- Death Stair Update - 15 November 2016
New Mode Clouds is the newest addition to Death Stair’s mode list. The new map has Runners ascending a path of clouds to the heavenly gates at the top. The Gunner has been given three new weapons to fend off the other player, tridents, boulders and lightning orbs. Tridents are precision weapons that hit hard and fast, boulders are very large and roll straight down towards the bottom and the lightning orbs send out shockwaves to limit Runners progress. Fixes - Stabilised build - Polished and fixed UI - Updated some character animations
- Death Stair Update - 15 November 2016
New Mode Clouds is the newest addition to Death Stair’s mode list. The new map has Runners ascending a path of clouds to the heavenly gates at the top. The Gunner has been given three new weapons to fend off the other player, tridents, boulders and lightning orbs. Tridents are precision weapons that hit hard and fast, boulders are very large and roll straight down towards the bottom and the lightning orbs send out shockwaves to limit Runners progress. Fixes - Stabilised build - Polished and fixed UI - Updated some character animations
- Patch 1.2, Pax West and Price Drop - 14 September 2016
Hey Everyone, We just got home from Pax West and got a lot of very helpful feedback about the game. Most of the constructive criticisms we received have been tweaked and fix. These changes are detailed below in the patch notes. Stamina & Sprint have been removed from the game to simplify the mechanics Player run speed has been permanently increased to account for no sprint Left Joystick now aims the cannon Canyon map has been simplified Corners Map has been extended You can now tar checkpoints in canyon Fireballs in Corners no longer make you run. Big fireballs knock you back, small fireballs knock you down. Ice cannon now recharges over time and no longer requires mashing of the A button Bricks are no longer unlimited and the spray has been tightened to increase accuracy Zoom has been reduced to allow players better overall visibility Ice cannon knockback has been reduced Ammo in all l…
- Patch 1.2, Pax West and Price Drop - 14 September 2016
Hey Everyone, We just got home from Pax West and got a lot of very helpful feedback about the game. Most of the constructive criticisms we received have been tweaked and fix. These changes are detailed below in the patch notes. Stamina & Sprint have been removed from the game to simplify the mechanics Player run speed has been permanently increased to account for no sprint Left Joystick now aims the cannon Canyon map has been simplified Corners Map has been extended You can now tar checkpoints in canyon Fireballs in Corners no longer make you run. Big fireballs knock you back, small fireballs knock you down. Ice cannon now recharges over time and no longer requires mashing of the A button Bricks are no longer unlimited and the spray has been tightened to increase accuracy Zoom has been reduced to allow players better overall visibility Ice cannon knockback has been reduced Ammo in all l…
- DEATH STAIR DEV UPDATE - 1 September 2016
Hey Everyone! Guess what? Since our launch, you've all played 14,000 Matches and fired 161,000 shots! YOU GUYS ARE AWESOME! A big THANK YOU for playing with our balls! We've been running around all week squashing bugs and listening to what you all have to say. We want to address some issues that you've brought up and some solutions to help solve those. Things like: bugs, no online matches, and lack of single player. TL;DR - Report bugs to us for fixin' - Join our Discord to find players: https://discord.gg/xZpnq5F - Play with us during Dev Nights - Single Player Challenge Mode is coming soon! FULL VERSION 1. Bugs, the game is broken, etc - We've patched out fixes for the bugs we've encountered, but we still need your help. If you run into any bugs, please send them to ([email protected]) or post them in our Steam forums. And consider giving us a chance to fix the bugs before leaving…
- DEATH STAIR DEV UPDATE - 1 September 2016
Hey Everyone! Guess what? Since our launch, you've all played 14,000 Matches and fired 161,000 shots! YOU GUYS ARE AWESOME! A big THANK YOU for playing with our balls! We've been running around all week squashing bugs and listening to what you all have to say. We want to address some issues that you've brought up and some solutions to help solve those. Things like: bugs, no online matches, and lack of single player. TL;DR - Report bugs to us for fixin' - Join our Discord to find players: https://discord.gg/xZpnq5F - Play with us during Dev Nights - Single Player Challenge Mode is coming soon! FULL VERSION 1. Bugs, the game is broken, etc - We've patched out fixes for the bugs we've encountered, but we still need your help. If you run into any bugs, please send them to ([email protected]) or post them in our Steam forums. And consider giving us a chance to fix the bugs before leaving…
- Death Stair 1.1 PATCH NOTES - 26 August 2016
Hey Guys, We got a lot of feedback from the first week on steam and we have patched some of the more serious bugs and issues with this first patch. See below for a list of changes and fixes CHANGES - Adjusted ammo count in some maps on 2 & 4 player to make them feel more balanced - Ammo knockback and recharge times have also been adjusted - Removed quick match button from online lobby - Updated gunner UI to make it easier to understand - Added tooltips for new players - Steam icons removed from runners in online. Increased visibility for runners. - Cannonballs are smaller and explode on hit - Changed Ice Cannon mechanics to charge automatically over time instead of players having to charge manually - Changed dodge ball and Cannonball zooming to a press and hold function instead of the previous mechanic. GENERAL OPTIMIZATION - Updated physics to use sub-stepping for smoother physics blen…
- Death Stair 1.1 PATCH NOTES - 26 August 2016
Hey Guys, We got a lot of feedback from the first week on steam and we have patched some of the more serious bugs and issues with this first patch. See below for a list of changes and fixes CHANGES - Adjusted ammo count in some maps on 2 & 4 player to make them feel more balanced - Ammo knockback and recharge times have also been adjusted - Removed quick match button from online lobby - Updated gunner UI to make it easier to understand - Added tooltips for new players - Steam icons removed from runners in online. Increased visibility for runners. - Cannonballs are smaller and explode on hit - Changed Ice Cannon mechanics to charge automatically over time instead of players having to charge manually - Changed dodge ball and Cannonball zooming to a press and hold function instead of the previous mechanic. GENERAL OPTIMIZATION - Updated physics to use sub-stepping for smoother physics blen…
- DEATH STAIR OUT NOW! - 16 August 2016
You heard the man! We are pleased to announce that Death Stair has hit the steam store! We are running 20% off to celebrate this momentous occasion so pick the game up while it's cheap and jump on the stairs! Thanks for all the support and we look forward to hearing what you think! Matt & the Fun Sponge Games Team!
- DEATH STAIR OUT NOW! - 16 August 2016
You heard the man! We are pleased to announce that Death Stair has hit the steam store! We are running 20% off to celebrate this momentous occasion so pick the game up while it's cheap and jump on the stairs! Thanks for all the support and we look forward to hearing what you think! Matt & the Fun Sponge Games Team!
- PATCH 0.5 Fixes & Major Feature Additions - 13 July 2016
Hey all! Major updates coming in the 0.5 patch. a lot of fixes and a lot of new little features to test out! See below for more info Fixed First person camera bug when playing consecutive rounds Continues to fix stats screen at end of match Fixed 'floatiness' of character and increased maneuverability Character Models updated and animations refreshed Fixed some sound effects and particle effects that were not registering correctly Steam Avatars added to distance slider in game Fixed a bug where ammo count was the same in 2, 3 & 4 player Readded the 'trip' functionality to 3 & 4 player Updated textures and models in level local mode is stable again - had crash errors reported when playing 4 player after playing online Disabled the ability for Runners to start running before the countdown Added ability to select Cannon in Online Multiplayer Added Lobby Settings to Online Multiplayer Added…
- PATCH 0.5 Fixes & Major Feature Additions - 13 July 2016
Hey all! Major updates coming in the 0.5 patch. a lot of fixes and a lot of new little features to test out! See below for more info Fixed First person camera bug when playing consecutive rounds Continues to fix stats screen at end of match Fixed 'floatiness' of character and increased maneuverability Character Models updated and animations refreshed Fixed some sound effects and particle effects that were not registering correctly Steam Avatars added to distance slider in game Fixed a bug where ammo count was the same in 2, 3 & 4 player Readded the 'trip' functionality to 3 & 4 player Updated textures and models in level local mode is stable again - had crash errors reported when playing 4 player after playing online Disabled the ability for Runners to start running before the countdown Added ability to select Cannon in Online Multiplayer Added Lobby Settings to Online Multiplayer Added…
- PATCH 0.4 Fixes - 10 July 2016
Fixed a problem that was causing players to get stuck in loading screens upon entering a match Changed end screen. At end of timer the game will automatically return to the voting lobby Runner standard speed increased. Sprint Speed Remains unchanged Ammo amounts in 2,3 & 4 player adjusted. Distance slider on screen has been re-enabled Steam Icons added to lobby screen Ready check added to lobby screen
- PATCH 0.4 Fixes - 10 July 2016
Fixed a problem that was causing players to get stuck in loading screens upon entering a match Changed end screen. At end of timer the game will automatically return to the voting lobby Runner standard speed increased. Sprint Speed Remains unchanged Ammo amounts in 2,3 & 4 player adjusted. Distance slider on screen has been re-enabled Steam Icons added to lobby screen Ready check added to lobby screen
- Death Stair Community Discord - 10 July 2016
Hey Guys, We have set up a discord where we can all come together to hang out and chat. Feel free to join the server below! https://discord.gg/xZpnq5F See you there!
- Death Stair Community Discord - 10 July 2016
Hey Guys, We have set up a discord where we can all come together to hang out and chat. Feel free to join the server below! https://discord.gg/xZpnq5F See you there!
- Known Bugs and Fixes! - 8 July 2016
Hey all, Wanted to keep a list of bug reports and fixes to avoid double ups during the beta. So far most of the bugs we are encountering are menu related. Keep posting those reports through the button in the game menu. It all helps! BUGS BUG Game seems to be crashing randomly in some matches. We are currently working through log files to determine what is happening. BUG If you play 2 consecutive rounds players can press the dodge button to adjust the camera inside the character mesh. This will cause a crash at the end of the game. FIX IN PROGRESS BUG Better keyboard support on the way. ALL menus can be navigated with a keyboard they are just not very well signposted. Backspace currently takes you back to the previous menu. You may need to hold it down in some screens. This is being reworked into a simpler format asap. BUG You can vote on all 3 modes even though we are currently only bet…
- Known Bugs and Fixes! - 8 July 2016
Hey all, Wanted to keep a list of bug reports and fixes to avoid double ups during the beta. So far most of the bugs we are encountering are menu related. Keep posting those reports through the button in the game menu. It all helps! BUGS BUG Game seems to be crashing randomly in some matches. We are currently working through log files to determine what is happening. BUG If you play 2 consecutive rounds players can press the dodge button to adjust the camera inside the character mesh. This will cause a crash at the end of the game. FIX IN PROGRESS BUG Better keyboard support on the way. ALL menus can be navigated with a keyboard they are just not very well signposted. Backspace currently takes you back to the previous menu. You may need to hold it down in some screens. This is being reworked into a simpler format asap. BUG You can vote on all 3 modes even though we are currently only bet…
- Death Stair Beta Schedule! - 8 July 2016
Hey All! We wanted to update you all on the beta testing schedule! You guys can obviously play whenever you want with friends but we want to give you some times that we can all gather as a commuinity and guarantee some match time! Over the next week we will be in games doing live testing on the following dates; Saturday 9th July 6pm to 10pm Sunday 10th July 8pm to 10pm Monday 11th July Midday to 9pm Tuesday 12th July Midday to 9pm Wednesday 13th July Midday to 9pm Thursday 14th July 6pm to 10pm Friday 15th July 10am to 1pm Saturday 16th July 6pm to 10pm All Times are in AUSTRALIAN EASTERN TIME (AEST) Please keep this in mind when scheduling stream and recordings as this is the best time to get consistant footage during the beta.
- Death Stair Beta Schedule! - 8 July 2016
Hey All! We wanted to update you all on the beta testing schedule! You guys can obviously play whenever you want with friends but we want to give you some times that we can all gather as a commuinity and guarantee some match time! Over the next week we will be in games doing live testing on the following dates; Saturday 9th July 6pm to 10pm Sunday 10th July 8pm to 10pm Monday 11th July Midday to 9pm Tuesday 12th July Midday to 9pm Wednesday 13th July Midday to 9pm Thursday 14th July 6pm to 10pm Friday 15th July 10am to 1pm Saturday 16th July 6pm to 10pm All Times are in AUSTRALIAN EASTERN TIME (AEST) Please keep this in mind when scheduling stream and recordings as this is the best time to get consistant footage during the beta.