SPSTEAMPULSELIVE ANALYTICS
SpellKnights

SpellKnights Steam news

Mechanical Boss | Jul 13, 2016 | game

Released

0players observed · 24 September 2026 - 17:26:01 UTC

ActionFree To PlayEarly AccessFree to PlayArena ShooterSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score48% positive

SpellKnights news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score48% positive
  • Total reviews88
  • Release dateJul 13, 2016
  • DeveloperMechanical Boss
  • PublisherOGSeries

Genres: Action, Free To Play, Early Access

Company pages: Developer: Mechanical BossPublisher: OGSeries

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SpellKnights Steam news

SpellKnights news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Working on an update!!! - 8 August 2016

    Hi everybody!! It´s time to update Spellknights. We know that the game needs a push and we are starting it this summer. We have heard you, all your comments, all your feedback (negative either positive ones) and all your proposals. We have taken note of all of them and we are trying to improve the game with your great ideas. We don´t know how long it will take, however we will work hardest than ever to finish the update before November. We appreciate a lot your posts to improve our work, whereas we are developing inside the game (sometimes we don´t realise our mistakes...). This big update will bring original surprises with stunning new maps, an incredible and completely innovative art, unique characters, modern and fresh icons and much more to give you a better game experience (and obviously we will fix all the bugs...). Keep in touch with Spellknights and don´t forget to train in the…

  • Working on an update!!! - 8 August 2016

    Hi everybody!! It´s time to update Spellknights. We know that the game needs a push and we are starting it this summer. We have heard you, all your comments, all your feedback (negative either positive ones) and all your proposals. We have taken note of all of them and we are trying to improve the game with your great ideas. We don´t know how long it will take, however we will work hardest than ever to finish the update before November. We appreciate a lot your posts to improve our work, whereas we are developing inside the game (sometimes we don´t realise our mistakes...). This big update will bring original surprises with stunning new maps, an incredible and completely innovative art, unique characters, modern and fresh icons and much more to give you a better game experience (and obviously we will fix all the bugs...). Keep in touch with Spellknights and don´t forget to train in the…

  • SpellKnights Alpha Update #3 - 29 July 2016

    Bugs fixed: Performance improvements in main menu and map The Jail Various tweaks on the in-game HUD

  • SpellKnights Alpha Update #3 - 29 July 2016

    Bugs fixed: Performance improvements in main menu and map The Jail Various tweaks on the in-game HUD

  • SpellKnights Alpha Update #2 - 25 July 2016

    New features: Added in-game gamepad support Added vignette effect when you have only 1 HP left Added visual feedback to know from where you are being attacked Added "How to play" tutorial when first playing the game. This tutorial can be accessed anytime clicking on Play -> How to play Added new hit sounds to several weapons Bugs fixed: Fixed a bug that allowed more than 4 players to play in a match Fixed melee hit sounds not being properly heard Changed volume of several audio effects

  • SpellKnights Alpha Update #2 - 25 July 2016

    New features: Added in-game gamepad support Added vignette effect when you have only 1 HP left Added visual feedback to know from where you are being attacked Added "How to play" tutorial when first playing the game. This tutorial can be accessed anytime clicking on Play -> How to play Added new hit sounds to several weapons Bugs fixed: Fixed a bug that allowed more than 4 players to play in a match Fixed melee hit sounds not being properly heard Changed volume of several audio effects

  • SpellKnights Alpha Update #1 - 20 July 2016

    New features: Added map The Volcan. Added map The Sanctuary. Added several new achievements. Added "Go back to main menu" button in the end game screen. Improved sound feedback on UI. Added hit zone in Map The Jail when character get crushed with the elevator. Added loading screen between menu and playable maps. Added a new interface to dead players in Last man Standing. Bugs fixed: Fixed the position of the weapon in the character. Fixed shield creation. In some clients the shield was being duplicated. Fixed player stats not recording correctly. Fixed Main menu player customization. Some clients couldn't click the character. Fixed sounds not being played in some players. Fixed characters that couldn't attack or make shields until they received a hit. Fixed amounts of player that can enter a game. Fixed players input when travelling to the main menu with the escape menu opened.

  • SpellKnights Alpha Update #1 - 20 July 2016

    New features: Added map The Volcan. Added map The Sanctuary. Added several new achievements. Added "Go back to main menu" button in the end game screen. Improved sound feedback on UI. Added hit zone in Map The Jail when character get crushed with the elevator. Added loading screen between menu and playable maps. Added a new interface to dead players in Last man Standing. Bugs fixed: Fixed the position of the weapon in the character. Fixed shield creation. In some clients the shield was being duplicated. Fixed player stats not recording correctly. Fixed Main menu player customization. Some clients couldn't click the character. Fixed sounds not being played in some players. Fixed characters that couldn't attack or make shields until they received a hit. Fixed amounts of player that can enter a game. Fixed players input when travelling to the main menu with the escape menu opened.

  • Working Hard! - 18 July 2016

    http://i.imgur.com/tjkBv7i.png Thanks for all your reviews. We want to improve your gaming experience, so we are working to upgrade the game and fix all the bugs. We know we must fix several things in the game, so you can send us all the bugs you see to : [email protected] and we will work to fix them. Thanks for your post!!!

  • Working Hard! - 18 July 2016

    http://i.imgur.com/tjkBv7i.png Thanks for all your reviews. We want to improve your gaming experience, so we are working to upgrade the game and fix all the bugs. We know we must fix several things in the game, so you can send us all the bugs you see to : [email protected] and we will work to fix them. Thanks for your post!!!

Patch notes and updates

S.noRelease datePatch nameGID number
129 July 2016SpellKnights Alpha Update #34249665521684224779
225 July 2016SpellKnights Alpha Update #24249665521684224892
320 July 2016SpellKnights Alpha Update #14249665521684225008

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