,Dan and Tiago
- Zombuds Demo is LIVE! - 22 July 2026
Hello Apocalypse Tycoons,The Zombuds demo is LIVE!We have been working hard on Zombuds, so finally launching our demo makes us super excited! We can't wait to hear what you all think about it! Of course, our goal is always to improve the game alongside our players, so your feedback will be super valuable in helping us make Zombuds even more awesome before its Early Access launch.You'll be able to enjoy around three hours of content, experience some of the game's core mechanics and play the game's initial quests in the demo.Zombuds features up to 4 players in co-op, so you can invite your friends to play the demo with you!There are several ways for you to give us feedback and report bugs: Steam Discussions, our Discord Server, and a form that you can access inside the game. The form is a great way to give us feedback on the areas where we need it most. You can fill it out in less than a…
- Playtest Hotfix 0.0.10 - 22 July 2026
Hello Apocalypse Tycoons,Another hotfix to fix bugs and improve the game.Changelog:Added more loot to loot locations and NPC drops.Added more sound effects across the game.Improved Network locations with new map icons, minimap legend support, detailed tooltips, and green activation feedback.Fixed minimap icons not updating correctly for clients when loot locations are discovered.Fixed the “Inventory Full! Loot Bag spawned” message not showing reliably.Fixed deal quests not failing when the dealer dies.Improved soil and water minigame feedback particles.Improved interaction text when watering plots or filling containers.Updated Cousin messages to show the correct bound input instead of hardcoded TAB.Have fun!Cheers,Dan and Tiago
- Zombuds Demo Launches this Wednesday, July 22! - 20 July 2026
Hello Apocalypse Tycoons,We have great news!The Zombuds demo launches this Wednesday, July 22, at 10 AM PT!We have been working hard on Zombuds, so finally launching our demo makes us super excited! We can't wait to hear what you all think about it! Of course, our goal is always to improve the game alongside our players, so your feedback will be super valuable in helping us make Zombuds even more awesome before its Early Access launch.You'll be able to enjoy around three hours of content, experience some of the game's core mechanics and play the game's initial quests in the demo.Zombuds features up to 4 players in co-op, so you can invite your friends to play the demo with you!There are several ways for you to give us feedback and report bugs: Steam Discussions, our Discord Server, and a form that you can access inside the game. The form is a great way to give us feedback on the areas w…
- Playtest Hotfix 0.0.9 - 20 July 2026
Hello Apocalypse Tycoons,Another hotfix to fix a bug a player just reported and other improvements.Changelog:Added more world props to make the map feel more alive.Improved cutscene skipping for two-part dialogue.Fixed Packin’ quest bypass issues, including a client-side quest bypass.Fixed sprinkler particles not showing correctly for clients.Fixed a crash when loading some saves.Fixed game freeze when lots of particles are active at once.Updated the Hunter look.Have fun!Cheers,Dan and Tiago
- Playtest Update 0.0.8 - 17 July 2026
Hello Apocalypse Tycoons,A playtest update with some pretty cool additions and fixes for Zombuds!Changelog:Overhauled the HUD with icons and bottom-right stacked bars.Added copy and paste support for session codes.Improved camera collision near walls and added a better sleep camera.Improved NPC shooting behavior and alert rules.Improved explosion damage and visuals when hitting survivors or zombies.Implemented gate syncing so both doors always open together.Quests now tells you when a Survivor is sleeping at that moment.Car HUD now shows up at gas stations, repair shops, and when holding a gas can.Improved soil particles and fixed soil bag crooked look.Added several new props to make the world feel more alive and funnier.Improved enemy navigation, including near the gates, and other collision fixes.Fixed UI text issues when breaking lines across the game.Fixed issue where Earl would hav…
- Playtest Hotfix 0.0.7 - 15 July 2026
Hello Apocalypse Tycoons,Another hotfix to fix a bug a player just reported and other improvements.Changelog:Fixed issue where you could shoot or run over Dealers after completing a deal with them.Seeker quest markers now only reveal exact containers when you are close enough.Fixed trading screen draw order when active quest text is very long.Have fun!Cheers,Dan and Tiago
- Playtest Update 0.0.6 - 15 July 2026
Hello Doompreneurs,A playtest update with some pretty cool additions and fixes for Zombuds!Changelog:Added a minimap tooltip and legend.Added random and preset characters to the character creator.Updated the intro text and improved its animation.Made loot crates easier to see with a more visible texture.Improved Seeker quest markers, now pointing to filled containers inside loot locations.Added more starting fuel and improved car exit behavior.Added automatic frame-rate limiter detection based on your monitor refresh rate.Added more environment props and improved base mountain assets.Updated Cousin text, weapon/ammo naming, and several small UI polish details.Have fun!Cheers,Dan and Tiago
- Playtest Hotfix 0.0.5 - 9 July 2026
Hello Doompreneurs,Another hotfix based on your feedback! We really appreciate it.Changelog:Added proper NPC voice sounds when talking and reacting to your actions.Improved Load Game spacing and renamed Quit to “Save & Quit” in the pause menu.Improved gate movement to prevent weird open/close behavior.Improved loot bag collision and interaction.Fixed a Pretty Betty exploit that could give SpeedGrowth multiple times.Fixed an NPC animation/loading issue and improved repair shop object placement.Have fun!Cheers,Dan and Tiago
- Playtest Major Update 0.0.4 - 8 July 2026
Hello Doompreneurs,One of the major things we've heard from playtesters was that the world should feel more alive. Considering we're making an open-world sandbox game, this was already part of our plans, but after hearing this request from so many of you, we've treated it as our highest priority, and that's what this major update is all about!Bear in mind that we've added A LOT of new stuff to the game, so your feedback on this version will be extremely important. It will help us fix bugs and come up with more improvements to the new systems.We've been having a lot of fun with the new mechanics, and we hope you do too! We can't wait to hear your thoughts!Changelog:Added more life to the world with new zombies, NPCs, pedestrians and guards.You can fight other survivors: some escape and some fight back! Expect melee or weapon combat.Guards respond when you start wrecking havoc in the sett…
- Playtest Update 0.0.3 - 29 June 2026
Hello Doompreneurs,A small playtest update with some pretty cool additions and fixes for Zombuds!Changelog:Added NPC and player look-at behavior, so characters react more naturally when nearby.Added settlement gates that open automatically when you get close.Added new Barber Shop art.Reduced object pop-in around nearby unloaded areas.Fixed a multiplayer lobby issue where clients could enter before the server was ready.Added and improved several world colliders, including vegetation floor collision and base doors.Have fun!Cheers,Dan and Tiago
- Playtest Hotfix 0.0.2 - 25 June 2026
Hello Doompreneurs,Another hotfix based on your feedback! We really appreciate it. Let’s make Zombuds even more awesome!!!Changelog:Added more controller prompts and improved Back navigation across menus, the lobby, phone, vehicles, and packaging.Improved inventory cycling, quick-slot highlighting, and object placement controls.Added the “Mute Audio on Focus Loss” option and made controller sprint use toggle mode.Increased ammo found at loot locations and improved graveyard minigame scoring after one minute.Improved dialogue layout, phone UI feedback, NPC visuals, and several quest texts.Fixed issues with the gas pump, sprint FOV, map navigation, and overlapping world objects.Improved settings and save-data compatibility for future updates.Have fun!Cheers,Dan and Tiago
- Playtest Hotfix 0.0.1 - 24 June 2026
Hello Doompreneurs,We deeply appreciate all the feedback we've received so far! We're releasing this hotfix to address some of the reported issues.Changelog:Greatly improved controller and keyboard menu navigation.Added controller support for harvesting, packaging, and the map.Added more button prompts, including handbrake and inventory switching.Fixed several world collisions, clipping, and duplicate object issues.Thank you!Cheers,Dan and Tiago
- Zombuds First Open Playtest is Live! - 23 June 2026
Hello Doompreneurs,Our first Open Playtest is live!Everyone who is interested in participating in this playtest will be automatically accepted! Just hit the "Join the Playtest" button and start playing!Our goal with Zombuds has always been to develop it closely with our players, so what better way to do that than with a playtest of an early version of the game?Your feedback will be extremely important so we can create an awesome game together! We'll take everything into account, so feel free to give us all kinds of feedback and, of course, bug reports.There are several ways for you to give us feedback and report bugs: Steam Discussions, our Discord server, and a form that you can access inside the game. The form is a great way to give us feedback on the areas where we need it most. You can fill it out in less than a minute by simply checking boxes, or you can give long, detailed feedbac…
- Zombuds - First Open Playtest! - 19 June 2026
Hello Doompreneurs,We have great news!Our first open Playtest starts next week!Our goal with Zombuds has always been to develop it closely with our players, so what better way to do that than with a playtest of an early version of the game?Your feedback will be extremely important so we can create an awesome game together! We'll take everything into account, and there's a lot of room for improvements and changes to the game. We're looking for all kinds of feedback, and of course, bug reports.There are several ways for you to give us feedback and report bugs: the Steam Forum, our Discord Server, and a form that you can access inside the game. The form is a great way to give feedback on the areas where we need it most. You can fill it out in less than a minute by simply checking boxes, or you can give long, detailed feedback by answering the optional questions.Oh, and in case you don't re…
- Zombuds FAQ - 9 April 2026
Hello Doompreneurs,It’s awesome to have you all here!We’re having a blast building Zombuds, and we can’t wait to see you play it. But first things first. We’ve been getting a lot of questions, so we put together this FAQ.Still got questions? Drop them below!About ZombudsWhat is Zombuds?Zombuds is an open-world co-op simulation where you create the black market empire of your dreams during the zombie apocalypse. Loot, manufacture, and distribute anything people crave, then expand and automate your operation using humans and zombies alike to become the largest drug lord the world has ever seen.Why did you decide to combine the drug empire and the zombie apocalypse themes?After our last game Vampire Hunters, we were on the lookout for opportunities to create another crazy, absurd game that felt unique and lighthearted. We always appreciated zombie movies that moved away from the horror asp…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 23 July 2026 | Demo Hotfix 0.0.11 | 1839041357026631 |
| 2 | 22 July 2026 | Playtest Hotfix 0.0.10 | 1839041357024178 |
| 3 | 20 July 2026 | Playtest Hotfix 0.0.9 | 1838407329266297 |
| 4 | 17 July 2026 | Playtest Update 0.0.8 | 1838407329260701 |
| 5 | 15 July 2026 | Playtest Hotfix 0.0.7 | 1838407329255130 |
| 6 | 15 July 2026 | Playtest Update 0.0.6 | 1838407329255008 |
| 7 | 9 July 2026 | Playtest Hotfix 0.0.5 | 1836506165584312 |
| 8 | 8 July 2026 | Playtest Major Update 0.0.4 | 1836506165581411 |
| 9 | 29 June 2026 | Playtest Update 0.0.3 | 1836506165560236 |
| 10 | 25 June 2026 | Playtest Hotfix 0.0.2 | 1836506165551844 |
| 11 | 24 June 2026 | Playtest Hotfix 0.0.1 | 1836506165546271 |
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